zeig und mal diese Datei
model_Urbino 18_ALMEX.cfg
LCD screen display mod for Solaris Urbino 12/18 by Alterr version 2 [30.05.15]
The forum is in reduced operation. The Addon and Support forums remain open.
Please note that OMSI is no longer under development. Some of the developers are now working on a new simulator. Further information concerning the LOTUS-Simulator can be found here.
Please note that OMSI is no longer under development. Some of the developers are now working on a new simulator. Further information concerning the LOTUS-Simulator can be found here.
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zeig und mal diese Datei
model_Urbino 18_ALMEX.cfg###################
Text-Texturen:
###################22
[texttexture_enh]
IBIS_lcd_line
DIN Narrow
80
50
0
0
59
128
1
123
[texttexture_enh]
IBIS_lcd_dest
DIN Narrow
480
45
0
0
59
128
1
124
[texttexture_enh]
IBIS_lcd_time
DIN Narrow
128
64
0
255
255
255
1
125
[texttexture_enh]
IBIS_lcd_nextstop
DIN Narrow
480
45
0
0
168
109
1
126
[texttexture_enh]
IBIS_lcd_stop1
DIN Narrow
512
64
0
255
255
255
1
127
[texttexture_enh]
IBIS_lcd_stop2
DIN Narrow
512
64
0
255
255
255
1
128
[texttexture_enh]
IBIS_lcd_stop3
DIN Narrow
512
64
0
255
255
255
1
1----------------------------------
LCD display
----------------------------------[mesh]
LCD_CNB-Projekts\lcd_body.o3d[viewpoint]
3[illumination_interior]
0
1
2
3---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_viewport.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_item]
[matl_nightmap]
lcd_n.tga[matl_lightmap]
lcd_n.tga---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_line.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
22[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_item]
[matl_lightmap]
Matrix_Ziel_font_LM.bmp---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_dest.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
23[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_item]
[matl_lightmap]
Matrix_Ziel_font_LM.bmp---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_time.o3d[matl]
lcd_trans.tga
0
elec_busbar_main[matl_alpha]
2[useTextTexture]
24[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_item]
[matl_lightmap]
Matrix_Ziel_font_LM.bmp---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_next_stop.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
25[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_item]
[matl_lightmap]
Matrix_Ziel_font_LM.bmp---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_stop1.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
26[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_stop2.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
27[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_stop3.o3d[matl]
lcd_trans.tga
0[matl_alpha]
2[useTextTexture]
28[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
elec_busbar_main[matl_noZwrite]
---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_stop_request.o3d[matl]
lcd_trans.tga
0[matl_transmap]
lcd_stop_request_transmap.png[matl_alpha]
2[matl_texadress_clamp]
[matl_change]
lcd_trans.tga
0
haltewunschlampe[matl_item]
[matl_transmap]
[matl_nightmap]
lcd_stop_request_n.tga[matl_lightmap]
lcd_stop_request_n.tga---------------------------------
[mesh]
LCD_CNB-Projekts\lcd_glass.o3d[matl]
lcd_glass.png
0[matl_envmap]
envmap.bmp
0.5[matl_alpha]
2[matl_noZwrite]
******************************************************************************************************************************************************************************
For not having the old display, you must delete this paragraph (XX for 12 or 18) :
**************************************
ÒÀÁËÎ ÇÀÏÐÎÑÀ ÎÑÒÀÍÎÂÊÈ
**************************************[mesh]
Urbino_XX\Matrix_interior.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[mesh]
Urbino_XX\Wagen_haelt.o3d[illumination_interior]
0
1
2
3[visible]
haltewunschlampe
1[matl]
stop.dds
0[matl_alpha]
2[matl_lightmap]
weiss.bmp
elec_busbar_main[matl_noZwrite]
########################################
Sichtbarkeits-Boundingbox
########################################[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.
[tex_detail_factor]
0.5########################################
Textur-Changes
########################################[CTC]
Colorscheme
Texture\rep
0[CTCTexture]
repaint_aussen_18
01-18m.png[CTCTexture]
repaint_aussen_18_fenster
01-18m alpha.dds[CTCTexture]
repaint_innen
05.png[CTCTexture]
repaint_aufkleber
04.dds[CTCTexture]
repaint_haupttextur
03.png###################
Text-Texturen:
###################Nummer:
0
[texttexture]
number
test3
64
64
0
3
1
21
[texttexture]
ident
Kennz_DtNeu
160
80
1
3
1
2IBIS:
2
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
25
25
25ANNAX Linie groß:
3
[texttexture]
number
LCD-Innenanzeige
128
128
0
210
255
204
[texttexture]
number
LCD-Innenanzeige
128
64
0
210
255
205
[texttexture]
number
LCD-Innenanzeige
512
128
0
210
255
20Innenanzeige
[texttexture_enh] Enhanced version of [texttexture] with orientation and grid
{stringvar}
{fontname}
{width}
{height}
{fullcolor} Monochrome with usercolor (see below, 0) or fullcolor (1)
{R}
{G}
{B}
{orientation} 0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right
{grid} Everytime aligned to grid with pixels {grid}. Else use "1" or "0".6
[texttexture_enh]
IBIS_cabindisplay
LCD New
670
40
0
202
254
20
3
1Fahrscheindrucker:
7
[texttexture]
ticketprinter_display
IBIS-2_5x7
276
64
0
25
25
25IBIS-Fahrplanlage Minuten
8
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
25
25
25IBIS-Fahrplanlage Zehntelminuten
9
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
25
25
25IBIS-Fahrplanlage Zehntelminuten
10
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
25
25
25Thermometer
11
[texttexture]
cockpit_temperatur
Display-helvetica
256
64
0
25
25
25AussenTemperatur
12
[texttexture]
aussen_temperatur
Display-helvetica
256
64
0
25
25
25OdometrFull
13
[texttexture]
odometr_full
Display-helvetica
256
64
0
25
25
25OdometrDay
14
[texttexture]
odometr_day
Display-helvetica
256
64
0
25
25
25Clock
15
[texttexture]
vdo_panel_time
Display-helvetica
256
64
0
25
25
25SpeedPanel
16
[texttexture]
vdo_panel_time
Display-helvetica
256
64
0
25
25
2517
[texttexture]
vdo_panel_speed
Display-helvetica
229
54
0
25
25
2518
[texttexture]
vdo_panel_time
Display-helvetica
229
54
0
25
25
2519
[texttexture]
odometr_full
Display-helvetica
229
54
0
25
25
2520
[texttexture_enh]
IBIS_Cockpit_Display
VDV_Display
324
64
1
0
0
0
3
121
[texttexture_enh]
IBIS_Cockpit_Display
VDV_Display_night
324
64
1
0
0
0
3
1
###################
Script-Texturen:
###################0: Krüger++ Canvas
[scripttexture]
256
641: Krüger++ LED Alpha White
[scripttexture]
1024
2562: Krüger++ LED Alpha Orange
[scripttexture]
1024
2563: Krüger++ LED Alpha Green
[scripttexture]
1024
2564: Krüger++ LED Alpha Azure
[scripttexture]
1024
2565: Krüger++ LED Alpha Magenta
[scripttexture]
1024
2566: Krüger++ LED Colour Palette
[scripttexture]
256
256########################################
[LOD]
0.1
########################################[mesh]
Urbino_18\GN_Dum_Gelenk_A.o3d[newanim]
origin_trans
0.000
-3.446
0.53
anim_rot
articulation_0_beta
0.25[newanim]
origin_trans
0.000
-3.446
0.53
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.25[mesh]
Urbino_18\GN_Dum_Gelenk_B.o3d[newanim]
origin_trans
0.000
-3.65
0.53
anim_rot
articulation_0_beta
0.50[newanim]
origin_trans
0.000
-3.65
0.53
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.50[mesh]
Urbino_18\GN_Dum_Gelenk_C.o3d[newanim]
origin_trans
0.000
-3.854
0.53
anim_rot
articulation_0_beta
0.75[newanim]
origin_trans
0.000
-3.854
0.53
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.75[mesh]
Urbino_18\GN_Dum_Gelenk_D.o3d[newanim]
origin_trans
0.000
-4.056
0.53
anim_rot
articulation_0_beta
1.00[newanim]
origin_trans
0.000
-4.056
0.53
origin_rot_y
-90
anim_rot
articulation_0_alpha
1.00**************************************
ÑÎ×ËÅÍÅÍÈÅ
**************************************[mesh]
Urbino_18\Bellows_Ext.o3d[illumination_interior]
-1
-1
-1
-1[smoothskin]
[setbone]
Armature_A
0[setbone]
Armature_B
1[setbone]
Armature_C
2[setbone]
Armature_D
3[mesh]
Urbino_18\Bellows_Int.o3d[illumination_interior]
2
3
4
5[smoothskin]
[setbone]
Armature_A
0[setbone]
Armature_B
1[setbone]
Armature_C
2[setbone]
Armature_D
3**************************************
ÏÎÐÓ×ÍÈ Â ÏÅÐÅÕÎÄÅ
**************************************[mesh]
Urbino_18\Gelenk2a.o3d[newanim]
origin_trans
0.000
-3.65
0.617
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-3.65
0.617
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5**********
[matl_change]
02.png
0
lights_beleuchtung_unterdeck[matl_item]
[matl_nightmap]
02_n.png**********
[illumination_interior]
2
3
4
5**************************************
ÏÎË Â ÏÅÐÅÕÎÄÅ
**************************************[mesh]
Urbino_18\Gelenk2b.o3d[newanim]
origin_trans
0.000
-4.456
0.530
anim_rot
articulation_0_beta
1[illumination_interior]
2
3
4
5[mesh]
Urbino_18\Gelenk2c.o3d[illumination_interior]
2
3
4
5**************************************
ÊÎËÅÑÀ
**************************************[mesh]
Urbino_18\Rad_VR.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1
2.955
0.47anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1[newanim]
origin_trans
1
2.955
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105[mesh]
Urbino_18\Rad_VL.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
-1
2.955
0.47
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1[newanim]
origin_trans
-1
2.955
0.51
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[mesh]
Urbino_18\Rad_HR.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1
-2.185
0.47
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1[mesh]
Urbino_18\Rad_HL.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
-1
-2.185
0.47
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1**************************************
ÏÀÍÄÓÑ
**************************************[mesh]
Urbino_18\Rampe1.o3d[illumination_interior]
0
1
2
3[mouseevent]
pandus_1[newanim]
origin_from_mesh
anim_rot
pandus_1_mov
1
maxspeed
150[mesh]
Urbino_18\Rampe2.o3d[illumination_interior]
1
2
3
4[mouseevent]
pandus_2[newanim]
origin_from_mesh
anim_rot
pandus_2_mov
1
maxspeed
150**************************************
ÊÐÅÑËÎ ÂÎÄÈÒÅËß
**************************************[mesh]
Generic\Fahrersitz.o3d[viewpoint]
0[illumination_interior]
0
1
2
3[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90**************************************
ÏÐÈÁÎÐÍÀß ÏÀÍÅËÜ
**************************************[mesh]
Generic\Panel_pult.o3d[viewpoint]
0[illumination_interior]
0
1
2
3[mesh]
Generic\Panel.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand*****ÏÎÐÓ×ÍÈ Â ÄÂÅÐßÕ*****
[mesh]
Urbino_18\Tuer_VV_Haltest.o3d[illumination_interior]
0
1
2
3[matl]
05.png
0[matl_envmap]
envmap.bmp
0.1**********
[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88[mesh]
Urbino_18\Tuer_VH_Haltest.o3d[illumination_interior]
0
1
2
3[matl]
05.png
0[matl_envmap]
envmap.bmp
0.1**********
[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88**************************************
ÈÁÈÑ
****************************************************************************
ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ
*************************************************
[mesh]
Generic\Panel_button2d.o3d[illumination_interior]
0
1
2
3[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[mouseevent]
comp_button_down[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
comp_button_down_mode
-10[newanim]
origin_from_mesh
anim_rot
comp_button_up_mode
10[mesh]
Generic\Panel_button2u.o3d[illumination_interior]
0
1
2
3[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
comp_button_down_mode
-10[newanim]
origin_from_mesh
anim_rot
comp_button_up_mode
10***********
[mesh]
Generic\Panel_button3u.o3d[illumination_interior]
0
1
2
3[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[mouseevent]
RBL_vor[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
comp_button_info_mode
-10[newanim]
origin_from_mesh
anim_rot
comp_button_system_mode
10***********
[mesh]
Generic\Panel_button3d.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[mouseevent]
RBL_rueck[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
comp_button_info_mode
-10[newanim]
origin_from_mesh
anim_rot
comp_button_system_mode
10*****
[mesh]
Generic\Panel_button4.o3d[mouseevent]
RBL_quit[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
RBL_switch_quit
-10*****
[mesh]
Generic\Panel_button5.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
123
-10***********
[mesh]
Generic\Panel_button1.o3d[viewpoint]
2[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[mouseevent]
blinker_warn_toggle[newanim]
origin_from_mesh
anim_rot
cp_taster_warnblinker
-10********
[mesh]
Generic\Panel_tuertaster.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
bus_doorfront0[newanim]
origin_from_meshanim_trans
cockpit_tuertaster1
-0.006[matl_change]
06.png
0
door_light_1[matl_item]
[matl_nightmap]
06_n.png********
[mesh]
Generic\Panel_Gangwahl_N.o3d[illumination_interior]
0
1
2
3[mouseevent]
automatic_N[viewpoint]
2[newanim]
origin_from_mesh
anim_trans
