Support-Thread zum OMSI2-AddOn "Berlin X10" / Support thread to OMSI2 addOn "Berlin X10"
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- [X10]
- Maerkertram
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
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Hallo allerseits.
Hab einen eigenen Fahrplan erstellt für die Linie 285.
Allerdings fährt mein Bus alleine auf der Strecke.
Die Fahrplanpriorität ist ganz normal auf 1 gestellt, im Spiel natürlich auch,
Ich denke das es an der Einstellung Al-Veh.- Group hängt.
Was muss ich da einstellen das KI Busse auch meinen Fahrplan fahren?
Lg Alex
Könntest Du zusätzlich noch ein Logfile Posten?
Ein Link zur Anleitung dazu, findest Du in meiner Signatur. -
====================
Start logging
====================
Date: 12.12.2016
Time: 14:03:25
Version: 2.3.004
0 14:03:25 - - Information: OMSI is working in edit mode
1 14:03:27 - - Information: TIR - looking for DLL path...
2 14:03:27 - - Information: TIR - DLL path not found - TIR disabled [0]
3 14:03:58 - - Information: Options dialog created
4 14:03:58 - - Information: Weather dialog created
5 14:03:58 - - Information: Profiles dialog created
6 14:03:58 - - Information: Time table running dialog created
7 14:03:58 - - Information: Start dialog created
8 14:03:58 - - Information: Menu 2 created
9 14:03:58 - - Information: Menu 3 created
10 14:03:58 - - Information: Tut dialog created
11 14:03:59 - - Information: Menu pos set
12 14:03:59 - - Information: Bro initialized
13 14:03:59 - - Information: Human engine initialized
14 14:03:59 - - Information: Forms set
15 14:03:59 - - Information: Captions set
16 14:03:59 - - Information: Screen ration set
17 14:03:59 - - Information: Init3D: BackBufferFormat = 22
18 14:03:59 - - Information: Init3D: Hardware vertex processing
19 14:03:59 - - Information: Init3D: Max iso = 16
20 14:03:59 - - Information: Init3D: Hal active
21 14:03:59 - - Information: Creating 3D device procedure finished
22 14:03:59 - - Information: 3D initialized
23 14:03:59 - - Information: Direct sound initialized
24 14:03:59 - - Information: Create main manager...
25 14:03:59 - - Information: Veh array created
26 14:03:59 - - Information: CS initialized
27 14:03:59 - - Information: Station manager created
28 14:03:59 - - Information: OBB created
29 14:03:59 - - Information: Tex managers created
30 14:03:59 - - Information: Tex manager started
31 14:03:59 - - Information: Tutorial manager created
32 14:03:59 - - Information: Material manager created
33 14:03:59 - - Information: Scenery object manager created
34 14:03:59 - - Information: Human manager created
35 14:03:59 - - Information: RV type manager created
36 14:03:59 - - Information: RV lists created
37 14:03:59 - - Information: Spline manager created
38 14:03:59 - - Information: Time table manager created
39 14:03:59 - - Information: Currency manager created
40 14:03:59 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 14:03:59 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 14:03:59 - - Warning: Did not find texture file "reifen.bmp"!
43 14:03:59 - - Information: Visual helpers created
44 14:03:59 - - Information: Audio Mixer erstellen...
45 14:03:59 - - Information: ---
46 14:03:59 - - Information: Download Internet Textures...
47 14:04:02 - - Information: Input Manager erstellen...
48 14:04:02 - - Information: Tastaturbefehle laden...
49 14:04:03 - - Information: Game Controller laden...
50 14:04:03 - - Information: Progman initialisieren...
51 14:04:03 - - Information: Partikelvertices initialisieren...
52 14:04:03 - - Information: Lichtquellen initialisieren...
53 14:04:03 - - Information: System-Scriptvariablen initialisieren...
54 14:04:03 - - Information: Redline initialisieren...
55 14:04:03 - - Information: Traffic Path Manager initialisieren...
56 14:04:03 - - Information: Plugins initialisieren...
57 14:04:03 - - Information: Spline-Helper initialisieren...
58 14:04:03 - - Warning: Did not find texture file "path_car_1.bmp"!
59 14:04:25 - - Information: Load maps\X10 Berlin\global.cfg map...
60 14:04:25 - - Information: Load Cloud and Snowfall objects...
61 14:04:25 - - Warning: Did not find texture file "texture.tga"!
62 14:04:25 - - Warning: Did not find texture file "Snow_1.bmp.001"!
63 14:04:25 - - Information: Load Precip. Part. System...
64 14:04:25 - - Information: Load Precip. Sound...
65 14:04:25 - - Information: Sound erstellen...
66 14:04:25 - - Information: Sound laden...
67 14:04:26 - - Information: Set Weather System vars...
68 14:04:26 - - Information: Sky and Weather created
69 14:04:26 - - Information: Date: 1988 0728, Time: 100000
70 14:04:32 - - Information: Fonts initialized
71 14:04:32 - - Information: Map created
72 14:04:33 - - Information: Map Global File loaded
73 14:04:33 - - Information: Registrations loaded
74 14:04:33 - - Information: Parked Cars loaded
75 14:04:33 - - Information: Map AILists loaded
76 14:04:33 - - Information: New Centerkachel set
77 14:04:33 - - Information: VarParents loaded
78 14:04:33 - - Information: Special Objects refreshed
79 14:04:33 - - Information: Object and Spline Matrices refreshed
80 14:04:41 - - Information: Map loaded
81 14:04:43 - - Information: Humans created
82 14:04:43 - - Information: Date: 1988 0728, Time: 100000
83 14:04:43 - - Information: Editor refreshed
84 14:04:43 - - Warning: Cloudtype "-1" could not be found!
85 14:04:43 - - Information: Weather loaded
86 14:04:43 - - Information: Map camera loaded
87 14:04:43 - - Information: maps\X10 Berlin\global.cfg map loaded!
88 14:04:44 - - Error: The file "Sceneryobjects\X10 Kreuzungen\texture\str_asphdrk_mark1.bmp.cfg" could not be loaded!
89 14:04:45 - - Warning: Did not find texture file "text.bmp"!
90 14:04:45 - - Warning: Did not find texture file "text.bmp"!
91 14:04:45 - - Warning: Did not find texture file "text.bmp"!
92 14:04:46 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
93 14:04:46 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
94 14:04:46 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
95 14:04:46 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
96 14:04:53 - - Warning: Did not find texture file "text.bmp"!
97 14:04:53 - - Warning: Did not find texture file "dummy_text.bmp"!
98 14:04:54 - - Warning: Did not find texture file "dummy_text.bmp"!
99 14:04:54 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
100 14:04:54 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
101 14:05:03 - - Information: Refresh Tile: 190, maps\X10 Berlin\tile_-4_20.map ...
102 14:05:03 - - Information: Refresh Tile: 191, maps\X10 Berlin\tile_-4_21.map ...
103 14:05:03 - - Information: Refresh Tile: 192, maps\X10 Berlin\tile_-4_22.map ...
104 14:05:03 - - Information: Refresh Tile: 212, maps\X10 Berlin\tile_-3_20.map ...
105 14:05:03 - - Information: Refresh Tile: 213, maps\X10 Berlin\tile_-3_21.map ...
106 14:05:03 - - Information: Refresh Tile: 214, maps\X10 Berlin\tile_-3_22.map ...
107 14:05:03 - - Information: Refresh Tile: 226, maps\X10 Berlin\tile_-2_20.map ...
