I have tried to look through this forum and other places but couldn't find an answer, but here goes...
I've got to the point of mapping rain texture onto the windows of my bus. My understanding is that, once I get the window mesh finish, and have it mapped to the window texture, I need to make a copy of the mesh, map that to the rain texture (regen.bmp), and it should be fine. I tried this on one of the windows, and this is what I ended up with:
Now as you can see, the window in concern becomes a bit of a see-through, comparing to the other windows that I have to done the rain stuff. My question is, what have I done wrong?
Many thanks.