cockpit_gangN
-0.004[matl_change]
06.png
0
automatic_N_light[matl_item]
[matl_nightmap]
06_n.png[mesh]
Generic\Panel_Gangwahl_R.o3d[illumination_interior]
0
1
2
3[mouseevent]
automatic_R[viewpoint]
2[newanim]
origin_from_mesh
anim_trans
cockpit_gangR
-0.004[matl_change]
06.png
0
automatic_R_light[matl_item]
[matl_nightmap]
06_n.png[mesh]
Generic\Panel_Gangwahl_D.o3d[illumination_interior]
0
1
2
3[mouseevent]
automatic_D[viewpoint]
2[newanim]
origin_from_mesh
anim_trans
cockpit_gang3
-0.004[matl_change]
06.png
0
automatic_D_light[matl_item]
[matl_nightmap]
06_n.png*****
[mesh]
Generic\Panel_button6.o3d[mouseevent]
bus_20h-switch[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
door_20h_sw
-10*****
[mesh]
Generic\Panel_button7d.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[mouseevent]
cp_kneel_down_toggle[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_kneel_up_mode
10[newanim]
origin_from_mesh
anim_rot
cp_kneel_down_mode
-10[mesh]
Generic\Panel_button7u.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[mouseevent]
cp_kneel_up_toggle[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_kneel_up_mode
10[newanim]
origin_from_mesh
anim_rot
cp_kneel_down_mode
-10*****
[mesh]
Generic\Panel_button8.o3d[mouseevent]
cp_schalter_kinderwagen[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
door_handsteuerung
-10*****
******
[mesh]
Generic\Panel_button9.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[viewpoint]
2[illumination_interior]
0
1
2
3[matl_change]
06.png
0
lights_nebelschluss[matl_item]
[matl_nightmap]
06_n.png[newanim]
origin_from_mesh
anim_rot
VDV_lightswitch_anim
-90[newanim]
origin_from_mesh
anim_trans
cp_light_pull
-0.005
origin_rot_z
0*****
[mesh]
Generic\Panel_button10.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[mouseevent]
cp_licht_unterdeck_toggle[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_licht_unterdeck_sw
-10*****
[mesh]
Generic\Panel_button11.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[mouseevent]
cp_licht_oberdeck_toggle[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_licht_oberdeck_sw
-10*****
[mesh]
Generic\Panel_button12.o3d[mouseevent]
cp_display_dim[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
display_dim_sw
-10*****
[mesh]
Generic\Panel_button13.o3d[mouseevent]
cp_retarder_direkt_toggle[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_retarder_sw_direkt
-10*****
[mesh]
Generic\Panel_button14.o3d[mouseevent]
cp_schalter_ASR_off_toggle[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_ASR_anim
-10*****
[mesh]
Generic\Panel_button15.o3d[mouseevent]
cp_fahrerlicht_toggle[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_anim
-10*****
[mesh]
Generic\Panel_button16.o3d[mouseevent]
cp_schalter_kinderwagen2[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
door_handsteuerung2
-10*****
[mesh]
Generic\Panel_button17.o3d[mouseevent]
cp_tuersperre[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
tuersperre_sw
-10*****
[mesh]
Generic\Panel_button18.o3d[mouseevent]
bus_dooraft[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
bremse_halte_switch
-10**************************************
ÊÍÎÏÊÈ ÑËÅÂÀ
*******************************************
[mesh]
Generic\Luksteuerung_1.o3d[mouseevent]
Der_Heilige_Gral[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
Der_Heilige_Gral_mov
-110*****
[mesh]
Generic\Luksteuerung_2.o3d[mouseevent]
Der_Heilige_Gralb[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
Der_Heilige_Gralb_mov
-110*****
[mesh]
Generic\Panel_button_left01.o3d[mouseevent]
123[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
123
-10*****
[mesh]
Generic\Panel_button_left02.o3d[mouseevent]
123[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
123
-10
*****[mesh]
Generic\Panel_button_left03.o3d[mouseevent]
cp_mirror_heater_toggle[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[matl_change]
06.png
1
cp_mirror_heater_indicator[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_trans
-1.21
4.6
1.396
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
cp_mirror_heater_sw
-10*****
[mesh]
Generic\Panel_button_left04.o3d[mouseevent]
cp_heizluefter_toggle[matl]
06.png
0[matl_lightmap]
06_LM.png
lights_stand[matl_change]
06.png
0
cp_heizluefter_sw[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_heizluefter_sw
10*****
[mesh]
Generic\Panel_button_left05.o3d[mouseevent]
taster_klima[matl]
06.png
0[matl_lightmap]
06_LM.png
lights_stand[matl_change]
06.png
0
cp_taster_klima[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_taster_klima
10
####[mesh]
Generic\Panel_button_left06.o3d[mouseevent]
knickschutz_ovrd[matl]
06.png
0[matl_lightmap]
06_LM.png
lights_stand[matl_change]
06.png
0
cp_knick_ovrd_sw[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cp_knick_ovrd_sw
10*****
**************************************
ÊËÞ× ÇÀÆÈÃÀÍÈß
**************************************[mesh]
Generic\Panel_Schluessel.o3d[illumination_interior]
0
1
2
3[visible]
cp_key_pull
1[viewpoint]
2[newanim]
origin_trans
-0.644
4.936
1.286
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
cp_key_rot
180
maxspeed
300[newanim]
origin_trans
-0.644
4.936
1.286
origin_rot_x
-90
anim_trans
cp_key_pull
-0.01
delay
10
maxspeed
300**************************************
ÐÓËÜ
**************************************[mesh]
Generic\lenkrad.o3d[illumination_interior]
0
1
2
3[visible]
cp_lenkrad_visible
1[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
1680[mesh]
Generic\Podrul.o3d[mouseevent]
cp_lenkrad_toggle**************************************
ÏÅÄÀËÈ
**************************************[mesh]
Generic\Bremspedal.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
throttle
17[mesh]
Generic\Fahrpedal.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
Brake
22**************************************
VDV-Continental Driver's Info Display
**************************************### Main Display ###
[mesh]
Display\VDV_display_main.o3d[viewpoint]
2[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_Stopmode.png
0[matl_freetex]
VDV_Display_Stopmode.png
vdv_display_texture[matl_lightmap]
VDV_Display_Lightmap.png
vdv_light### ALMEX ###
[mesh]
Display\vdv_display_almex.o3d[viewpoint]
2[visible]
vdv_visible_almex
1[illumination_interior]
-1
-1
-1
-1[matl]
vdv_text.png
0[useTextTexture]
20[matl_alpha]
2[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[matl_noZwrite]
***************
[mesh]
Display\vdv_display_almex_night.o3d[viewpoint]
2[visible]
vdv_visible_almex_night
1[illumination_interior]
-1
-1
-1
-1[matl]
vdv_text.png
0[useTextTexture]
21[matl_alpha]
2[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[matl_noZwrite]
### Errors ###
[mesh]
Display\VDV_display_Error.o3d[viewpoint]
2[visible]
vdv_visible_error
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_Error.png
0[matl_freetex]
VDV_Display_Error.png
vdv_display_error[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Hand Brake ###
[mesh]
Display\VDV_display_P.o3d[viewpoint]
2[visible]
vdv_visible_p
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_p[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Diagnose ###
[mesh]
Display\VDV_display_diagnostic.o3d[viewpoint]
2[visible]
vdv_visible_diagnostic
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_diagnostic[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Pressure ###
[mesh]
Display\VDV_display_Press.o3d[viewpoint]
2[visible]
vdv_visible_press
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_press[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[mesh]
Display\VDV_display_Press2.o3d[viewpoint]
2[visible]
vdv_visible_press2
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_press2[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Temp ###
[mesh]
Display\VDV_display_Temp.o3d[viewpoint]
2[visible]
vdv_visible_temp
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_temp[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Fuel ###
[mesh]
Display\VDV_display_Fuel.o3d[viewpoint]
2[visible]
vdv_visible_fuel
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_fuel[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### rooflight ###
[mesh]
Display\VDV_display_rooflight.o3d[viewpoint]
2[visible]
vdv_visible_rooflight
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_rooflight[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Errorscroll ###
[mesh]
Display\VDV_display_errorscroll.o3d[viewpoint]
2[visible]
vdv_visible_errorscroll
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_Error.png
0[matl_freetex]
VDV_Display_Error.png
vdv_display_errorscroll[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### ASR ###
[mesh]
Display\VDV_display_ASR.o3d[viewpoint]
2[visible]
vdv_visible_ASR
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_ASR[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Mirrorheat ###
[mesh]
Display\VDV_display_mirrorheat.o3d[viewpoint]
2[visible]
vdv_visible_mirrorheat
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_mirrorheat[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Heater ###
[mesh]
Display\VDV_display_heater.o3d[viewpoint]
2[visible]
vdv_visible_heater
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_heater[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Air Condition ###
[mesh]
Display\VDV_display_AC.o3d[viewpoint]
2[visible]
vdv_visible_AC
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_AC[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Stop Request ###
[mesh]
Display\VDV_display_request.o3d[viewpoint]
2[visible]
vdv_visible_request
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_request[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[mesh]
Display\VDV_display_request2.o3d[viewpoint]
2[visible]
vdv_visible_request2
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_request2[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[mesh]
Display\VDV_display_request3.o3d[viewpoint]
2[visible]
vdv_visible_request3
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_request3[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### kneeling ###
[mesh]
Display\VDV_display_kneel1.o3d[viewpoint]
2[visible]
vdv_visible_kneel1
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_p.dds
0[matl_freetex]
VDV_Display_p.dds
vdv_display_kneel1[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### kneel down ###
[mesh]
Display\VDV_display_kneel2.o3d[viewpoint]
2[visible]
vdv_visible_kneel2
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_kneel2[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Door 1 ###
[mesh]
Display\VDV_display_door1.o3d[viewpoint]
2[visible]
vdv_visible_door1
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_door1[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### door 2 ###
[mesh]
Display\VDV_display_door2.o3d[viewpoint]
2[visible]
vdv_visible_door2
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_door2[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### door 2 ###
[mesh]
Display\VDV_display_door2clearance.o3d[viewpoint]
2[visible]
vdv_visible_door2clearance
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_door2clearance[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### stopbrake ###
[mesh]
Display\VDV_display_stopbrake.o3d[viewpoint]
2[visible]
vdv_visible_stopbrake
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_stopbrake[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### winglock ###
[mesh]
Display\VDV_display_winglock.o3d[viewpoint]
2[visible]
vdv_visible_winglock
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_winglock[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### ramp 1 ###
[mesh]
Display\VDV_display_ramp1.o3d[viewpoint]
2[visible]
vdv_visible_ramp1
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_ramp1[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### ramp 2 ###
[mesh]
Display\VDV_display_ramp2.o3d[viewpoint]
2[visible]
vdv_visible_ramp2
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_ramp2[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### retarder ###
[mesh]
Display\VDV_display_retarder.o3d[viewpoint]
2[visible]
vdv_visible_retarder
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_retarder[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### door 3 ###
[mesh]
Display\VDV_display_door3.o3d[viewpoint]
3[visible]
vdv_visible_door3
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_door3[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main[mesh]
Display\VDV_display_door3clearance.o3d[viewpoint]
2[visible]
vdv_visible_door3clearance
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_P.dds
0[matl_freetex]
VDV_Display_P.dds
vdv_display_door3clearance[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main### Dimming ###
[mesh]
Display\VDV_display_dim.o3d[viewpoint]
2[visible]
vdv_visible_dim
1[illumination_interior]
-1
-1
-1
-1[matl]
VDV_Display_Error.png
0[matl_freetex]
VDV_Display_Error.png
vdv_display_dim[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
VDV_Display_Lightmap.png
elec_busbar_main###
[mesh]
generic\vdv_glas.o3d[viewpoint]
2[matl]
vdv_dust.png
0[matl_alpha]
2[matl_envmap]
envmap.bmp
1[matl_noZwrite]
###
[mesh]
Generic\VDO.o3d[visible]
elec_busbar_main