108 14:05:03 - - Information: Refresh Tile: 227, maps\X10 Berlin\tile_-2_21.map ...
109 14:05:03 - - Information: Refresh Tile: 228, maps\X10 Berlin\tile_-2_22.map ...
110 14:05:03 - - Information: Refresh Tile: 229, maps\X10 Berlin\tile_-2_23.map ...
111 14:05:03 - - Information: Refresh Tile: 230, maps\X10 Berlin\tile_-2_24.map ...
112 14:05:03 - - Information: Refresh Tile: 239, maps\X10 Berlin\tile_-1_21.map ...
113 14:05:03 - - Information: Refresh Tile: 240, maps\X10 Berlin\tile_-1_22.map ...
114 14:05:03 - - Information: Refresh Tile: 241, maps\X10 Berlin\tile_-1_23.map ...
115 14:05:03 - - Information: Refresh Tile: 242, maps\X10 Berlin\tile_-1_24.map ...
116 14:05:03 - - Information: Refresh Tile: 275, maps\X10 Berlin\tile_-1_20.map ...
117 14:05:10 - - Information: Date: 1988 0728, Time: 100000
118 14:05:10 - - Information: Date: 1988 0728, Time: 100000
119 14:05:10 - - Warning: Direct3D-Device lost!
120 14:05:10 - - Information: Direct3D-Device resetted!
121 14:05:10 - - Information: Reset State Matrices...
122 14:05:10 - - Information: Start Tex Thread...
123 14:05:10 - - Information: Init Red Line...
124 14:05:10 - - Information: Set Initial Render States...
125 14:05:10 - - Information: Menu pos set
126 14:05:23 - - Warning: Could not lock light map of tile 190 for getting ambient light for objects! Error: texture load
127 14:05:23 - - Warning: Could not lock light map of tile 191 for getting ambient light for objects! Error: texture load
128 14:05:23 - - Warning: Could not lock light map of tile 192 for getting ambient light for objects! Error: texture load
129 14:05:23 - - Warning: Could not lock light map of tile 212 for getting ambient light for objects! Error: texture load
130 14:05:23 - - Warning: Could not lock light map of tile 213 for getting ambient light for objects! Error: texture load
131 14:05:23 - - Warning: Could not lock light map of tile 214 for getting ambient light for objects! Error: texture load
132 14:05:23 - - Warning: Could not lock light map of tile 226 for getting ambient light for objects! Error: texture load
133 14:05:23 - - Warning: Could not lock light map of tile 227 for getting ambient light for objects! Error: texture load
134 14:05:23 - - Warning: Could not lock light map of tile 228 for getting ambient light for objects! Error: texture load
135 14:05:23 - - Warning: Could not lock light map of tile 229 for getting ambient light for objects! Error: texture load
136 14:05:23 - - Warning: Could not lock light map of tile 230 for getting ambient light for objects! Error: texture load
137 14:05:23 - - Warning: Could not lock light map of tile 239 for getting ambient light for objects! Error: texture load
138 14:05:23 - - Warning: Could not lock light map of tile 240 for getting ambient light for objects! Error: texture load
139 14:05:23 - - Warning: Could not lock light map of tile 241 for getting ambient light for objects! Error: texture load
140 14:05:23 - - Warning: Could not lock light map of tile 242 for getting ambient light for objects! Error: texture load
141 14:05:23 - - Warning: Could not lock light map of tile 275 for getting ambient light for objects! Error: texture load
142 14:06:47 - - Information: Menu pos set
143 14:07:06 - - Information: Menu pos set
144 14:07:46 - - Information: Menu pos set
145 14:07:47 - - Information: Date: 1988 0728, Time: 131426
146 14:09:04 - - Information: Menu pos set
147 14:15:42 - - Information: Deativating TIR...
148 14:15:42 - - Information: TIR was not available
149 14:15:42 - - Information: Closing actual map...
150 14:15:42 - - Information: Actual map closed!
151 14:15:42 - - Information: OMSI is closing... -
Ich bin bisher den X10er immer nur mit dem DL gefahren, wollte aber nun mal den AGG dort probieren. Dabei wurden aber keine Ansagen abgespielt. Im logfile stand, der Bus sucht z.b. die Datei "vehicles\HH_Doppelgelenkbus\sound\..\..\Announcements\X10 Berlin\Olivaer Platz.wav". Ein Blick in den Ansagen-Ordner zeigte mir aber, dass alle wav-Dateien den Präfix "Tel_" noch zusätzlich im Namen haben. Ich könnte natürlich nun alle wav-Dateien kopieren, und den Präfix löschen. Gibt es da vielleicht eine andere Möglichkeit/Trick, um die Ansagen auch in anderen Bussen abspielen zu können? Warum haben die Dateien eigentlich diesen Präfix?
lg Kevin
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traisencenter:
Ich sehe keine Fehler. Eigentlich müsste es gehen und du müsstest KI-Busse sehen.cshw89:
"Tel_" entfernen alleine wird nicht reichen, weil es noch weitere kleine Unterschiede gibt. Die Hamburger Busse suchen nach einer Datei mit dem Namen des Würfels. Da ich pro Würfel verschiedene Ansagen abspielen möchte und zum Teil Sonderzeichen vorkommen, geht das System nicht für mich. Das "Tel_" war zu Omsi 1-Zeiten nötig, als es noch einen gemeinsamen Ordner für alle Ansagen gab. Da hat sich jede Map gegenseitig die Ansagen überschrieben, wenn die Haltestellen denselben Namen hatten. Also hatte ich ein Präfix davor gesetzt. Zwecks Kompatibilität und weil's am wenigsten Aufwand macht, gibt's das beim X10 bis heute. -
Das mit dem Präfix und Omsi 1 hatte ich mir schon gedacht ^^. Ich denke, ich hab die Stelle im Script gefunden. Werde ich bei nächster Gelegenheit mal umprogrammieren. Danke dir
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====================
Start logging
====================Date: 16.12.2016
Time: 15:29:08
Version: 2.3.0040 15:29:08 - - Information: OMSI is working in fullscreen mode
1 15:29:10 - - Information: TIR - looking for DLL path...
2 15:29:10 - - Information: TIR - DLL path not found - TIR disabled [0]
3 15:29:48 - - Information: Options dialog created
4 15:29:48 - - Information: Weather dialog created
5 15:29:48 - - Information: Profiles dialog created
6 15:29:48 - - Information: Time table running dialog created
7 15:29:48 - - Information: Start dialog created
8 15:29:48 - - Information: Menu 2 created
9 15:29:48 - - Information: Menu 3 created
10 15:29:48 - - Information: Tut dialog created
11 15:29:48 - - Information: Menu pos set
12 15:29:48 - - Information: Bro initialized
13 15:29:48 - - Information: Human engine initialized
14 15:29:48 - - Information: Forms set
15 15:29:48 - - Information: Captions set
16 15:29:48 - - Information: Screen ration set
17 15:29:49 - - Information: Init3D: BackBufferFormat = 22
18 15:29:49 - - Information: Init3D: Hardware vertex processing
19 15:29:49 - - Information: Init3D: Max iso = 16
20 15:29:49 - - Information: Init3D: Hal active
21 15:29:50 - - Information: Creating 3D device procedure finished
22 15:29:50 - - Information: 3D initialized
23 15:29:50 - - Information: Direct sound initialized
24 15:29:50 - - Information: Create main manager...
25 15:29:50 - - Information: Veh array created
26 15:29:50 - - Information: CS initialized
27 15:29:50 - - Information: Station manager created
28 15:29:50 - - Information: OBB created
29 15:29:50 - - Information: Tex managers created
30 15:29:50 - - Information: Tex manager started
31 15:29:50 - - Information: Tutorial manager created
32 15:29:50 - - Information: Material manager created
33 15:29:50 - - Information: Scenery object manager created
34 15:29:50 - - Information: Human manager created
35 15:29:50 - - Information: RV type manager created
36 15:29:50 - - Information: RV lists created
37 15:29:50 - - Information: Spline manager created
38 15:29:50 - - Information: Time table manager created
39 15:29:50 - - Information: Currency manager created
40 15:29:50 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
41 15:29:50 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
42 15:29:50 - - Warning: Did not find texture file "reifen.bmp"!
43 15:29:50 - - Information: Visual helpers created
44 15:29:50 - - Information: Audio Mixer erstellen...
45 15:29:50 - - Information: ---
46 15:29:50 - - Information: Download Internet Textures...
47 15:29:55 - - Information: Input Manager erstellen...
48 15:29:55 - - Information: Tastaturbefehle laden...
49 15:29:55 - - Information: Game Controller laden...
50 15:29:55 - - Information: Progman initialisieren...
51 15:29:55 - - Information: Partikelvertices initialisieren...
52 15:29:55 - - Information: Lichtquellen initialisieren...
53 15:29:55 - - Information: System-Scriptvariablen initialisieren...
54 15:29:55 - - Information: Redline initialisieren...
55 15:29:55 - - Information: Traffic Path Manager initialisieren...
56 15:29:55 - - Information: Plugins initialisieren...
57 15:29:55 - - Information: Spline-Helper initialisieren...
58 15:29:55 - - Warning: Did not find texture file "path_car_1.bmp"!
59 15:30:14 - - Information: Load maps\X10 Berlin\global.cfg map...
60 15:30:14 - - Information: Load Cloud and Snowfall objects...
61 15:30:14 - - Warning: Did not find texture file "texture.tga"!
62 15:30:14 - - Warning: Did not find texture file "Snow_1.bmp.001"!
63 15:30:14 - - Information: Load Precip. Part. System...
64 15:30:14 - - Information: Load Precip. Sound...
65 15:30:14 - - Information: Sound erstellen...
66 15:30:14 - - Information: Sound laden...
67 15:30:14 - - Information: Set Weather System vars...
68 15:30:14 - - Information: Sky and Weather created
69 15:30:14 - - Information: Date: 2016 1216, Time: 120000
70 15:30:17 - - Information: Fonts initialized
71 15:30:17 - - Information: Map created
72 15:30:18 - - Information: Map Global File loaded
73 15:30:18 - - Information: Registrations loaded
74 15:30:18 - - Information: Parked Cars loaded
75 15:30:18 - - Information: Map AILists loaded
76 15:30:18 - - Information: New Centerkachel set
77 15:30:18 - - Information: VarParents loaded
78 15:30:18 - - Information: Special Objects refreshed
79 15:30:18 - - Information: Object and Spline Matrices refreshed
80 15:30:22 - - Information: Map loaded
81 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\184.ttl", tour 1 has no valid AI group index and is invalid!
82 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\184.ttl", tour 62 has no valid AI group index and is invalid!
83 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\184.ttl", tour 81 has no valid AI group index and is invalid!
84 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\N84.ttl", tour 1 has no valid AI group index and is invalid!
85 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\N84.ttl", tour 61 has no valid AI group index and is invalid!
86 15:30:22 - - Warning: Line "maps\X10 Berlin\TTData\N84.ttl", tour 81 has no valid AI group index and is invalid!
87 15:30:22 - - Information: Humans created
88 15:30:22 - - Information: Editor refreshed
89 15:30:22 - - Warning: Cloudtype "-1" could not be found!
90 15:30:22 - - Information: Weather loaded
91 15:30:22 - - Information: Map camera loaded
92 15:30:22 - - Information: maps\X10 Berlin\global.cfg map loaded!
93 15:30:23 - - Error: The file "Sceneryobjects\X10 Kreuzungen\texture\str_asphdrk_mark1.bmp.cfg" could not be loaded!
94 15:30:23 - - Warning: Did not find texture file "text.bmp"!
95 15:30:24 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
96 15:30:24 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
97 15:30:24 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
98 15:30:24 - - Warning: Did not find texture file "dummy_text.bmp"!
99 15:30:24 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
100 15:30:24 - - Information: Refresh Tile: 73, maps\X10 Berlin\tile_6_34.map ...
101 15:30:25 - - Information: Refresh Tile: 74, maps\X10 Berlin\tile_6_35.map ...
102 15:30:25 - - Warning: Did not find texture file "reflexion2.bmp"!
103 15:30:25 - - Warning: Did not find texture file "StrSchild_Text1.bmp"!
104 15:30:25 - - Information: Refresh Tile: 75, maps\X10 Berlin\tile_6_36.map ...
105 15:30:26 - - Information: Refresh Tile: 79, maps\X10 Berlin\tile_7_34.map ...
106 15:30:26 - - Warning: Did not find texture file "Spiegel.tga"!
107 15:30:26 - - Warning: Did not find texture file "StrSchild_Text2.bmp"!
108 15:30:26 - - Information: Refresh Tile: 80, maps\X10 Berlin\tile_7_35.map ...
109 15:30:26 - - Information: Refresh Tile: 254, maps\X10 Berlin\tile_7_36.map ...
110 15:30:27 - - Warning: Did not find texture file "dummy_text.bmp"!
111 15:30:27 - - Warning: Did not find texture file "text.bmp"!
112 15:30:27 - - Information: Refresh Tile: 83, maps\X10 Berlin\tile_8_34.map ...
113 15:30:27 - - Warning: Did not find texture file "text.bmp"!
114 15:30:28 - - Information: Refresh Tile: 84, maps\X10 Berlin\tile_8_35.map ...
115 15:30:28 - - Information: Refresh Tile: 272, maps\X10 Berlin\tile_9_34.map ...
116 15:30:28 - - Information: Refresh Tile: 273, maps\X10 Berlin\tile_9_35.map ...
117 15:30:30 - - Information: Date: 2016 1216, Time: 120000
118 15:30:33 - - Information: Try placing random bus:
119 15:30:43 - - Information: Try placing random bus:
120 15:30:43 - - Error: The file "vehicles\MAN_DL05\MAN_DL09.bus " could not be loaded!
121 15:30:43 - - Error: The file "vehicles\MAN_DL05\MAN_DL09.bus " could not be loaded!
122 15:30:43 - - Warning: Invalid Object: vehicles\MAN_DL05\MAN_DL09.bus "
123 15:30:43 - - Error: You want to create vehicle vehicles\MAN_DL05\MAN_DL09.bus - it is invalid!
124 15:30:43 - - Information: Traffic loaded
125 15:30:43 - - Information: Date: 2016 1216, Time: 120000
126 15:30:43 - - Information: Reset Passengers...
127 15:30:43 - - Information: Initialize Scheduled AI...
128 15:30:43 - - Information: Refresh All Vehicle Indices...
129 15:30:43 - - Information: Try placing random bus:
130 15:30:43 - - Information: Gamecontrol Logitech G920 Driving Force Racing Wheel USB: the force feedback steer wheel friction effect could not be initialized!
131 15:30:44 - - Warning: Direct3D-Device lost!
132 15:30:44 - - Information: Direct3D-Device resetted!
133 15:30:44 - - Information: Reset State Matrices...
134 15:30:44 - - Information: Start Tex Thread...
135 15:30:44 - - Information: Init Red Line...