1[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[mesh]
Generic\VDO-aus.o3d[visible]
elec_busbar_main
0[illumination_interior]
0
1
2
3*****
[mesh]
Generic\text_speed.o3d[visible]
elec_busbar_main
1[illumination_interior]
0
1
2
3[matl]
AI_text.tga
0[matl_alpha]
2[useTextTexture]
17*****
[mesh]
Generic\text_time.o3d[visible]
elec_busbar_main
1[illumination_interior]
0
1
2
3[matl]
AI_text.tga
0[matl_alpha]
2[useTextTexture]
18*****
[mesh]
Generic\text_odometr.o3d[visible]
elec_busbar_main
1[illumination_interior]
0
1
2
3[matl]
AI_text.tga
0[matl_alpha]
2[useTextTexture]
19**************************************
ÊÍÎÏÊÈ ÍÀ ÏÓËÜÒÅ
**************************************[mesh]
Generic\Panel_Feststellbremse.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
parking_brake_mouse[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-90
delay
10
maxspeed
360**************************************
ÒÀÁËÎ ÇÀÏÐÎÑÀ ÎÑÒÀÍÎÂÊÈ
**************************************[mesh]
Urbino_18\Matrix_interior.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[illumination_interior]
0
1
2
3[mesh]
Urbino_18\Wagen_haelt.o3d[illumination_interior]
0
1
2
3[visible]
haltewunschlampe
1[matl]
stop.dds
0[matl_alpha]
2[matl_lightmap]
weiss.bmp
elec_busbar_main[matl_noZwrite]
**************************************
ÊÍÎÏÊÈ ÂÍÅØÍÈÅ
**************************************[mesh]
Urbino_18\Taste_1a.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[matl_change]
03.png
0
bremse_halte_sw[matl_item]
[matl_nightmap]
03_n.png[mesh]
Urbino_18\Taste_1b.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[mouseevent]
123**************************************
ÊÍÎÏÊÈ ÍÀ ÏÎÐÓ×ÍßÕ
**************************************[mesh]
Urbino_18\Hwtaste01.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[mouseevent]
door_haltewunsch_1[mesh]
Urbino_18\Hwtaste01b.o3d[viewpoint]
3[illumination_interior]
1
2
3
4[mouseevent]
door_haltewunsch_1[mesh]
Urbino_18\Hwtaste02.o3d[matl_change]
03.png
0
bremse_halte_sw[matl_item]
[matl_nightmap]
03_n.png[viewpoint]
3[illumination_interior]
0
1
2
3**************************************
Regeneffekte an den Raedern:
**************************************[smoke]
1.05
2.955
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9[smoke]
-1.05
2.955
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9[smoke]
1.05
-2.185
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9[smoke]
-1.05
-2.185
0.15
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.2
3
1
10
0.9
0.9
0.9**************************************
ÄÂÎÐÍÈÊÈ
**************************************[mesh]
Generic\Wischerarm_Lb.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4[mesh]
Generic\Wischerarm_Lb2.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
-0.7
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95[newanim]
origin_trans
-0.7
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4[mesh]
Generic\Wischerarm_L.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
-0.078
5.605
1.78
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_right
7[newanim]
origin_from_mesh
anim_rot
wiperpos_right
-95[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-95
anim_rot
wiperpos_right
95[newanim]
origin_trans
-0.62
5.605
1.32
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
wiperpos_right
4***************
[mesh]
Generic\Wischerarm_Rb.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75[newanim]
origin_trans
0.62
5.605
1.35
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3[mesh]
Generic\Wischerarm_Rb2.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
0.7
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3[mesh]
Generic\Wischerarm_R.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
0.078
5.605
1.78
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_right
6[newanim]
origin_from_mesh
anim_rot
wiperpos_right
75[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-85
anim_rot
wiperpos_right
-75[newanim]
origin_trans
0.62
5.605
1.15
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
wiperpos_right
3**************************************
ÔÀÐÛ
**************************************Fernlicht:
[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
200
450
30
80Abblendlicht
[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
233
200
30
80Nebelscheinwerfer
[spotlight]
0
6.35
0.763
0
1
-0.3
255
255
255
450
30
80**************************************
ÁËÈÆÍÈÉ ÑÂÅÒ
**************************************[mesh]
Urbino_18\Abbl.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_abbl[matl_item]
[matl_nightmap]
02_n.png' Abblendlicht
[light_enh_2]
1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
230
0.13
150
200
lights_abbl_bulb_1
1.1
0.15
1
1
0.1
scheinwerfer1.bmp[light_enh_2]
-1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
230
0.13
150
200
lights_abbl_bulb_2
1.1
0.15
1
1
0.1
scheinwerfer1.bmp' Standlicht
[light_enh_2]
1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
200
0.2
150
190
lights_stand
1
0.15
0
0
0.1
scheinwerfer2.bmp[light_enh_2]
-1.085
5.497
0.828
0
1
0
0
0
1
0
0
255
255
200
0.2
150
190
lights_stand
1
0.15
0
0
0.1
scheinwerfer2.bmp' Spotlights oben
[mesh]
Urbino_18\positionslicht_oben.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_stand[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
1.137
5.378
2.815
0.5
1
0
0
0
1
0
0
255
255
230
0.3
10
10
lights_edge_front_bulb_r
1.0
0.1
2
1
0.03
scheinwerfer1.bmp[light_enh_2]
-1.137
5.378
2.815
-0.5
1
0
0
0
1
0
0
255
255
230
0.3
10
10
lights_edge_front_bulb_l
1.0
0.1
2
1
0.03
scheinwerfer1.bmp**************************************
ÄÀËÜÍÈÉ ÑÂÅÒ
**************************************[mesh]
Urbino_18\fernlicht.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_fern[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
-0.914
5.556
0.804
0
1
0
0
0
1
0
0
255
255
200
0.14
150
200
lights_fern
1.1
0.15
1
1
0.1
scheinwerfer1.bmp[light_enh_2]
0.914
5.556
0.804
0
1
0
0
0
1
0
0
255
255
200
0.14
150
200
lights_fern
1.1
0.15
1
1
0.1
scheinwerfer1.bmp[mesh]
Urbino_18\Nebellicht.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_nebelschw[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
0.762
5.575
0.772
0
1
0
0
0
1
0
0
255
255
255
0.13
150
200
lights_nebelschw
1.1
0.15
1
1
0.1
scheinwerfer2.bmp[light_enh_2]
-0.762
5.575
0.772
0
1
0
0
0
1
0
0
255
255
255
0.13
150
200
lights_nebelschw
1.1
0.15
1
1
0.1
scheinwerfer2.bmp**************************************
ÏÎÂÎÐÎÒÍÈÊ ÏÐÀÂÎ
**************************************[mesh]
Urbino_18\Blre.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_blinker_r[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
1.217
5.391
0.869
2
1.5
0
0
0
1
0
0
240
110
0
0.2
50
190
lights_blinker_r_bulb_1
3.0
0.15
2
0
0.1
scheinwerfer1.bmp[light_enh_2]
1.3
3.677
1.267
1
0
0
0
0
1
0
2
240
110
0
0.2
10
10
lights_blinker_r
1.0
0.1
0
0
0.03
tuman.bmp**************************************
ÏÎÂÎÐÎÒÍÈÊ ËÅÂÎ
**************************************[mesh]
Urbino_18\Blli.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_blinker_l[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
-1.217
5.391
0.869
-2
1
0
0
0
1
0
0
240
110
0
0.2
50
190
lights_blinker_l_bulb_1
3.0
0.15
2
0
0.1
scheinwerfer1.bmp[light_enh_2]
-1.3
3.677
1.267
1
0
0
0
0
1
0
2
240
110
0
0.2
10
10
lights_blinker_l
1.0
0.1
0
0
0.03
tuman.bmp[mesh]
Urbino_18\tagfahrlicht.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
elec_busbar_main[matl_item]
[matl_nightmap]
02_n.png[light_enh_2]
1.192
5.395
0.804
2
1.5
0
0
0
1
0
0
255
245
200
0.2
50
190
elec_busbar_main
3.0
0.15
2
0
0.1
scheinwerfer1.bmp[matl_nightmap]
02_n.png[light_enh_2]
-1.192
5.395
0.804
-2
1.5
0
0
0
1
0
0
255
245
200
0.2
50
190
elec_busbar_main
3.0
0.15
2
0
0.1
scheinwerfer1.bmp**************************************
ÃÀÁÀÐÈÒÛ
**************************************[mesh]
Urbino_18\stan.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
02.png
0
lights_stand[matl_item]
[matl_nightmap]
02_n.png**************************************
ÑÀËÎÍ
*******************************************
[mesh]
Urbino_18\Schleife_L01.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L02.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
57[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L03.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L04.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
65[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L05.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
58[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L06.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
53[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L07.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L08.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L09.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
64[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L10.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
57[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L11.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
66[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L12.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_L13.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
66[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R01.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
64[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R02.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
60[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R03.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
52[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R04.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
62[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R05.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
47[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R06.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
63[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R07.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
55[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R08.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
60[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R09.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
50[viewpoint]
3[illumination_interior]
0
1
2
3*****
[mesh]
Urbino_18\Schleife_R10.o3d[newanim]
origin_from_mesh
anim_rot
cp_latcharms
55[viewpoint]
3[illumination_interior]
0
1
2
3*****
**************************************
ËÀÌÏÛ Â ÑÀËÎÍÅ
**************************************[mesh]
Urbino_18\Intlight1.o3d[illumination_interior]
0
1
2
3**********
[matl_change]
02.png
0
lights_beleuchtung_unterdeck[matl_item]
[matl_nightmap]
02_n.png**********
[mesh]
Urbino_18\Intlight2.o3d[illumination_interior]
1
2
3
4**********
[matl_change]
02.png
0
lights_beleuchtung_oberdeck[matl_item]
[matl_nightmap]
02_n.png**********
[mesh]
Urbino_18\Intlight3.o3d[illumination_interior]
1
2
3
4**********
[matl_change]
02.png
0
lights_beleuchtung_unterdeck[matl_item]
[matl_nightmap]
02_n.png**********
[mesh]
Urbino_18\Intlight4.o3d[illumination_interior]
1
2
3
4**********
[matl_change]
02.png
0
lights_beleuchtung_oberdeck[matl_item]
[matl_nightmap]
02_n.png**********
**************************************
ÊÀÁÈÍÀ
****************************************************************************
ÐÀÑÏÈÑÀÍÈÅ
**************************************[mesh]
Generic\Schedule.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[matl]
Schedule.bmp
0[matl_freetex]
Schedule.bmp
file_schedule[mesh]
Generic\Linienliste.o3d[illumination_interior]
0
1
2
3[matl]
Linienliste_ANX.bmp
0[matl_freetex]
Linienliste_ANX.bmp
Matrix_Linelist**************************************
ÓÏÐÀÂËÅÍÈÅ ÊÎÍÄÈÖÈÎÍÅÐÎÌ
**************************************[mesh]
Generic\kond_1.o3d[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[mouseevent]
cp_heizregler_fussraum[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_fussraum
240
maxspeed
200[mesh]
Generic\kond_2.o3d[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[mouseevent]
cp_heizregler_temp[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_temp
240[mesh]
Generic\kond_3.o3d[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[illumination_interior]
0
1
2
3[mouseevent]
cp_klimator_sw[newanim]
origin_from_mesh
anim_rot
cp_klimator_sw
240***
[mesh]
Generic\kond_4.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[matl_change]
06.png
0
cp_dummy_sw01[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[mouseevent]
cp_dummy_sw01_toggle[newanim]
origin_from_mesh
anim_trans
cp_dummy_sw01
0.0003***
[mesh]
Generic\kond_5.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[matl_change]
06.png
0
cp_taster_internal_air[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[mouseevent]
taster_internal_air[newanim]
origin_from_mesh
anim_trans
cp_taster_internal_air
0.0003***
[mesh]
Generic\kond_7.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[matl_change]
06.png
0
cp_taster_standheizung_target[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[mouseevent]
taster_standheizung[newanim]
origin_from_mesh
anim_trans
cp_taster_standheizung_target
0.0003***
[mesh]
Generic\kond_8.o3d[matl]
06.png
0[matl_lightmap]
06_n.png