136 15:30:44 - - Information: Set Initial Render States...
137 15:30:44 - - Information: Menu pos set
138 15:30:46 - - Warning: Did not find texture file "Spiegel.tga"!
139 15:30:46 - - Warning: Did not find texture file "Kennz.bmp"!
140 15:30:46 - - Warning: Did not find texture file "Kennz.bmp"!
141 15:30:46 - - Warning: Did not find texture file "Kennz.bmp"!
142 15:30:46 - - Warning: Did not find texture file "Kennz.bmp"!
143 15:30:46 - - Warning: Did not find texture file "Kennz.bmp"!
144 15:30:47 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UH@1292_Last.wav does not exist!
145 15:30:47 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UHx@1280_Last.wav does not exist!
146 15:30:47 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UHx@1280_bass.wav does not exist!
147 15:30:52 - - Information: Menu pos set
148 15:30:54 - - Information: Menu pos set
149 15:30:54 - - Information: Init3D: BackBufferFormat = 22
150 15:30:54 - - Information: Init3D: Hardware vertex processing
151 15:30:54 - - Information: Init3D: Max iso = 16
152 15:30:54 - - Information: Init3D: Hal active
153 15:30:55 - - Information: Creating 3D device procedure finished
154 15:30:55 - - Warning: Don't find any files in vehicles\MB_O307\Texture\Repaints_O307_Auto
155 15:32:11 - - Information: Menu pos set
156 15:32:13 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\Scania-DC9-EuroIV\K280-DC9-EuroVI-@-900-COASTDIS.wav does not exist!
157 15:32:13 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\Scania-DC9-EuroIV\K280-DC9-EuroVI-@-1700-COAST.wav does not exist!
158 15:33:38 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\SD_lautsprech_start.wav does not exist!
159 15:33:43 - - Information: Menu pos set
160 15:33:48 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\SD_lautsprech_end.wav does not exist!
161 15:34:03 - - Information: Menu pos set
162 15:34:35 - - Warning: Did not find texture file "..\..\Anzeigen\Krueger\230x32\palettes\X10 Berlin.bmp"!
163 15:34:35 - - Warning: Did not find texture file "..\..\Anzeigen\Krueger\230x32\palettes\X10 Berlin.bmp"!
164 15:34:41 - - Information: Date: 2016 1216, Time: 121424
165 15:34:41 - - Information: Reset Passengers...
166 15:34:41 - - Information: Initialize Scheduled AI...
167 15:34:41 - - Information: Refresh All Vehicle Indices...
168 15:34:41 - - Information: Menu pos set
169 15:34:41 - - Information: Try placing random bus:
170 15:34:41 - - Information: Menu pos set
171 15:34:55 - - Information: Menu pos set
172 15:34:56 - - Information: Date: 2016 1216, Time: 121437
173 15:34:56 - - Information: Reset Passengers...
174 15:34:56 - - Information: Initialize Scheduled AI...
175 15:34:56 - - Information: Refresh All Vehicle Indices...
176 15:34:56 - - Information: Menu pos set
177 15:35:38 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\..\..\Announcements\X10 Berlin\Tel_Mansfelder Str.-Barstr..wav does not exist!
178 15:36:19 - - Information: Refresh Tile: 76, maps\X10 Berlin\tile_6_37.map ...
179 15:36:19 - - Information: Refresh Tile: 274, maps\X10 Berlin\tile_7_37.map ...
180 15:36:24 - - Information: Try placing random bus:
181 15:36:30 - - Warning: Soundfile vehicles\Scania Citywide GN14\sound\D_wischerhebel.wav does not exist!
182 15:36:31 - - Warning: Did not find texture file "D_kennzeichen.tga"!
183 15:36:31 - - Warning: Did not find texture file "D_Kennzeichen.tga"!
184 15:36:31 - - Warning: Did not find texture file "D_kennzeichen.tga"!
185 15:36:31 - - Warning: Did not find texture file "D_kennzeichen.tga"!
186 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
187 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
188 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
189 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
190 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
191 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
192 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
193 15:36:32 - - Warning: Did not find texture file "werbung.tga"!
194 15:36:33 - - Warning: Did not find texture file "Display_stopmode.dds"!
195 15:36:33 - - Warning: Did not find texture file "Display_stopmode.dds"!
196 15:36:33 - - Warning: Did not find texture file "Liste_ANX.bmp"!
197 15:36:33 - - Warning: Did not find texture file "Liste_ANX.bmp"!
198 15:36:33 - - Warning: Did not find texture file "Display_stopmode.dds"!
199 15:36:33 - - Warning: Did not find texture file "Display_stopmode.dds"!
200 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
201 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
202 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
203 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
204 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
205 15:36:33 - - Warning: Did not find texture file "DisplayText.tga"!
206 15:36:33 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
207 15:36:33 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
208 15:36:33 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
209 15:36:33 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
210 15:36:34 - - Warning: Did not find texture file "DisplayText.tga"!
211 15:36:34 - - Warning: Did not find texture file "VDV_Display_stopmode.png"!
212 15:36:34 - - Warning: Did not find texture file "VDV_Display_Stopmode.png"!
213 15:36:34 - - Warning: Did not find texture file "VDV_Display_Error.png"!
214 15:36:34 - - Warning: Did not find texture file "VDV_Display_Error.png"!
215 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
216 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
217 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
218 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
219 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
220 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
221 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
222 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
223 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
224 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
225 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
226 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
227 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
228 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
229 15:36:34 - - Warning: Did not find texture file "VDV_Display_Error.png"!
230 15:36:34 - - Warning: Did not find texture file "VDV_Display_Error.png"!
231 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
232 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
233 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
234 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
235 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
236 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
237 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
238 15:36:34 - - Warning: Did not find texture file "VDV_Display_P.dds"!
239 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
240 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
241 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
242 15:36:35 - - Warning: Did not find texture file "VDV_Display_p.dds"!
243 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
244 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
245 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
246 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
247 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
248 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
249 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
250 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
251 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
252 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
253 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
254 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
255 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
256 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
257 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
258 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
259 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
260 15:36:35 - - Warning: Did not find texture file "VDV_Display_P.dds"!
261 15:36:35 - - Warning: Did not find texture file "VDV_Display_Error.png"!
262 15:36:35 - - Warning: Did not find texture file "VDV_Display_Error.png"!
263 15:36:38 - - Warning: File vehicles\MAN_NL_NG_263\model\model_NL263.cfg: texture filename Dreck.tga not found in mesh file vehicles\MAN_NL_NG_263\model\NL263\tuer\innenschwenk\NL263_Tuer_vv_2.o3d!
264 15:36:38 - - Warning: File vehicles\MAN_NL_NG_263\model\model_NL263.cfg: texture filename Dreck.tga not found in mesh file vehicles\MAN_NL_NG_263\model\NL263\tuer\innenschwenk\NL263_Tuer_vh_2.o3d!
265 15:36:38 - - Warning: File vehicles\MAN_NL_NG_263\model\model_NL263.cfg: texture filename Dreck.tga not found in mesh file vehicles\MAN_NL_NG_263\model\NL263\tuer\innenschwenk\NL263_Tuer_hv_2.o3d!
266 15:36:38 - - Warning: File vehicles\MAN_NL_NG_263\model\model_NL263.cfg: texture filename Dreck.tga not found in mesh file vehicles\MAN_NL_NG_263\model\NL263\tuer\innenschwenk\NL263_Tuer_hh_2.o3d!
267 15:36:38 - - Warning: File vehicles\MAN_NL_NG_263\model\model_NL263.cfg: texture filename NL2x3_1.tga not found in mesh file vehicles\MAN_NL_NG_263\model\NL263\tuer\schiebe\NL263_Tuer_vv_schieb.o3d!
268 15:36:39 - - Warning: Did not find texture file "DisplayText.tga"!
269 15:37:18 - - Information: Menu pos set
270 15:37:20 - - Information: Date: 2016 1216, Time: 121651
271 15:37:20 - - Information: Reset Passengers...
272 15:37:20 - - Information: Initialize Scheduled AI...
273 15:37:20 - - Information: Refresh All Vehicle Indices...
274 15:37:20 - - Information: Menu pos set
275 15:37:47 - - Information: Menu pos set
276 15:37:48 - - Information: Menu pos set
277 15:37:52 - - Information: Date: 2016 1216, Time: 121745
278 15:37:52 - - Information: Reset Passengers...
279 15:37:52 - - Information: Initialize Scheduled AI...
280 15:37:52 - - Information: Refresh All Vehicle Indices...
281 15:38:23 - - Information: Refresh Tile: 63, maps\X10 Berlin\tile_5_33.map ...
282 15:38:24 - - Warning: Did not find texture file "text.bmp"!
283 15:38:25 - - Information: Refresh Tile: 64, maps\X10 Berlin\tile_5_34.map ...
284 15:38:26 - - Warning: Did not find texture file "reflexion2.bmp"!
285 15:38:26 - - Information: Refresh Tile: 65, maps\X10 Berlin\tile_5_35.map ...
286 15:38:27 - - Warning: Did not find texture file "blank.tga.001"!
287 15:38:27 - - Information: Refresh Tile: 66, maps\X10 Berlin\tile_5_36.map ...
288 15:38:28 - - Information: Refresh Tile: 67, maps\X10 Berlin\tile_5_37.map ...
289 15:38:40 - - Information: Try placing random bus:
290 15:38:46 - - Warning: Did not find texture file "D_wagennummer.bmp"!
291 15:38:50 - - Warning: Did not find texture file "Linienliste_ANX.bmp"!
292 15:38:50 - - Warning: Did not find texture file "Linienliste_ANX.bmp"!
293 15:38:50 - - Warning: Did not find texture file "Drucker-Textfeld.tga"!
294 15:38:50 - - Warning: Did not find texture file "IBIS2-Textfeld.tga"!
295 15:38:50 - - Warning: Did not find texture file "IBIS2-Delay_min.tga"!
296 15:38:50 - - Warning: Did not find texture file "IBIS2-Delay_sec.tga"!
297 15:38:50 - - Warning: Did not find texture file "IBIS2-Delay_state.tga"!
298 15:38:51 - - Warning: Did not find texture file "D_kennzeichen.bmp"!
299 15:38:51 - - Warning: Did not find texture file "D_wagennummer.bmp"!
300 15:38:51 - - Warning: Did not find texture file "LCD-Innenanzeige.bmp"!
301 15:39:05 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\D_Schepper.wav does not exist!
302 15:39:05 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\SD_lautsprech_rausch.wav does not exist!
303 15:39:05 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\SD_lautsprech_Motor@592.wav does not exist!
304 15:39:14 - - Information: Try placing random bus:
305 15:39:47 - - Information: Refresh Tile: 51, maps\X10 Berlin\tile_4_32.map ...
306 15:39:48 - - Information: Refresh Tile: 52, maps\X10 Berlin\tile_4_33.map ...
307 15:39:48 - - Information: Refresh Tile: 53, maps\X10 Berlin\tile_4_34.map ...
308 15:39:49 - - Information: Refresh Tile: 54, maps\X10 Berlin\tile_4_35.map ...
309 15:39:50 - - Information: Refresh Tile: 55, maps\X10 Berlin\tile_4_36.map ...
310 15:40:13 - - Information: Refresh Tile: 41, maps\X10 Berlin\tile_3_32.map ...
311 15:40:13 - - Information: Refresh Tile: 42, maps\X10 Berlin\tile_3_33.map ...
312 15:40:13 - - Information: Refresh Tile: 43, maps\X10 Berlin\tile_3_34.map ...
313 15:40:14 - - Information: Refresh Tile: 44, maps\X10 Berlin\tile_3_35.map ...
314 15:40:15 - - Information: Refresh Tile: 45, maps\X10 Berlin\tile_3_36.map ...
315 15:40:46 - - Information: Menu pos set
316 15:40:47 - - Information: Date: 2016 1216, Time: 122024
317 15:40:47 - - Information: Reset Passengers...
318 15:40:47 - - Information: Initialize Scheduled AI...
319 15:40:48 - - Information: Refresh All Vehicle Indices...
320 15:40:48 - - Information: Menu pos set
321 15:41:47 - - Information: Refresh Tile: 33, maps\X10 Berlin\tile_2_32.map ...
322 15:41:47 - - Information: Refresh Tile: 34, maps\X10 Berlin\tile_2_33.map ...
323 15:41:48 - - Information: Refresh Tile: 35, maps\X10 Berlin\tile_2_34.map ...
324 15:41:48 - - Information: Refresh Tile: 36, maps\X10 Berlin\tile_2_35.map ...
325 15:41:48 - - Information: Refresh Tile: 37, maps\X10 Berlin\tile_2_36.map ...
326 15:41:51 - - Information: Try placing random bus:
327 15:41:53 - - Information: Refresh Tile: 32, maps\X10 Berlin\tile_2_31.map ...
328 15:41:53 - - Information: Refresh Tile: 271, maps\X10 Berlin\tile_3_31.map ...
329 15:42:08 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UH@1292_Last.wav does not exist!
330 15:42:08 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UHx@1280_Last.wav does not exist!
331 15:42:08 - - Warning: Soundfile vehicles\MAN_DL05\sound\D_2566UHx@1280_bass.wav does not exist!
332 15:42:30 - - Information: Try placing random bus:
333 15:42:37 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\D_wischerhebel.wav does not exist!
334 15:42:37 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\Matrix_Ziel.wav does not exist!
335 15:42:59 - - Information: Refresh Tile: 22, maps\X10 Berlin\tile_1_31.map ...
336 15:43:00 - - Information: Refresh Tile: 23, maps\X10 Berlin\tile_1_32.map ...
337 15:43:01 - - Information: Refresh Tile: 24, maps\X10 Berlin\tile_1_33.map ...
338 15:43:01 - - Information: Refresh Tile: 25, maps\X10 Berlin\tile_1_34.map ...
339 15:43:02 - - Information: Refresh Tile: 26, maps\X10 Berlin\tile_1_35.map ...
340 15:43:05 - - Information: Try placing random bus:
341 15:43:05 - - Information: Try placing random bus:
342 15:43:05 - - Error: The file "vehicles\MAN_DL05\MAN_DL08.bus " could not be loaded!
343 15:43:05 - - Error: The file "vehicles\MAN_DL05\MAN_DL08.bus " could not be loaded!
344 15:43:05 - - Warning: vehicles\MAN_DL05\MAN_DL08.bus has no axles
345 15:43:05 - - Error: Zugriffsverletzung bei Adresse 005FAC7A in Modul 'Omsi.exe'. Lesen von Adresse 0000003C: AMUAV.CNAVO.MV.H.CCMO
346 15:43:07 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.H.Init2
347 15:43:07 - - Error: Zugriffsverletzung bei Adresse 0070B30E in Modul 'Omsi.exe'. Lesen von Adresse 00000054: AMUAV.CNAVO.MV.M
348 15:43:08 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.U
349 15:43:08 - - Information: Try placing random bus:
350 15:43:08 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.C
351 15:43:08 - - Error: The file "" could not be loaded!