lights_stand[matl_change]
06.png
0
cp_taster_heat_or_frost[matl_item]
[matl_nightmap]
06_LM.png[illumination_interior]
0
1
2
3[mouseevent]
taster_heat_or_frost[newanim]
origin_from_mesh
anim_trans
cp_taster_heat_or_frost
0.0003**************************************
ÏÅÐÅÊËÞ×ÀÒÅËÜ ÏÎÄ ÐÓËÅÌ
**************************************[mesh]
Generic\kn_povorot1.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0anim_rot
cockpit_blinkerhebel
15[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90anim_rot
cockpit_fernlichthebel
10[mesh]
Generic\kn_povorot2.o3d[illumination_interior]
0
1
2
3[mouseevent]
cp_wiper_turnswitch[newanim]
origin_from_mesh
anim_rot
cockpit_wischer_drehschalter
-70[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0anim_rot
cockpit_blinkerhebel
15[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90anim_rot
cockpit_fernlichthebel
10*************
[mesh]
Generic\kn_povorot3.o3d[illumination_interior]
0
1
2
3[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0anim_rot
cockpit_blinkerhebel
15[newanim]
origin_trans
-0.782
4.947
1.323origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90anim_rot
cockpit_fernlichthebel
10[mouseevent]
horn_swheel[newanim]
origin_from_mesh
anim_trans
cockpit_hupe_swheel
-0.005**************************************
ÈÍÄÈÊÀÒÎÐÛ
**************************************Indikatory
[mesh]
generic\Ind_10.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_10[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_1.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_1[matl_item]
[matl_nightmap]
06_n.png******
[mesh]
generic\Ind_2.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_2[matl_item]
[matl_nightmap]
06_n.png
*********
[mesh]
generic\Ind_6.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_6[matl_item]
[matl_nightmap]
06_n.png*********
[mesh]
generic\Ind_8.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
engine_toplivo2[matl_item]
[matl_nightmap]
06_n.png**
[mesh]
generic\Ind_7.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
haltewunschlampe[matl_item]
[matl_nightmap]
06_n.png**
[mesh]
generic\Ind_3.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
lights_blinkgeber[matl_item]
[matl_nightmap]
06_n.png**
[mesh]
generic\Ind_9.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
cockpit_light_tuerkontrolle[matl_item]
[matl_nightmap]
06_n.png**
[mesh]
generic\Ind_4.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
lights_fern[matl_item]
[matl_nightmap]
06_n.png**
[mesh]
generic\Ind_5.o3d[illumination_interior]
0
1
2
3[matl_change]
06.png
0
cockpit_light_feststellbremse[matl_item]
[matl_nightmap]
06_n.png**************************************
ÈÍÄÈÊÀÒÎÐÛ ÏÎÂÅÐÕ
**************************************[mesh]
generic\Ind_3b.o3d[visible]
indic_3
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_3[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_4b.o3d[visible]
indic_4
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_4[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_5b.o3d[visible]
indic_5
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_5[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_7b.o3d[visible]
indic_7
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_7[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_8b.o3d[visible]
indic_8
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_8[matl_item]
[matl_nightmap]
06_n.png[mesh]
generic\Ind_9b.o3d[visible]
indic_9
1[illumination_interior]
0
1
2
3[illumination_interior]
0
1
2
3[matl_change]
06.png
0
indic_9[matl_item]
[matl_nightmap]
06_n.png**************************************
ØÒÎÐÊÈ
**************************************[mesh]
Generic\Rollo_teile.o3d[illumination_interior]
0
1
2
3[mesh]
Generic\Rollo.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
cp_rollo[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
-0.55[mesh]
Generic\Rollo0.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
-0.275---------------------------
[mesh]
Generic\Rollo_Bommel.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
cp_rollo_retract[newanim]
origin_from_mesh
anim_trans
cp_rollo_bommel
0.007################################
[mesh]
Generic\Rollo1.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
cp_rollo1[newanim]
origin_from_mesh
anim_trans
cp_rollo1_pos
-0.55[mesh]
Generic\Rollo10.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cp_rollo1_pos
-0.275---------------------------
[mesh]
Generic\Rollo_Bommel1.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
cp_rollo1_retract[newanim]
origin_from_mesh
anim_trans
cp_rollo1_bommel
0.007**************************************
ÏÅ×ÀÒÀÞÙÅÅ ÓÑÒÐÎÉÑÒÂÎ
**************************************[mesh]
Generic\Almex_b.o3d[illumination_interior]
0
1
2
3[mesh]
Generic\Almex.o3d[illumination_interior]
0
1
2
3[matl_change]
07.png
0
ticketprinter_LightOn[matl_item]
[matl_nightmap]
07_n.png[mesh]
Generic\Almex_disp.o3d[illumination_interior]
-1
-1
-1
-1[matl]
Drucker-Textfeld.tga
0[useTextTexture]
7[matl_alpha]
2[mesh]
Generic\Almex_Ticket_0.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_ticket_0[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_0
-0.002---------------------------
[mesh]
Generic\Almex_Ticket_1.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_ticket_1[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_1
-0.002---------------------------
[mesh]
Generic\Almex_Ticket_2.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_ticket_2[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_2
-0.002---------------------------
[mesh]
Generic\Almex_Ticket_3.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_ticket_3[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_3
-0.002---------------------------
[mesh]
Generic\Almex_Ticket_4.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_ticket_4[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_ticket_4
-0.002---------------------------
[mesh]
Generic\Almex_Ticket_andere.o3d[illumination_interior]
0
1
2
3[viewpoint]
3
---------------------------[mesh]
Generic\Almex_Best.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_enter[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_enter
-0.002---------------------------
[mesh]
Generic\Almex_RBL.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_RBL[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_RBL
-0.002---------------------------
[mesh]
Generic\Almex_1.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_1[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_1
-0.002---------------------------
[mesh]
Generic\Almex_2.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_2[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_2
-0.002---------------------------
[mesh]
Generic\Almex_3.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_3[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_3
-0.002---------------------------
[mesh]
Generic\Almex_4.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_4[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_4
-0.002---------------------------
[mesh]
Generic\Almex_5.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_5[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_5
-0.002---------------------------
[mesh]
Generic\Almex_6.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_6[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_6
-0.002---------------------------
[mesh]
Generic\Almex_7.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_7[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_7
-0.002---------------------------
[mesh]
Generic\Almex_8.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_8[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_8
-0.002---------------------------
[mesh]
Generic\Almex_9.o3d[viewpoint]
3[mouseevent]
ALMEX_9[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_9
-0.002---------------------------
[mesh]
Generic\Almex_0.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_0[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_0
-0.002---------------------------
[mesh]
Generic\Almex_C.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_button_cancel[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_cancel
-0.002---------------------------
[mesh]
Generic\Fahrschein.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ticketprinter_getticket[newanim]
origin_from_mesh
anim_trans
ticketprinter_ticket_pos
0.055---------------------------
[mesh]
Generic\Almex_F.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_F[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_F
-0.002---------------------------
[mesh]
Generic\Almex_Rechts.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_right[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_right
-0.002---------------------------
[mesh]
Generic\Almex_LSK.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_LSK[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_LSK
-0.002---------------------------
[mesh]
Generic\Almex_links.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[mouseevent]
ALMEX_left[newanim]
origin_from_mesh
anim_trans
ticketprinter_button_left
-0.002**************************************
ÌÀÒÐÈÖÀ
**************************************[mesh]
Urbino_18\Matrix.o3d[illumination_interior]
-1
-1
-1
-1[matl_change]
03.png
0
elec_busbar_main[matl_item]
[matl_nightmap]
03_n.png**************************************
ÒÅÍÜ
**************************************[mesh]
Urbino_18\Schatten.o3d[isshadow]
[matl]
Shadow.tga
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********ÏÅÐÅÄÍßß ×ÀÑÒÜ**********
[mesh]
Urbino_18\Interior 1a.o3d[illumination_interior]
0
1
2
3[mesh]
Urbino_18\Interior 2a.o3d[illumination_interior]
0
1
2
3[matl]
05.png
0[matl_envmap]
envmap.bmp
0.1[matl]
fenster.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite][mesh]
Urbino_18\Interior 3a.o3d[illumination_interior]
0
1
2
3**********ÇÀÄÍßß ×ÀÑÒÜ**********
[mesh]
Urbino_18\Interior 1b.o3d[illumination_interior]
1
2
3
4[mesh]
Urbino_18\Interior 2b.o3d[illumination_interior]
1
2
3
4[matl]
05.png
0[matl_envmap]
envmap.bmp
0.1[mesh]
Urbino_18\Interior 2c.o3d[illumination_interior]
2
3
4
5[matl]
05.png
0[matl_envmap]
envmap.bmp
0.1[mesh]
Urbino_18\Interior 3b.o3d[illumination_interior]
2
3
4
5**************************************
ËÞÊÈ
**************************************[mesh]
Urbino_18\Luk_1.o3d[illumination_interior]
-1
-1
-1
-1**********
[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1**********
[newanim]
origin_trans
0
2.439
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gral_rot1
-3
maxspeed
10[newanim]
origin_trans
0
3.261
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gral_rot2
3
maxspeed
10[mesh]
Urbino_18\Luk_2.o3d[illumination_interior]
-1
-1
-1
-1**********
[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1**********
[newanim]
origin_trans
0
-2.811
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gralb_rot1
-3
maxspeed
10[newanim]
origin_trans
0
-1.989
2.93
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Der_Heilige_Gralb_rot2
3
maxspeed
10**************************************
ÑÊÎÐÎÑÒÅÌÅÒÐ
**************************************[mesh]
Generic\Panel_Tachonadel.o3d[viewpoint]
2[illumination_interior]
0
1
2
3[matl_change]
06.png
0
lights_stand[matl_item]
[matl_nightmap]
06_n.png[newanim]
origin_from_mesh
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
360**************************************
[mesh]
Generic\Kilometer.o3d[visible]
elec_busbar_main
1[illumination_interior]
-1
-1
-1
-1[matl]
textfeld_km-a.tga
0[matl_alpha]
2[matl_noZwrite]
[matl_noZcheck][useTextTexture]
13[matl]
textfeld_km-b.tga
0[matl_alpha]
2[matl_noZwrite]
[matl_noZcheck][useTextTexture]
14[matl_noZwrite]
**************************************
[mesh]
Generic\Tachometer.o3d[illumination_interior]
0
1
2
3[mouseevent]
Bordcomputer**********ÑÒÅÊËÎ Ó ÇÅÐÊÀËÀ***********
[mesh]
Urbino_18\Fenster_mirror.o3d[illumination_interior]
0
1
2
3**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[alphascale]
Rain_Window_Mirror[matl_noZcheck]
[matl_noZwrite]
**********[mesh]
Urbino_18\Vollmatrix_text.o3d[illumination_interior]
-1
-1
-1
-1[matl]
vmatrix_voll.bmp
0[matl_transmap]
\S:1[matl_alpha]
2[matl_lightmap]
vmatrix_leer_led_LM.png
elec_busbar_main[matl_noZcheck]
[matl_noZwrite]
**************************************
ÒÎ×ÊÈ ÍÀ ÑÒÅÊËÀÕ
**************************************[mesh]
Urbino_18\Fensterkante.o3d[illumination_interior]
1
2
3
4[matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[mesh]
Urbino_18\Fahrerfenster.o3d[illumination_interior]
0
1
2
3**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_fahrf[mouseevent]
cp_fahrerfenster_opn[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.34*321654
**********
[mesh]
Urbino_18\Intalpha a.o3d[illumination_interior]
0
1
2
3[matl_noZcheck]
[matl_noZwrite][matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][mesh]
Urbino_18\Intalpha b.o3d[illumination_interior]
1
2
3
4[matl_noZcheck]
[matl_noZwrite][matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]*123465
**************************************
ËÀÌÌÏÛ Ó ÄÂÅÐÅÉ
**************************************[mesh]
Generic\Fahrerlicht.o3d[illumination_interior]