352 15:43:08 - - Error: The file "" could not be loaded!
353 15:43:08 - - Warning: Invalid Object: "
354 15:43:08 - - Error: You want to create vehicle - it is invalid!
355 15:43:08 - - Information: Try placing random bus:
356 15:43:10 - - Warning: Error while loading script file vehicles\MAN_DL05\\script\Matrix.osc
357 15:43:14 - - Error: Fehler: im Befehl "(M.L.Matrix_frame)" (vehicles\MAN_DL05\\script\MAN_DL05_AI.osc) ist der Macroname ungültig!
358 15:43:15 - - Error: Fehler: im Befehl "(M.L.Matrix_frame)" (vehicles\MAN_DL05\\script\MAN_DL05_main.osc) ist der Macroname ungültig!
359 15:43:16 - - Error: Fehler: im Befehl "(M.L.Matrix_init)" (vehicles\MAN_DL05\\script\MAN_DL05_main.osc) ist der Macroname ungültig!
360 15:43:31 - - Information: Try placing random bus:
361 15:43:31 - - Warning: vehicles\MAN_DL05\MAN_DL08.bus has no axles
362 15:43:31 - - Error: Zugriffsverletzung bei Adresse 005FAC7A in Modul 'Omsi.exe'. Lesen von Adresse 0000003C: AMUAV.CNAVO.MV.H.CCMO
363 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.H.Init2
364 15:43:31 - - Error: Zugriffsverletzung bei Adresse 0070B30E in Modul 'Omsi.exe'. Lesen von Adresse 00000054: AMUAV.CNAVO.MV.M
365 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.U
366 15:43:31 - - Information: Try placing random bus:
367 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.C
368 15:43:31 - - Error: You want to create vehicle - it is invalid!
369 15:43:31 - - Information: Try placing random bus:
370 15:43:31 - - Warning: vehicles\MAN_DL05\MAN_DL08.bus has no axles
371 15:43:31 - - Error: Zugriffsverletzung bei Adresse 005FAC7A in Modul 'Omsi.exe'. Lesen von Adresse 0000003C: AMUAV.CNAVO.MV.H.CCMO
372 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.H.Init2
373 15:43:31 - - Error: Zugriffsverletzung bei Adresse 0070B30E in Modul 'Omsi.exe'. Lesen von Adresse 00000054: AMUAV.CNAVO.MV.M
374 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.U
375 15:43:31 - - Information: Try placing random bus:
376 15:43:31 - - Error: Fehler bei Bereichsprüfung: AMUAV.CNAVO.MV.C
377 15:43:31 - - Error: You want to create vehicle - it is invalid!
378 15:43:32 - - Information: Try placing random bus:
379 15:44:10 - - Information: Try placing random bus:
380 15:44:19 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\D_Schepper.wav does not exist!
381 15:44:19 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\SD_lautsprech_rausch.wav does not exist!
382 15:44:19 - - Warning: Soundfile vehicles\MB_O530_Modded Morphi V4.3\sound-citaro\SD_lautsprech_Motor@592.wav does not exist!
383 15:44:20 - - Warning: Did not find texture file "dummy_text.bmp"!
384 15:44:20 - - Information: Refresh Tile: 21, maps\X10 Berlin\tile_1_30.map ...
385 15:44:20 - - Information: Refresh Tile: 31, maps\X10 Berlin\tile_2_30.map ...
386 15:45:06 - - Information: Refresh Tile: 8, maps\X10 Berlin\tile_0_30.map ...
387 15:45:06 - - Information: Refresh Tile: 9, maps\X10 Berlin\tile_0_31.map ...
388 15:45:06 - - Information: Refresh Tile: 10, maps\X10 Berlin\tile_0_32.map ...
389 15:45:06 - - Information: Refresh Tile: 11, maps\X10 Berlin\tile_0_33.map ...
390 15:45:09 - - Information: Try placing random bus:
391 15:45:16 - - Warning: Did not find texture file "AI_text.tga"!
392 15:45:16 - - Warning: Did not find texture file "AI_text.tga"!
393 15:45:16 - - Warning: Did not find texture file "AI_text.tga"!
394 15:45:16 - - Information: Deativating TIR...
395 15:45:16 - - Information: TIR was not available
396 15:45:43 - - Information: Closing actual map...
397 15:45:43 - - Information: Actual map closed!
398 15:45:44 - - Information: OMSI is closing...
Ich bekomme diese Fehlermeldungen von den DL Modellen aus dem Addon, die Map ist dadurch nicht mehr fahrbar. Folgendes habe ich schon erfolglos versucht:
1. Bus neu installieren (Sicherrung nach dem Patch gemacht)
2. KI und normale Busse in die AI Liste gesetzt
Würde mich freuen wenn mir jeamnd helfen kann.
Gruß LKA -
Addon sauber entfernen und wieder neu installieren sollte helfen
mfg
Daniel
-
okay versuche gerade noch mal die gesamten scripts neu zu installieren und wenn das nicht geht versuche ich das danke
-
Wie verhält sich das denn mit dem Update ? Kommt da noch was von eurer Seite ?
-
Hallo,
Zu meinem Problem schicke ich euch mal die Einträge aus der Matrix.osc verspoilert da diese Datei die Fehlermeldungen verursacht vielleicht findet jemand was.
Gruß LKA'################################
'## LAWO-Flüssigkristallmatrix ##
'## für MAN DL05 (X10 AddOn) ##
'## (c) 2015 by SchulterSack ##
'################################'Trigger für Seitenschild:
{trigger:matrix_seitenschildklemme_drag}
(L.S.mouse_y) -300 / (L.L.matrix_seitenschildklemme) + 0 max 1 min (S.L.matrix_seitenschildklemme)
0.7 >
{if}
(L.L.matrix_seitenschildklemme_state) 0 =
{if}
1 (S.L.matrix_seitenschildklemme_state)
(T.L.ev_kippschalter_ein)
(L.$.Matrix_Seitenschild) "" $=
{if}
(M.L.Matrix_RefreshSeitenschild)
{else}
"" (S.$.Matrix_Seitenschild)
{endif}
{endif}
{endif}
{end}{trigger:matrix_seitenschildklemme_off}
(L.L.matrix_seitenschildklemme)
0.3 >
{if}
(T.L.ev_kippschalter_aus)
{endif}
0 (S.L.matrix_seitenschildklemme) (S.L.matrix_seitenschildklemme_state)
{end}'Trigger für KI-/ALT-Menü-Zielwechsel:
{trigger:ai_scheduled_settarget}
(L.$.SetLineTo) $RemoveSpaces (S.$.Matrix_Linie)
(L.L.AI_target_index) (S.L.Matrix_TerminusIndex) (S.L.IBIS_TerminusIndex)
(M.L.Matrix_DrawMatrix)
(M.L.Matrix_RefreshSeitenschild)
{end}'Init- und Frame-Abschnitte:
{macro:Matrix_init}
"Linienlisten\" (L.$.yard) "_ANX.jpg" $+ $+ (S.$.Matrix_Linelist)
-1 (S.L.Matrix_Timer)
{end}{macro:Matrix_frame}
(L.L.elec_busbar_main)
(L.L.AI) ! &&
{if}' Bei Änderung einer der Matrix-relevanten Werte, diese übernehmen und Timer starten
(L.L.IBIS_TerminusIndex) (L.L.Matrix_TerminusIndex) = !