0
1
2
3[matl_change]
02.png
0
lights_fahrerlicht[matl_item]
[matl_nightmap]
02_n.png*****
[mesh]
Urbino_18\LampeTuerv.o3d[illumination_interior]
0
1
2
3[matl_change]
02.png
0
lights_fahrerlicht[matl_item]
[matl_nightmap]
02_n.png*****
[mesh]
Urbino_18\Lampe_v.o3d[illumination_interior]
0
1
2
3[matl_change]
02.png
0
door_spotlight_1[matl_item]
[matl_nightmap]
02_n.png*****
[mesh]
Urbino_18\Lampe_h.o3d[illumination_interior]
1
2
3
4[matl_change]
02.png
0
door_spotlight_2[matl_item]
[matl_nightmap]
02_n.png**************************************
ÒÀÁËÎ
**************************************[mesh]
Urbino_18\Innenanzeige_Text.o3d[matl]
LCD-Innenanzeige.bmp
0[useTextTexture]
6[matl_alpha]
2[matl_lightmap]
weiss.bmp
elec_busbar_main**************************************
ÄÂÅÐÖÀ È ÑÄÀ×À
**************************************[mesh]
Generic\dvertca.o3d[illumination_interior]
0
1
2
3**********
[matl]
04.dds
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[mouseevent]
cp_Fahrertuer[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh_ident]
zahltisch**********
Untere Reihe
[mesh]
Generic\Zahltisch_Wechsler_0_05.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_0_05[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_05
20
maxspeed
400[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_0_10.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_0_10[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_10
20
maxspeed
400[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_0_50.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_0_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_50
20
maxspeed
400[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_1_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_1_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_00
20
maxspeed
400[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_2_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_2_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_2_00
20
maxspeed
400[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80Obere Reihe
[mesh]
Generic\Zahltisch_Wechsler_0_15.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_0_15[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_15
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_0_30.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_0_30[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_30
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_1_50.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_1_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_50
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_4_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_4_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_4_00
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_8_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_8_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_8_00
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_5_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2[mouseevent]
cashdesk_changer_5_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_5_00
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh]
Generic\Zahltisch_Wechsler_15_00.o3d[illumination_interior]
0
1
2
3[viewpoint]
2
[mouseevent]
cashdesk_changer_15_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_15_00
35
maxspeed
700[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80**********ÇÀÄÍßß ×ÀÑÒÜ***********
[mesh]
Urbino_18\Fenster_interiorb.o3d[illumination_interior]
1
2
3
4**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_noZwrite]
[matl_noZcheck]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_noZwrite]
[matl_noZcheck][matl_alpha]
2[matl_noZwrite]
[matl_noZcheck]**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**************************************
ÄÂÅÐÈ
**************************************[mesh]
Urbino_18\Tuerbuegel_VV.o3d[illumination_interior]
0
1
2
3[viewpoint]
0[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88**********
[mesh]
Urbino_18\Tuer_VV.o3d[mouseevent]
door0[illumination_interior]
0
1
2
3[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite][matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][viewpoint]
0**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_door0**********
[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88[mesh]
Urbino_18\Tuer_VV2.o3d[illumination_interior]
0
1
2
3[viewpoint]
0[newanim]
origin_from_mesh
anim_rot
door0_buegeleisen_pos
90[newanim]
origin_trans
1.223
4.907
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
174[newanim]
origin_trans
1.166
5.163
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-88**********
[mesh]
Urbino_18\Tuerbuegel_VH.o3d[illumination_interior]
0
1
2
3[viewpoint]
0[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88********
[mesh]
Urbino_18\Tuer_VH.o3d[mouseevent]
door1[illumination_interior]
0
1
2
3[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][matl_envmap]
envmap.bmp
0.4[matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][viewpoint]
0**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_door1**********
[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88********
[mesh]
Urbino_18\Tuer_VH2.o3d[illumination_interior]
0
1
2
3[viewpoint]
0[newanim]
origin_from_mesh
anim_rot
door1_buegeleisen_pos
90[newanim]
origin_trans
1.223
4.153
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-174[newanim]
origin_trans
1.166
3.897
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
88**********************
[mesh]
Urbino_18\Tuerbuegel_HV.o3d[illumination_interior]
1
2
3
4[viewpoint]
0[newanim]
origin_trans
1.23
0.813
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door2_positionx
60**********
[mesh]
Urbino_18\Tuer_HV Knopf.o3d[newanim]
anim_trans
door2_positionx
0.1[newanim]
anim_trans
door2_positiony
-0.6
origin_rot_z
90[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[mouseevent]
door_haltewunsch_1******
[mesh]
Urbino_18\Tuer_HV.o3d[mouseevent]
door2[newanim]
anim_trans
door2_positionx
0.1[newanim]
anim_trans
door2_positiony
-0.6
origin_rot_z
90[illumination_interior]
1
2
3
4[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**********
[viewpoint]
0**********************
[mesh]
Urbino_18\Tuerbuegel_HH.o3d[illumination_interior]
1
2
3
4[viewpoint]
0[newanim]
origin_trans
1.23
-0.557
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door2_positionx
-60**********
[mesh]
Urbino_18\Tuer_HH.o3d[mouseevent]
door2[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**********
[viewpoint]
0[newanim]
anim_trans
door2_positionx
0.1[newanim]
anim_trans
door2_positiony
0.6
origin_rot_z
90[illumination_interior]
1
2
3
4**************************************
ÔÎÐÒÎ×ÊÈ Â ÑÀËÎÍÅ
**************************************[mesh]
Urbino_18\Klappfenster_1L.o3d**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
04.dds
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**********
[illumination_interior]
1
2
3
4[mouseevent]
cp_klappfenster_UL1[newanim]
origin_trans
-1.253
0
2.204origin_rot_x
0origin_rot_y
90origin_rot_z
90anim_rot
cp_klappfenster_UL1
30**********
[mesh]
Urbino_18\Klappfenster_1R.o3d**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
04.dds
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**********
[illumination_interior]
1
2
3
4[mouseevent]
cp_klappfenster_UR2[newanim]
origin_trans
1.253
0
2.204origin_rot_x
0origin_rot_y
90origin_rot_z
90anim_rot
cp_klappfenster_UR2
-30**************************************
NOTHAHN
*******************************************Aussen*****
[mesh]
Urbino_18\Nothahn_V_a.o3d[illumination_interior]
-1
-1
-1
-1[mouseevent]
cp_door_01_nothahn[newanim]
origin_from_mesh
anim_rot
door_01_nothahn_sw
-90[mesh]
Urbino_18\Nothahn_H_a.o3d[illumination_interior]
-1
-1
-1
-1[mouseevent]
cp_door_23_nothahn[newanim]
origin_from_mesh
anim_rot
door_23_nothahn_sw
-90*****Innen*****
[mesh]
Urbino_18\Nothahn_V_i.o3d[illumination_interior]
0
1
2
3[mouseevent]
cp_door_01_nothahn[newanim]
origin_from_mesh
anim_rot
door_01_nothahn_sw
-90[mesh]
Urbino_18\Nothahn_H_i.o3d[illumination_interior]
1
2
3
4[mouseevent]
cp_door_23_nothahn[newanim]
origin_from_mesh
anim_rot
door_23_nothahn_sw
-90**************************************
ÊÓÇÎÂ
**************************************[mesh]
Generic\Refl_ext.o3d[illumination_interior]
-1
-1
-1
-1[mesh]
Urbino_18\Wagenkasten.o3d**********
[matl]
04.dds
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
01-18m.png
0[matl_envmap]
envmap.bmp
0.1**********
[illumination_interior]
-1
-1
-1
-1**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite][alphascale]
Rain_Window_Norm_Wetness**********
[matl]
regen.tga
1[texcoordtransY]
window_textcoordY[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZcheck]
[matl_noZwrite]**********
**********[mesh]
Urbino_18\Fenster_front.o3d[illumination_interior]
0
1
2
3[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZwrite]
[alphascale]
Rain_Window_Wiped_Wetness[matl_noZcheck]
[matl_noZwrite]**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Wiped[matl_alpha]
2[matl_noZwrite]
**********
[mesh]
Urbino_18\Tuer_HVb.o3d[newanim]
anim_trans
door2_positionx
0.1[newanim]
anim_trans
door2_positiony
-0.6
origin_rot_z
90[illumination_interior]
1
2
3
4[matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]
**********[mesh]
Urbino_18\Tuer_HHb.o3d[newanim]
anim_trans
door2_positionx
0.1[newanim]
anim_trans
door2_positiony
0.6
origin_rot_z
90[illumination_interior]
1
2
3
4[matl]
04.dds
0[matl_envmap]
envmap.bmp
0.1[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]*123456
**************************************
ÍÎÌÅÐÀ ÍÀ ÊÓÇÎÂÅ
**************************************[mesh]
Urbino_18\wagennummer.o3d[illumination_interior]
0
1
2
3[matl]
wagennummer.bmp
0[useTextTexture]
0[matl_alpha]
2[matl_texadress_clamp]
[matl]
D_kennzeichen.bmp
0[useTextTexture]
1[matl_alpha]
2[matl_texadress_clamp]
[mesh]
Urbino_18\Fenster_Zielanzeige.o3d[illumination_interior]
-1
-1
-1
-1**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZcheck]
[matl_noZwrite]**********
**************************************
ÎÑÂÅÙÅÍÈÅ
**************************************[interiorlight]
lights_fahrerlicht
0.8
250
230
180
-0.26
4.7
2[interiorlight]
lights_beleuchtung_unterdeck
1.2
250
230
180
-0.54
2.9
1.9[interiorlight]
lights_beleuchtung_oberdeck
1.8
250
230
180
0.54
1.7
1.9[interiorlight]
lights_beleuchtung_unterdeck
1.8
250
230
180
-0.54
0.5
1.9[interiorlight]
lights_beleuchtung_oberdeck
1.8
250
230
180
0.54
-1.75
1.9[interiorlight]
lights_beleuchtung_unterdeck
1.4
250
230
180
0
-4.055
1.9**********ÏÅÐÅÄÍßß ×ÀÑÒÜ***********
[mesh]
Urbino_18\Fenster_interiora.o3d[illumination_interior]
0
1
2
3**********
[matl]
01-18m alpha.dds
0[matl_alpha]
2[matl_envmap]
envmap.bmp
0.4[matl_noZwrite]
**********
[matl]
01-18m dreck.dds
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
**********
[matl]
regen.tga
0[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZwrite]
[alphascale]
Rain_Window_Norm_Wetness[matl_noZcheck]
[matl_noZwrite]**********
[matl]
regen.tga
1[texcoordtransY]
window_textcoordY[matl_alpha]
2[matl_noZwrite]
[alphascale]
Rain_Window_Front_Wetness[matl_noZcheck]
[matl_noZwrite]**********
[newanim]
origin_trans
-0.445
3.988
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-80[mesh_ident]
zahltisch -
lösche alles was oberhalb vom dem hier steht
########################################
Sichtbarkeits-Boundingbox
########################################[VFDmaxmin]
-1.5 <-------Zeile 6 ist hier
-6
-0.5
1.5
6
4.5 -
Dann sieht der Bus so aus:
http://www.directupload.net/file/d/4665/xbpxkd7z_jpg.htm
und die Innenspiel so:
http://www.directupload.net/file/d/4638/9r4olbmt_jpg.htm
und die LCD Monitore im Bus sind wieder alle weg....
====================
Start logging
====================Date: 19.03.2017
Time: 10:53:15
Version: 2.3.0040 10:53:15 - - Information: OMSI is working in fullscreen mode
1 10:53:15 - - Information: TIR - looking for DLL path...
2 10:53:15 - - Information: TIR - DLL path not found - TIR disabled [0]
3 10:53:23 - - Information: Options dialog created
4 10:53:23 - - Information: Weather dialog created
5 10:53:23 - - Information: Profiles dialog created
6 10:53:23 - - Information: Time table running dialog created
7 10:53:23 - - Information: Start dialog created
8 10:53:23 - - Information: Menu 2 created
9 10:53:23 - - Information: Menu 3 created
10 10:53:23 - - Information: Tut dialog created
11 10:53:23 - - Information: Menu pos set
12 10:53:23 - - Information: Bro initialized
13 10:53:23 - - Information: Human engine initialized
14 10:53:23 - - Information: Forms set
15 10:53:23 - - Information: Captions set
16 10:53:23 - - Information: Screen ration set
17 10:53:23 - - Information: Init3D: BackBufferFormat = 22
18 10:53:23 - - Information: Init3D: Hardware vertex processing
19 10:53:23 - - Information: Init3D: Max iso = 16
20 10:53:23 - - Information: Init3D: Hal active
21 10:53:24 - - Information: Creating 3D device procedure finished
22 10:53:24 - - Information: 3D initialized
23 10:53:24 - - Information: Direct sound initialized
24 10:53:24 - - Information: Create main manager...
25 10:53:24 - - Information: Veh array created
26 10:53:24 - - Information: CS initialized
27 10:53:24 - - Information: Station manager created
28 10:53:24 - - Information: OBB created
29 10:53:24 - - Information: Tex managers created
30 10:53:24 - - Information: Tex manager started
31 10:53:24 - - Information: Tutorial manager created
32 10:53:24 - - Information: Material manager created
33 10:53:24 - - Information: Scenery object manager created
34 10:53:24 - - Information: Human manager created
35 10:53:24 - - Information: RV type manager created
36 10:53:24 - - Information: RV lists created
37 10:53:24 - - Information: Spline manager created
38 10:53:24 - - Information: Time table manager created
39 10:53:24 - - Information: Currency manager created
40 10:53:24 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 10:53:24 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 10:53:24 - - Warning: Did not find texture file "reifen.bmp"!
43 10:53:24 - - Information: Visual helpers created
44 10:53:24 - - Information: Audio Mixer erstellen...
45 10:53:24 - - Information: ---
46 10:53:24 - - Information: Download Internet Textures...
47 10:53:24 - - Information: Input Manager erstellen...
48 10:53:24 - - Information: Tastaturbefehle laden...
49 10:53:24 - - Information: Game Controller laden...
50 10:53:24 - - Information: Progman initialisieren...
51 10:53:24 - - Information: Partikelvertices initialisieren...
52 10:53:24 - - Information: Lichtquellen initialisieren...
53 10:53:24 - - Information: System-Scriptvariablen initialisieren...
54 10:53:24 - - Information: Redline initialisieren...
55 10:53:24 - - Information: Traffic Path Manager initialisieren...
56 10:53:24 - - Information: Plugins initialisieren...
57 10:53:24 - - Information: Spline-Helper initialisieren...
58 10:53:24 - - Warning: Did not find texture file "path_car_1.bmp"!
59 10:53:30 - - Information: Loading Situation maps\Grundorf\laststn.osn...
60 10:53:30 - - Information: Date: 2000 0814, Time: 121208
61 10:53:30 - - Information: Load maps\Grundorf\global.cfg map...
62 10:53:30 - - Information: Load Cloud and Snowfall objects...
63 10:53:31 - - Warning: Did not find texture file "texture.tga"!
64 10:53:31 - - Warning: Did not find texture file "Snow_1.bmp.001"!
65 10:53:31 - - Information: Load Precip. Part. System...
66 10:53:31 - - Information: Load Precip. Sound...
67 10:53:31 - - Information: Sound erstellen...
68 10:53:31 - - Information: Sound laden...
69 10:53:31 - - Information: Set Weather System vars...
70 10:53:31 - - Information: Sky and Weather created
71 10:53:31 - - Information: Date: 2000 0814, Time: 121208
72 10:53:33 - - Information: Fonts initialized
73 10:53:33 - - Information: Map created
74 10:53:33 - - Information: Map Global File loaded
75 10:53:33 - - Information: Registrations loaded
76 10:53:33 - - Information: Parked Cars loaded
77 10:53:33 - - Information: Map AILists loaded
78 10:53:33 - - Information: New Centerkachel set
79 10:53:33 - - Information: VarParents loaded
80 10:53:33 - - Information: Special Objects refreshed
81 10:53:33 - - Information: Object and Spline Matrices refreshed
82 10:53:33 - - Information: Map loaded
83 10:53:33 - - Information: Humans created
84 10:53:33 - - Information: Editor refreshed
85 10:53:33 - - Warning: Cloudtype "-1" could not be found!
86 10:53:33 - - Information: Weather loaded
87 10:53:33 - - Information: Map camera loaded
88 10:53:33 - - Information: maps\Grundorf\global.cfg map loaded!
89 10:53:34 - - Information: Refresh Tile: 10, maps\Grundorf\tile_-1_0.map ...
90 10:53:34 - - Information: Refresh Tile: 0, maps\Grundorf\tile_0_0.map ...
91 10:53:34 - - Information: Refresh Tile: 1, maps\Grundorf\tile_0_1.map ...
92 10:53:34 - - Information: Refresh Tile: 6, maps\Grundorf\tile_0_2.map ...
93 10:53:34 - - Warning: Did not find texture file "Textfeld_1.bmp"!
94 10:53:34 - - Warning: Did not find texture file "Hst_Reiter_2dgt.bmp"!
95 10:53:35 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
96 10:53:35 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
97 10:53:35 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
98 10:53:35 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
99 10:53:35 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
100 10:53:35 - - Warning: Did not find texture file "text.bmp"!
101 10:53:35 - - Warning: Did not find texture file "text.bmp"!
102 10:53:35 - - Information: Refresh Tile: 5, maps\Grundorf\tile_1_0.map ...
103 10:53:37 - - Information: Refresh Tile: 3, maps\Grundorf\tile_1_1.map ...
104 10:53:37 - - Information: Refresh Tile: 4, maps\Grundorf\tile_1_2.map ...
105 10:53:37 - - Information: Refresh Tile: 14, maps\Grundorf\tile_1_3.map ...
106 10:53:37 - - Information: Refresh Tile: 15, maps\Grundorf\tile_1_4.map ...
107 10:53:37 - - Information: Refresh Tile: 16, maps\Grundorf\tile_2_0.map ...
108 10:53:37 - - Information: Refresh Tile: 7, maps\Grundorf\tile_2_2.map ...
109 10:53:37 - - Information: Refresh Tile: 13, maps\Grundorf\tile_2_3.map ...
110 10:53:39 - - Information: Date: 2000 0814, Time: 121208
111 10:53:39 - - Warning: Cloudtype "-1" could not be found!
112 10:53:39 - - Information: Date: 2000 0814, Time: 121208
113 10:53:42 - - Information: Try placing random bus:
114 10:53:43 - - Warning: Did not find texture file "textfeld_thermo.tga"!
115 10:53:44 - - Warning: Did not find texture file "Drucker-Textfeld.tga"!
116 10:53:44 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
117 10:53:44 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
118 10:53:44 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
119 10:53:44 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
120 10:53:44 - - Warning: Did not find texture file "temp.bmp"!
121 10:53:44 - - Warning: Did not find texture file "D_wagennummer.tga"!
122 10:53:44 - - Warning: Did not find texture file "temp.bmp"!
123 10:53:44 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
124 10:53:44 - - Warning: Did not find texture file "D_kennzeichen.tga"!
125 10:53:44 - - Warning: Did not find texture file "D_wagennummer.tga"!
126 10:53:45 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_main_wagenkasten_dreck.o3d!
127 10:53:45 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_articul_bellows_dirt.o3d!
128 10:53:45 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename regen.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\LOD_GN92_main_tuer_MV.o3d!
129 10:53:45 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename regen.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\LOD_GN92_main_tuer_MH.o3d!
130 10:53:45 - - Warning: Did not find texture file "D_Rad_v.bmp"!
131 10:53:51 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
132 10:53:51 - - Warning: Did not find texture file "D_wagennummer.tga"!
133 10:53:51 - - Warning: Did not find texture file "D_kennzeichen.tga"!
134 10:53:51 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_trail.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_trail_wagenkasten_dreck.o3d!
135 10:53:57 - - Information: Traffic loaded
136 10:53:57 - - Information: Reset Passengers...
137 10:53:57 - - Information: Initialize Scheduled AI...
138 10:53:57 - - Information: Refresh All Vehicle Indices...
139 10:53:57 - - Information: Date: 2000 0814, Time: 121208
140 10:53:57 - - Information: Reset Passengers...
141 10:53:57 - - Information: Initialize Scheduled AI...
142 10:53:57 - - Information: Refresh All Vehicle Indices...
143 10:53:57 - - Warning: Direct3D-Device lost!
144 10:53:57 - - Information: Direct3D-Device resetted!
145 10:53:57 - - Information: Reset State Matrices...
146 10:53:57 - - Information: Start Tex Thread...
147 10:53:57 - - Information: Init Red Line...
148 10:53:57 - - Information: Set Initial Render States...
149 10:53:57 - - Information: Menu pos set
150 10:54:00 - - Warning: Did not find texture file "Kennz.bmp"!
151 10:54:00 - - Warning: Did not find texture file "Kennz.bmp"!
152 10:54:02 - - Information: Init3D: BackBufferFormat = 22
153 10:54:02 - - Information: Init3D: Hardware vertex processing
154 10:54:02 - - Information: Init3D: Max iso = 16
155 10:54:02 - - Information: Init3D: Hal active
156 10:54:02 - - Information: Creating 3D device procedure finished
157 10:54:02 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
158 10:54:02 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
159 10:54:02 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
160 10:54:02 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
161 10:54:03 - - Warning: Did not find texture file "AI_text.tga"!
162 10:54:03 - - Warning: Did not find texture file "AI_text.tga"!
163 10:54:03 - - Warning: Did not find texture file "AI_text.tga"!
164 10:54:16 - - Warning: Did not find texture file "AI_text.tga"!
165 10:54:16 - - Warning: Did not find texture file "AI_text.tga"!
166 10:54:16 - - Warning: Did not find texture file "AI_text.tga"!
167 10:54:17 - - Error: In "vehicles\Solaris BVG\model\model_Urbino 18 Trail.cfg" there was an error in line 6!
168 10:54:31 - - Error: Fehler: im Befehl "(L.L.key_mode)" (vehicles\Solaris BVG\\script\collision.osc) ist der Variablenname ungültig!
169 10:54:31 - - Error: Fehler: im Befehl "(S.L.key_mode)" (vehicles\Solaris BVG\\script\main_U18.osc) ist der Variablenname ungültig!
170 10:54:31 - - Error: Fehler: im Befehl "(S.L.key_mode)" (vehicles\Solaris BVG\\script\main_U18.osc) ist der Variablenname ungültig!
171 10:54:31 - - Error: Fehler: im Befehl "(S.L.cp_key_pull)" (vehicles\Solaris BVG\\script\main_U18.osc) ist der Variablenname ungültig!
172 10:54:32 - - Warning: Did not find texture file "AI_text.tga"!
173 10:54:32 - - Warning: Did not find texture file "AI_text.tga"!
174 10:54:32 - - Warning: Did not find texture file "AI_text.tga"!
175 10:54:36 - - Error: In "vehicles\Solaris BVG\model\model_Urbino 18 Trail.cfg" there was an error in line 6!
176 10:54:39 - - Information: Menu pos set
177 10:54:39 - - Warning: Soundfile vehicles\Solaris BVG\sound-solaris\SD_lautsprech_rausch.wav does not exist!
178 10:54:39 - - Warning: Soundfile vehicles\Solaris BVG\sound-solaris\SD_lautsprech_Motor@592.wav does not exist!
179 10:54:47 - - Warning: Did not find texture file "Kennz.bmp"!
180 10:54:51 - - Warning: Did not find texture file "Kennz.bmp"!
181 10:54:57 - - Information: Menu pos set
182 10:55:01 - - Information: Deativating TIR...
183 10:55:01 - - Information: TIR was not available
184 10:55:02 - - Information: Closing actual map...
185 10:55:02 - - Information: Actual map closed!
186 10:55:02 - - Information: OMSI is closing... -
Die Anleitung bezieht sich auf die Urbino_Serie ohne Almex denke ich
-
Kann mir vielleicht jemand nochmal eine genau Anleitung geben, wie ich die mod jetzt richtig installiere?
-
Kann mir vielleicht jemand nochmal eine genau Anleitung geben, wie ich die mod jetzt richtig installiere?
-
Jetzt bekomme ich aber leider folgende Fehlermeldung:
http://www.directupload.net/file/d/4668/wqccx2zj_jpg.htmDate: 22.03.2017
Time: 18:21:15
Version: 2.3.0040 18:21:15 - - Information: OMSI is working in fullscreen mode
1 18:21:15 - - Information: TIR - looking for DLL path...
2 18:21:15 - - Information: TIR - DLL path not found - TIR disabled [0]
3 18:21:24 - - Information: Options dialog created
4 18:21:24 - - Information: Weather dialog created
5 18:21:24 - - Information: Profiles dialog created
6 18:21:24 - - Information: Time table running dialog created
7 18:21:24 - - Information: Start dialog created
8 18:21:24 - - Information: Menu 2 created
9 18:21:24 - - Information: Menu 3 created
10 18:21:24 - - Information: Tut dialog created
11 18:21:24 - - Information: Menu pos set
12 18:21:24 - - Information: Bro initialized
13 18:21:24 - - Information: Human engine initialized
14 18:21:24 - - Information: Forms set
15 18:21:24 - - Information: Captions set
16 18:21:24 - - Information: Screen ration set
17 18:21:24 - - Information: Init3D: BackBufferFormat = 22
18 18:21:24 - - Information: Init3D: Hardware vertex processing
19 18:21:24 - - Information: Init3D: Max iso = 16
20 18:21:24 - - Information: Init3D: Hal active
21 18:21:24 - - Information: Creating 3D device procedure finished
22 18:21:24 - - Information: 3D initialized
23 18:21:24 - - Information: Direct sound initialized
24 18:21:24 - - Information: Create main manager...