(L.L.IBIS_Linie_Complex) (L.L.Matrix_Linie_Complex) = !
{if}
(L.L.IBIS_TerminusIndex) (S.L.Matrix_TerminusIndex)
(L.L.IBIS_Linie_Complex) (S.L.Matrix_Linie_Complex)
0 (S.L.Matrix_Timer)
{endif}' Timer laufen lassen
(L.L.Matrix_Timer) 0 >=
{if}
(L.L.Matrix_Timer) (L.S.Timegap) + (S.L.Matrix_Timer)
{endif}' Nach Ablauf von 3 Sek. Matrix-Anzeige aktualisieren
(L.L.Matrix_Timer) 3 >
{if}
(M.L.Matrix_CreateLineString)
(M.L.Matrix_DrawMatrix)
-1 (S.L.Matrix_Timer)
{endif}{else}
' Bei ausgeschalteter Elektrik Anzeige sofort löschen:
(L.L.AI) !
(L.L.elec_busbar_main) ! &&
(L.L.Matrix_TerminusIndex) -1 = ! &&
{if}
(M.L.Matrix_ClearMatrix)
{endif}
-1 (S.L.Matrix_Timer)
{endif}
{end}'Macros:
{macro:Matrix_DrawMatrix}
'Font-Index abrufen und für später speichern
"X10_Lawo_1" (M.V.GetFontIndex) (S.L.Matrix_Font_1)
"X10_Lawo_2" (M.V.GetFontIndex) (S.L.Matrix_Font_2)
"X10_Lawo_3" (M.V.GetFontIndex) (S.L.Matrix_Font_3)'Zieltexte bearbeiten
(L.L.Matrix_TerminusIndex) 1 (M.V.GetTerminusString) $RemoveSpaces (M.L.Matrix_CapitalizeString) (S.$.Matrix_TerminusL1)
(L.L.Matrix_TerminusIndex) 2 (M.V.GetTerminusString) $RemoveSpaces (M.L.Matrix_CapitalizeString) (S.$.Matrix_TerminusL2)
(L.$.Matrix_TerminusL1) "" $=
{if}
(L.$.Matrix_TerminusL2) (S.$.Matrix_TerminusL1)
"" (S.$.Matrix_TerminusL2)
{endif}'Bestimme Breite der Liniennummer (l0) und max. verfügbare Breite für die Zieltexte (l1):
(L.L.Matrix_Font_3) (L.$.Matrix_Linie) (M.V.TextLength) s0
920 l0 - s1'Bestimme Font-Index (l2) für den Zieltext:
(L.$.Matrix_TerminusL2) $length 0 >
(L.L.Matrix_Font_2) (L.$.Matrix_TerminusL1) (M.V.TextLength) l1 >
{if}
(L.L.Matrix_Font_1) s2
{else}
(L.L.Matrix_Font_3) (L.$.Matrix_TerminusL1) (M.V.TextLength) l1 >
{if}
(L.L.Matrix_Font_2) s2
{else}
(L.L.Matrix_Font_3) s2
{endif}
{endif}'Bestimme X-Startpositionen (l3 + l4) für die beiden Ziel-Zeilen nach Zentrierung:
l1 l2 (L.$.Matrix_TerminusL1) (M.V.TextLength) - 2 / l0 + 4 / trunc 4 * s3
l1 l2 (L.$.Matrix_TerminusL2) (M.V.TextLength) - 2 / l0 + 4 / trunc 4 * s4'Bestimme X-Startposition (l5) für die Linie am Heck nach Zentrierung:
200 l0 - 2 / 4 / trunc 4 * s5'Scripttextur initialisieren und Farbe setzen
0 (M.V.STNewTex)
0 (M.V.STLock)0
0
255
0
0
(M.V.STSetColor)'Linie schreiben:
0
0
0
(L.L.Matrix_Font_3)
2
0
(L.$.Matrix_Linie)
(M.V.STTextOut)'Ziel-Zeile 1 schreiben:
0
l3
0
l2
2
0
(L.$.Matrix_TerminusL1)
(M.V.STTextOut)'Ziel-Zeile 2 schreiben (wenn vorhanden):
(L.$.Matrix_TerminusL2) $length 0 >
{if}
0
l4
64
l2
2
0
(L.$.Matrix_TerminusL2)
(M.V.STTextOut)
{endif}'Linie Heck schreiben:
0
l5
128
(L.L.Matrix_Font_3)
2
0
(L.$.Matrix_Linie)
(M.V.STTextOut)'Übernehme Terminus-Index intern für KI-Fahrgäste
(L.L.Matrix_TerminusIndex) (S.L.target_index_int)'Scripttextur unlocken und Mipmaps erzeugen
0 (M.V.STUnlock)
0 (M.V.STFilter)'Das Ganze nochmal, da es nicht immer auf Anhieb funktioniert
0 (M.V.STLock)
0 (M.V.STUnlock)
0 (M.V.STFilter)
{end}{macro:Matrix_ClearMatrix}
'Anzeige löschen
0 (M.V.STNewTex)
0 (M.V.STLock)
0 (M.V.STUnlock)
0 (M.V.STFilter)-1 (S.L.Matrix_TerminusIndex)
"" (S.$.Matrix_Linie)
{end}{macro:Matrix_CreateLineString}
'Liniennummer-String neu anhand der IBIS-Daten erstellen:
(L.L.IBIS_Linie_Complex) 100 / trunc s0
(L.L.IBIS_Linie_Suffix) s1
' l0: erste drei Ziffern; l1: letzte zwei Ziffern' Falls gleich 0, dann gar nix:
l0 0 =
{if}
""
{else}
' Sonst die normale Nummer:
l0 trunc $IntToStr
{endif}
(S.$.Matrix_Linie)'ggf. Änderung durch Suffix:
l1 1 =
{if} "E" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 5 =
l1 23 =
l1 24 =
{if} "S" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 6 =
l1 14 =
{if} "A" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 9 =
{if} "E" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 11 =
{if} "D" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 12 =
{if} "C" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 13 =
{if} "B" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 15 =
{if} "N" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 25 =
l1 26 =
{if} "U" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 27 =
l1 28 =
{if} "M" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 35 =
{if} "N" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 36 =
{if} "X" (L.$.Matrix_Linie) 2 $SetLengthR $RemoveSpaces $+ {endif}
l1 4 =
{if} (L.$.Matrix_Linie) "N" $+ {endif}
l1 10 =
{if} (L.$.Matrix_Linie) "E" $+ {endif}
l1 30 =
{if} (L.$.Matrix_Linie) "S" $+ {endif}
l1 31 =
{if} (L.$.Matrix_Linie) "U" $+ {endif}
l1 32 =
{if} (L.$.Matrix_Linie) "M" $+ {endif}
l1 29 =
{if} "BVG" {endif}(S.$.Matrix_Linie)
{end}{macro:Matrix_RefreshSeitenschild}
"..\..\Anzeigen\Seitenschilder\" 2 (M.V.GetDepotStringGlobal) $+ "\" $+ (L.$.Matrix_Linie) $+ ".bmp" $+ (S.$.Matrix_Seitenschild)
{end}'Matrix_CapitalizeString-Makro entnommen aus dem Krüger++ Script
{macro:Matrix_CapitalizeString}
"" (S.$.Matrix_CapStr) $+
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(L.$.Matrix_CapStr)
{end}{macro:Matrix_CapitalizeStringStep}
$d $length 1 >
{if}
$d 2 $SetLengthR $d 1 $SetLengthL
$d " " $= $d "-" $=$d "<" $= $d "(" $= $d "+" $= "/" $= !