25 18:21:24 - - Information: Veh array created
26 18:21:24 - - Information: CS initialized
27 18:21:24 - - Information: Station manager created
28 18:21:24 - - Information: OBB created
29 18:21:24 - - Information: Tex managers created
30 18:21:24 - - Information: Tex manager started
31 18:21:24 - - Information: Tutorial manager created
32 18:21:24 - - Information: Material manager created
33 18:21:24 - - Information: Scenery object manager created
34 18:21:24 - - Information: Human manager created
35 18:21:24 - - Information: RV type manager created
36 18:21:24 - - Information: RV lists created
37 18:21:24 - - Information: Spline manager created
38 18:21:24 - - Information: Time table manager created
39 18:21:24 - - Information: Currency manager created
40 18:21:24 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 18:21:24 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 18:21:24 - - Warning: Did not find texture file "reifen.bmp"!
43 18:21:24 - - Information: Visual helpers created
44 18:21:24 - - Information: Audio Mixer erstellen...
45 18:21:24 - - Information: ---
46 18:21:24 - - Information: Download Internet Textures...
47 18:21:25 - - Information: Input Manager erstellen...
48 18:21:25 - - Information: Tastaturbefehle laden...
49 18:21:25 - - Information: Game Controller laden...
50 18:21:25 - - Information: Progman initialisieren...
51 18:21:25 - - Information: Partikelvertices initialisieren...
52 18:21:25 - - Information: Lichtquellen initialisieren...
53 18:21:25 - - Information: System-Scriptvariablen initialisieren...
54 18:21:25 - - Information: Redline initialisieren...
55 18:21:25 - - Information: Traffic Path Manager initialisieren...
56 18:21:25 - - Information: Plugins initialisieren...
57 18:21:25 - - Information: Spline-Helper initialisieren...
58 18:21:25 - - Warning: Did not find texture file "path_car_1.bmp"!
59 18:21:38 - - Information: Loading Situation maps\Grundorf\laststn.osn...
60 18:21:38 - - Information: Date: 2000 0814, Time: 123339
61 18:21:38 - - Information: Load maps\Grundorf\global.cfg map...
62 18:21:38 - - Information: Load Cloud and Snowfall objects...
63 18:21:38 - - Warning: Did not find texture file "texture.tga"!
64 18:21:38 - - Warning: Did not find texture file "Snow_1.bmp.001"!
65 18:21:38 - - Information: Load Precip. Part. System...
66 18:21:38 - - Information: Load Precip. Sound...
67 18:21:38 - - Information: Sound erstellen...
68 18:21:38 - - Information: Sound laden...
69 18:21:38 - - Information: Set Weather System vars...
70 18:21:38 - - Information: Sky and Weather created
71 18:21:38 - - Information: Date: 2000 0814, Time: 123339
72 18:21:41 - - Information: Fonts initialized
73 18:21:41 - - Information: Map created
74 18:21:42 - - Information: Map Global File loaded
75 18:21:42 - - Information: Registrations loaded
76 18:21:42 - - Information: Parked Cars loaded
77 18:21:42 - - Information: Map AILists loaded
78 18:21:42 - - Information: New Centerkachel set
79 18:21:42 - - Information: VarParents loaded
80 18:21:42 - - Information: Special Objects refreshed
81 18:21:42 - - Information: Object and Spline Matrices refreshed
82 18:21:42 - - Information: Map loaded
83 18:21:42 - - Information: Humans created
84 18:21:42 - - Information: Editor refreshed
85 18:21:42 - - Warning: Cloudtype "-1" could not be found!
86 18:21:42 - - Information: Weather loaded
87 18:21:42 - - Information: Map camera loaded
88 18:21:42 - - Information: maps\Grundorf\global.cfg map loaded!
89 18:21:42 - - Information: Refresh Tile: 10, maps\Grundorf\tile_-1_0.map ...
90 18:21:42 - - Information: Refresh Tile: 0, maps\Grundorf\tile_0_0.map ...
91 18:21:42 - - Information: Refresh Tile: 1, maps\Grundorf\tile_0_1.map ...
92 18:21:43 - - Information: Refresh Tile: 6, maps\Grundorf\tile_0_2.map ...
93 18:21:43 - - Warning: Did not find texture file "Textfeld_1.bmp"!
94 18:21:43 - - Warning: Did not find texture file "Hst_Reiter_2dgt.bmp"!
95 18:21:43 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
96 18:21:43 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
97 18:21:43 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
98 18:21:43 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
99 18:21:43 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
100 18:21:43 - - Warning: Did not find texture file "text.bmp"!
101 18:21:43 - - Warning: Did not find texture file "text.bmp"!
102 18:21:43 - - Information: Refresh Tile: 5, maps\Grundorf\tile_1_0.map ...
103 18:21:44 - - Information: Refresh Tile: 3, maps\Grundorf\tile_1_1.map ...
104 18:21:44 - - Information: Refresh Tile: 4, maps\Grundorf\tile_1_2.map ...
105 18:21:44 - - Information: Refresh Tile: 14, maps\Grundorf\tile_1_3.map ...
106 18:21:44 - - Information: Refresh Tile: 15, maps\Grundorf\tile_1_4.map ...
107 18:21:44 - - Information: Refresh Tile: 16, maps\Grundorf\tile_2_0.map ...
108 18:21:44 - - Information: Refresh Tile: 7, maps\Grundorf\tile_2_2.map ...
109 18:21:44 - - Information: Refresh Tile: 13, maps\Grundorf\tile_2_3.map ...
110 18:21:47 - - Information: Date: 2000 0814, Time: 123339
111 18:21:47 - - Warning: Cloudtype "-1" could not be found!
112 18:21:47 - - Information: Date: 2000 0814, Time: 123339
113 18:21:51 - - Information: Try placing random bus:
114 18:21:54 - - Warning: Did not find texture file "textfeld_thermo.tga"!
115 18:21:54 - - Warning: Did not find texture file "Drucker-Textfeld.tga"!
116 18:21:54 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
117 18:21:54 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
118 18:21:54 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
119 18:21:54 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
120 18:21:55 - - Warning: Did not find texture file "temp.bmp"!
121 18:21:55 - - Warning: Did not find texture file "D_wagennummer.tga"!
122 18:21:55 - - Warning: Did not find texture file "temp.bmp"!
123 18:21:55 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
124 18:21:56 - - Warning: Did not find texture file "D_kennzeichen.tga"!
125 18:21:56 - - Warning: Did not find texture file "D_wagennummer.tga"!
126 18:21:56 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_main_wagenkasten_dreck.o3d!
127 18:21:57 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_articul_bellows_dirt.o3d!
128 18:21:57 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename regen.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\LOD_GN92_main_tuer_MV.o3d!
129 18:21:57 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_main.cfg: texture filename regen.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\LOD_GN92_main_tuer_MH.o3d!
130 18:21:57 - - Warning: Did not find texture file "D_Rad_v.bmp"!
131 18:22:04 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
132 18:22:04 - - Warning: Did not find texture file "D_wagennummer.tga"!
133 18:22:04 - - Warning: Did not find texture file "D_kennzeichen.tga"!
134 18:22:05 - - Warning: File Vehicles\MAN_NL_NG\model\model_GN92_trail.cfg: texture filename dreck.tga not found in mesh file Vehicles\MAN_NL_NG\model\GN92\GN92_trail_wagenkasten_dreck.o3d!
135 18:22:12 - - Information: Traffic loaded
136 18:22:12 - - Information: Reset Passengers...
137 18:22:12 - - Information: Initialize Scheduled AI...
138 18:22:12 - - Information: Refresh All Vehicle Indices...
139 18:22:12 - - Information: Date: 2000 0814, Time: 123339
140 18:22:12 - - Information: Reset Passengers...
141 18:22:12 - - Information: Initialize Scheduled AI...
142 18:22:12 - - Information: Refresh All Vehicle Indices...
143 18:22:12 - - Warning: Direct3D-Device lost!
144 18:22:12 - - Information: Direct3D-Device resetted!
145 18:22:12 - - Information: Reset State Matrices...
146 18:22:12 - - Information: Start Tex Thread...
147 18:22:12 - - Information: Init Red Line...
148 18:22:12 - - Information: Set Initial Render States...
149 18:22:12 - - Information: Menu pos set
150 18:22:12 - - Warning: Did not find texture file "Kennz.bmp"!
151 18:22:13 - - Warning: Did not find texture file "Kennz.bmp"!
152 18:22:33 - - Information: Init3D: BackBufferFormat = 22
153 18:22:33 - - Information: Init3D: Hardware vertex processing
154 18:22:33 - - Information: Init3D: Max iso = 16
155 18:22:33 - - Information: Init3D: Hal active
156 18:22:33 - - Information: Creating 3D device procedure finished
157 18:22:34 - - Warning: Did not find texture file "D_wagennummer.bmp"!
158 18:22:39 - - Warning: Did not find texture file "Linienliste_ANX.bmp"!
159 18:22:39 - - Warning: Did not find texture file "Linienliste_ANX.bmp"!
160 18:22:39 - - Warning: Did not find texture file "Drucker-Textfeld.tga"!
161 18:22:40 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
162 18:22:40 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
163 18:22:40 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
164 18:22:40 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
165 18:22:40 - - Warning: Did not find texture file "D_kennzeichen.bmp"!
166 18:22:40 - - Warning: Did not find texture file "D_wagennummer.bmp"!
167 18:22:40 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
168 18:22:46 - - Warning: Did not find texture file "AI_text.tga"!
169 18:22:46 - - Warning: Did not find texture file "AI_text.tga"!
170 18:22:46 - - Warning: Did not find texture file "AI_text.tga"!
171 18:22:59 - - Warning: Did not find texture file "AI_text.tga"!
172 18:22:59 - - Warning: Did not find texture file "AI_text.tga"!
173 18:22:59 - - Warning: Did not find texture file "AI_text.tga"!
174 18:23:20 - - Warning: Did not find texture file "AI_text.tga"!
175 18:23:20 - - Warning: Did not find texture file "AI_text.tga"!
176 18:23:20 - - Warning: Did not find texture file "AI_text.tga"!
177 18:23:30 - - Warning: Did not find texture file "AI_text.tga"!
178 18:23:30 - - Warning: Did not find texture file "AI_text.tga"!
179 18:23:30 - - Warning: Did not find texture file "AI_text.tga"!
180 18:23:46 - - Error: Fehler: im Befehl "(S.L.Daueranimation)" (vehicles\Solaris BVG\\script12\main.osc) ist der Variablenname ungültig!
181 18:23:47 - - Warning: Did not find texture file "AI_text.tga"!
182 18:23:47 - - Warning: Did not find texture file "AI_text.tga"!
183 18:23:47 - - Warning: Did not find texture file "AI_text.tga"!
184 18:23:55 - - Error: Zugriffsverletzung bei Adresse 005D4A60 in Modul 'Omsi.exe'. Schreiben von Adresse 0000060B: AMUAV.CNAVO.MV.S
185 18:23:58 - - Information: Menu pos set
186 18:24:00 - - Information: Init3D: BackBufferFormat = 22
187 18:24:00 - - Information: Init3D: Hardware vertex processing
188 18:24:00 - - Information: Init3D: Max iso = 16
189 18:24:00 - - Information: Init3D: Hal active
190 18:24:00 - - Information: Creating 3D device procedure finished
191 18:24:02 - - Warning: Did not find texture file "AI_text.tga"!
192 18:24:02 - - Warning: Did not find texture file "AI_text.tga"!
193 18:24:02 - - Warning: Did not find texture file "AI_text.tga"!
194 18:24:13 - - Warning: Did not find texture file "AI_text.tga"!
195 18:24:13 - - Warning: Did not find texture file "AI_text.tga"!
196 18:24:13 - - Warning: Did not find texture file "AI_text.tga"!
197 18:24:28 - - Error: Fehler: im Befehl "(S.L.vdv_on)" (vehicles\Solaris BVG\\script12\engine.osc) ist der Variablenname ungültig!
198 18:24:28 - - Error: Fehler: im Befehl "(S.L.vdv_on)" (vehicles\Solaris BVG\\script12\engine.osc) ist der Variablenname ungültig!
199 18:24:28 - - Error: Fehler: im Befehl "(S.L.vdv_on)" (vehicles\Solaris BVG\\script12\engine.osc) ist der Variablenname ungültig!
200 18:24:29 - - Error: Fehler: im Befehl "(S.L.vdv_on)" (vehicles\Solaris BVG\\script12\engine.osc) ist der Variablenname ungültig!
201 18:24:29 - - Error: Fehler: im Befehl "(S.L.vdv_on)" (vehicles\Solaris BVG\\script12\engine.osc) ist der Variablenname ungültig!
202 18:24:29 - - Error: Fehler: im Befehl "(S.L.Daueranimation)" (vehicles\Solaris BVG\\script12\main.osc) ist der Variablenname ungültig!
203 18:24:30 - - Warning: Did not find texture file "AI_text.tga"!
204 18:24:30 - - Warning: Did not find texture file "AI_text.tga"!
205 18:24:30 - - Warning: Did not find texture file "AI_text.tga"!
206 18:24:38 - - Error: Zugriffsverletzung bei Adresse 005D4A60 in Modul 'Omsi.exe'. Schreiben von Adresse 0000060C: AMUAV.CNAVO.MV.S
207 18:24:42 - - Information: Menu pos set
208 18:24:45 - - Information: Deativating TIR...
209 18:24:45 - - Information: TIR was not available
210 18:24:46 - - Information: Closing actual map...
211 18:24:46 - - Information: Actual map closed!
212 18:24:46 - - Information: OMSI is closing... -
Hey Leute kann man die Innenanzeige auch in den MB 0530 FL einbauen gibt es dafür eine Anleitung oder Könnte mir jemand helfen ?
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Kann mir jemand sagen, was ich falsch mache? Ich hatte es nach der Anleitung installiert und es geht nicht. Da ich nicht weiß, wie man ein Bild hier hin poste erkläre ich, wie der Bus aussieht: Er erscheint nicht (nichts zu sehen vom Bus).
Ich hoffe mir kann jemand helfen...EDIT: Alles klar
hier bitte:
====================
Start logging
====================Date: 20.08.2017
Time: 19:11:29
Version: 2.3.0040 19:11:29 - - Information: OMSI is working in fullscreen mode
1 19:11:32 - - Information: TIR - looking for DLL path...
2 19:11:32 - - Information: TIR - DLL path not found - TIR disabled [0]
3 19:12:06 - - Information: Options dialog created
4 19:12:07 - - Information: Weather dialog created
5 19:12:07 - - Information: Profiles dialog created
6 19:12:07 - - Information: Time table running dialog created
7 19:12:07 - - Information: Start dialog created
8 19:12:07 - - Information: Menu 2 created
9 19:12:07 - - Information: Menu 3 created
10 19:12:07 - - Information: Tut dialog created
11 19:12:07 - - Information: Menu pos set
12 19:12:07 - - Information: Bro initialized
13 19:12:07 - - Information: Human engine initialized
14 19:12:07 - - Information: Forms set
15 19:12:07 - - Information: Captions set
16 19:12:07 - - Information: Screen ration set
17 19:12:07 - - Information: Init3D: BackBufferFormat = 22
18 19:12:07 - - Information: Init3D: Hardware vertex processing
19 19:12:07 - - Information: Init3D: Max iso = 16
20 19:12:07 - - Information: Init3D: Hal active
21 19:12:09 - - Information: Creating 3D device procedure finished
22 19:12:09 - - Information: 3D initialized
23 19:12:09 - - Information: Direct sound initialized
24 19:12:09 - - Information: Create main manager...
25 19:12:09 - - Information: Veh array created
26 19:12:09 - - Information: CS initialized
27 19:12:09 - - Information: Station manager created
28 19:12:09 - - Information: OBB created
29 19:12:09 - - Information: Tex managers created
30 19:12:09 - - Information: Tex manager started
31 19:12:09 - - Information: Tutorial manager created
32 19:12:09 - - Information: Material manager created
33 19:12:09 - - Information: Scenery object manager created
34 19:12:09 - - Information: Human manager created
35 19:12:09 - - Information: RV type manager created
36 19:12:09 - - Information: RV lists created
37 19:12:09 - - Information: Spline manager created
38 19:12:09 - - Information: Time table manager created
39 19:12:09 - - Information: Currency manager created
40 19:12:09 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 19:12:10 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 19:12:10 - - Warning: Did not find texture file "reifen.bmp"!
43 19:12:10 - - Information: Visual helpers created
44 19:12:10 - - Information: Audio Mixer erstellen...
45 19:12:10 - - Information: ---
46 19:12:10 - - Information: Download Internet Textures...
47 19:12:20 - - Information: Input Manager erstellen...
48 19:12:20 - - Information: Tastaturbefehle laden...
49 19:12:20 - - Information: Game Controller laden...
50 19:12:20 - - Information: Progman initialisieren...
51 19:12:20 - - Information: Partikelvertices initialisieren...
52 19:12:20 - - Information: Lichtquellen initialisieren...
53 19:12:20 - - Information: System-Scriptvariablen initialisieren...
54 19:12:20 - - Information: Redline initialisieren...
55 19:12:20 - - Information: Traffic Path Manager initialisieren...
56 19:12:20 - - Information: Plugins initialisieren...
57 19:12:20 - - Information: Spline-Helper initialisieren...
58 19:12:20 - - Warning: Did not find texture file "path_car_1.bmp"!
59 19:13:01 - - Information: Load maps\Grundorf\global.cfg map...
60 19:13:01 - - Information: Load Cloud and Snowfall objects...
61 19:13:01 - - Warning: Did not find texture file "texture.tga"!
62 19:13:01 - - Warning: Did not find texture file "Snow_1.bmp.001"!
63 19:13:01 - - Information: Load Precip. Part. System...
64 19:13:01 - - Information: Load Precip. Sound...
65 19:13:01 - - Information: Sound erstellen...
66 19:13:01 - - Information: Sound laden...
67 19:13:01 - - Information: Set Weather System vars...
68 19:13:01 - - Information: Sky and Weather created
69 19:13:01 - - Information: Date: 2017 0820, Time: 191414
70 19:13:05 - - Information: Fonts initialized
71 19:13:05 - - Information: Map created
72 19:13:05 - - Information: Map Global File loaded
73 19:13:05 - - Information: Registrations loaded
74 19:13:05 - - Information: Parked Cars loaded
75 19:13:05 - - Information: Map AILists loaded
76 19:13:05 - - Information: New Centerkachel set
77 19:13:05 - - Information: VarParents loaded
78 19:13:05 - - Information: Special Objects refreshed
79 19:13:05 - - Information: Object and Spline Matrices refreshed
80 19:13:27 - - Information: Map loaded
81 19:13:27 - - Information: Humans created
82 19:13:27 - - Information: Editor refreshed
83 19:13:27 - - Warning: Cloudtype "-1" could not be found!
84 19:13:27 - - Information: Weather loaded
85 19:13:27 - - Information: Map camera loaded
86 19:13:27 - - Information: maps\Grundorf\global.cfg map loaded!
87 19:13:28 - - Information: Refresh Tile: 10, maps\Grundorf\tile_-1_0.map ...
88 19:13:28 - - Information: Refresh Tile: 0, maps\Grundorf\tile_0_0.map ...
89 19:13:28 - - Information: Refresh Tile: 1, maps\Grundorf\tile_0_1.map ...
90 19:13:28 - - Information: Refresh Tile: 6, maps\Grundorf\tile_0_2.map ...
91 19:13:28 - - Warning: Did not find texture file "Textfeld_1.bmp"!
92 19:13:28 - - Warning: Did not find texture file "Hst_Reiter_2dgt.bmp"!
93 19:13:28 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
94 19:13:28 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
95 19:13:28 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
96 19:13:28 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
97 19:13:28 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
98 19:13:28 - - Warning: Did not find texture file "text.bmp"!
99 19:13:28 - - Warning: Did not find texture file "text.bmp"!
100 19:13:28 - - Information: Refresh Tile: 5, maps\Grundorf\tile_1_0.map ...
101 19:13:29 - - Information: Refresh Tile: 3, maps\Grundorf\tile_1_1.map ...
102 19:13:29 - - Information: Refresh Tile: 4, maps\Grundorf\tile_1_2.map ...
103 19:13:29 - - Information: Refresh Tile: 14, maps\Grundorf\tile_1_3.map ...
104 19:13:29 - - Information: Refresh Tile: 15, maps\Grundorf\tile_1_4.map ...
105 19:13:29 - - Information: Refresh Tile: 16, maps\Grundorf\tile_2_0.map ...
106 19:13:29 - - Information: Refresh Tile: 7, maps\Grundorf\tile_2_2.map ...
107 19:13:29 - - Information: Refresh Tile: 13, maps\Grundorf\tile_2_3.map ...
108 19:13:30 - - Information: Date: 2017 0820, Time: 191414
109 19:13:35 - - Information: Traffic loaded
110 19:13:35 - - Information: Date: 2017 0820, Time: 191414
111 19:13:35 - - Information: Reset Passengers...
112 19:13:35 - - Information: Initialize Scheduled AI...
113 19:13:35 - - Information: Refresh All Vehicle Indices...
114 19:13:35 - - Warning: Direct3D-Device lost!
115 19:13:37 - - Information: Direct3D-Device resetted!
116 19:13:37 - - Information: Reset State Matrices...
117 19:13:37 - - Information: Start Tex Thread...
118 19:13:37 - - Information: Init Red Line...
119 19:13:37 - - Information: Set Initial Render States...
120 19:13:37 - - Information: Menu pos set
121 19:13:38 - - Warning: Did not find texture file "Kennz.bmp"!
122 19:13:44 - - Information: Menu pos set
123 19:13:44 - - Information: Init3D: BackBufferFormat = 22
124 19:13:44 - - Information: Init3D: Hardware vertex processing
125 19:13:45 - - Information: Init3D: Max iso = 16
126 19:13:45 - - Information: Init3D: Hal active
127 19:13:46 - - Information: Creating 3D device procedure finished
128 19:13:48 - - Error: In "vehicles\MB_O530\model\model_O530.cfg" there was an error in line 719!
129 19:14:21 - - Error: In "vehicles\Solaris Urbino 12 & 18\model\model_Urbino 12 Hybrid.cfg" there was an error in line 428!
130 19:14:25 - - Warning: Did not find texture file "Kennz.bmp"!
131 19:14:27 - - Information: Deativating TIR...
132 19:14:27 - - Information: TIR was not available
133 19:14:28 - - Information: Closing actual map...
134 19:14:28 - - Information: Actual map closed!
135 19:14:28 - - Information: OMSI is closing...Falls man, da nichts findet kann ich gerne den Bus nochmal spawnen lassen usw....
-
Ohne Logfile kann man dir eher weniger helfen. Deshalb bitte (wie immer) Logfile posten.
-
Hallo zusammen,
vielleicht kann mir ja einer helfen.
Und zwar habe ich den Monitor in den Man Lions City A21 von V3D eingebaut.
Nun habe ich aber das Problem, dass sich der Monitor an der falschen Position befindet. Bedeutet der LCD Monitor versteckt sich zurzeit hinter der eigentlichen Anzeige. (siehe Bild).http://www.bilder-upload.eu/sh…ile=68a619-1516270287.png
Hoffe jemand kennt sich damit aus und kann helfen.
Ich weiß der Monitor ist nicht für diesen Bus geeignet dennoch wollte ich den Versuch wagen den Monitor in diesen Bus einzubauen. -
Hallo zusammen,
vielleicht kann mir ja einer helfen.
Und zwar habe ich den Monitor in den Man Lions City A21 von V3D eingebaut.
Nun habe ich aber das Problem, dass sich der Monitor an der falschen Position befindet. Bedeutet der LCD Monitor versteckt sich zurzeit hinter der eigentlichen Anzeige. (siehe Bild).http://www.bilder-upload.eu/sh…ile=68a619-1516270287.png
Hoffe jemand kennt sich damit aus und kann helfen.
Ich weiß der Monitor ist nicht für diesen Bus geeignet dennoch wollte ich den Versuch wagen den Monitor in diesen Bus einzubauen.Daueranimation hilft
-
Daueranimation hilft
Magst du mir verraten, wo genau ich die Daueranimation einfügen muss
Hatte die Daueranimation in der IBIS-varlist drin stehen. -
-
Hallo Damen und Herren,
Ich wollte mal fragen ob dieser Mod auch mit den neuen Mophri Sound Funktioniert und wie ich die am besten installieren kann und in den Bus Modden kann.
Um Infos würde ich mich gerne Freuen würde gerne Monitore in den Facelift haben.