1 $SetLengthR &&
{if}
(M.L.Matrix_CharToLowerCase)
{endif}
(L.$.Matrix_CapStr) $+ (S.$.Matrix_CapStr) 0 $* $+
1 $cutEnd
{endif}
$d $length 1 =
{if}
(L.$.Matrix_CapStr) $+ (S.$.Matrix_CapStr) ""
1 $cutEnd
{endif}
{end}{macro:Matrix_CharToLowerCase}
0
d ! $d "A" $= && {if} 0 $* $+ "a" {endif}d ! $d "B" $= && {if} 0 $* $+ "b" {endif}
d ! $d "C" $= && {if} 0 $* $+ "c" {endif}d ! $d "D" $= && {if} 0 $* $+ "d" {endif}
d ! $d "E" $= && {if} 0 $* $+ "e" {endif}d ! $d "F" $= && {if} 0 $* $+ "f" {endif}
d ! $d "G" $= && {if} 0 $* $+ "g" {endif}d ! $d "H" $= && {if} 0 $* $+ "h" {endif}
d ! $d "I" $= && {if} 0 $* $+ "i" {endif}d ! $d "J" $= && {if} 0 $* $+ "j" {endif}
d ! $d "K" $= && {if} 0 $* $+ "k" {endif}d ! $d "L" $= && {if} 0 $* $+ "l" {endif}
d ! $d "M" $= && {if} 0 $* $+ "m" {endif}d ! $d "N" $= && {if} 0 $* $+ "n" {endif}
d ! $d "O" $= && {if} 0 $* $+ "o" {endif}d ! $d "P" $= && {if} 0 $* $+ "p" {endif}
d ! $d "Q" $= && {if} 0 $* $+ "q" {endif}d ! $d "R" $= && {if} 0 $* $+ "r" {endif}
d ! $d "S" $= && {if} 0 $* $+ "s" {endif}d ! $d "T" $= && {if} 0 $* $+ "t" {endif}
d ! $d "U" $= && {if} 0 $* $+ "u" {endif}d ! $d "V" $= && {if} 0 $* $+ "v" {endif}
d ! $d "W" $= && {if} 0 $* $+ "w" {endif}d ! $d "X" $= && {if} 0 $* $+ "x" {endif}
d ! $d "Y" $= && {if} 0 $* $+ "y" {endif}d ! $d "Z" $= && {if} 0 $* $+ "z" {endif}
d ! $d "Ä" $= && {if} 0 $* $+ "ä" {endif}d ! $d "Ö" $= && {if} 0 $* $+ "ö" {endif}
d ! $d "Ü" $= && {if} 0 $* $+ "ü" {endif}
{end}
Natürlich auch für die KI Versionen:'################################
'## LAWO-Flüssigkristallmatrix ##
'## für MAN DL05 (X10 AddOn) ##
'## (c) 2015 by SchulterSack ##
'################################'Trigger für Seitenschild:
{trigger:matrix_seitenschildklemme_drag}
(L.S.mouse_y) -300 / (L.L.matrix_seitenschildklemme) + 0 max 1 min (S.L.matrix_seitenschildklemme)
0.7 >
{if}
(L.L.matrix_seitenschildklemme_state) 0 =
{if}
1 (S.L.matrix_seitenschildklemme_state)
(T.L.ev_kippschalter_ein)
(L.$.Matrix_Seitenschild) "" $=
{if}
(M.L.Matrix_RefreshSeitenschild)
{else}
"" (S.$.Matrix_Seitenschild)
{endif}
{endif}
{endif}
{end}{trigger:matrix_seitenschildklemme_off}
(L.L.matrix_seitenschildklemme)
0.3 >
{if}
(T.L.ev_kippschalter_aus)
{endif}
0 (S.L.matrix_seitenschildklemme) (S.L.matrix_seitenschildklemme_state)
{end}'Trigger für KI-/ALT-Menü-Zielwechsel:
{trigger:ai_scheduled_settarget}
(L.$.SetLineTo) $RemoveSpaces (S.$.Matrix_Linie)
(L.L.AI_target_index) (S.L.Matrix_TerminusIndex)
(M.L.Matrix_DrawMatrix)
(M.L.Matrix_RefreshSeitenschild)
{end}'Init- und Frame-Abschnitte:
{macro:Matrix_init}
"Linienlisten\" (L.$.yard) "_ANX.jpg" $+ $+ (S.$.Matrix_Linelist)
-1 (S.L.Matrix_Timer)
{end}'Macros:
{macro:Matrix_DrawMatrix}
'Font-Index abrufen und für später speichern
"X10_Lawo_1" (M.V.GetFontIndex) (S.L.Matrix_Font_1)
"X10_Lawo_2" (M.V.GetFontIndex) (S.L.Matrix_Font_2)
"X10_Lawo_3" (M.V.GetFontIndex) (S.L.Matrix_Font_3)'Zieltexte bearbeiten
(L.L.Matrix_TerminusIndex) 1 (M.V.GetTerminusString) $RemoveSpaces (M.L.Matrix_CapitalizeString) (S.$.Matrix_TerminusL1)
(L.L.Matrix_TerminusIndex) 2 (M.V.GetTerminusString) $RemoveSpaces (M.L.Matrix_CapitalizeString) (S.$.Matrix_TerminusL2)
(L.$.Matrix_TerminusL1) "" $=
{if}
(L.$.Matrix_TerminusL2) (S.$.Matrix_TerminusL1)
"" (S.$.Matrix_TerminusL2)
{endif}'Bestimme Breite der Liniennummer (l0) und max. verfügbare Breite für die Zieltexte (l1):
(L.L.Matrix_Font_3) (L.$.Matrix_Linie) (M.V.TextLength) s0
920 l0 - s1'Bestimme Font-Index (l2) für den Zieltext:
(L.$.Matrix_TerminusL2) $length 0 >
(L.L.Matrix_Font_2) (L.$.Matrix_TerminusL1) (M.V.TextLength) l1 >
{if}
(L.L.Matrix_Font_1) s2
{else}
(L.L.Matrix_Font_3) (L.$.Matrix_TerminusL1) (M.V.TextLength) l1 >
{if}
(L.L.Matrix_Font_2) s2
{else}
(L.L.Matrix_Font_3) s2
{endif}
{endif}'Bestimme X-Startpositionen (l3 + l4) für die beiden Ziel-Zeilen nach Zentrierung:
l1 l2 (L.$.Matrix_TerminusL1) (M.V.TextLength) - 2 / l0 + 4 / trunc 4 * s3
l1 l2 (L.$.Matrix_TerminusL2) (M.V.TextLength) - 2 / l0 + 4 / trunc 4 * s4'Bestimme X-Startposition (l5) für die Linie am Heck nach Zentrierung:
200 l0 - 2 / 4 / trunc 4 * s5'Scripttextur initialisieren und Farbe setzen
0 (M.V.STNewTex)
0 (M.V.STLock)0
0
255
0
0
(M.V.STSetColor)'Linie schreiben:
0
0
0
(L.L.Matrix_Font_3)
2
0
(L.$.Matrix_Linie)
(M.V.STTextOut)'Ziel-Zeile 1 schreiben:
0
l3
0
l2
2
0
(L.$.Matrix_TerminusL1)
(M.V.STTextOut)'Ziel-Zeile 2 schreiben (wenn vorhanden):
(L.$.Matrix_TerminusL2) $length 0 >
{if}
0
l4
64
l2
2
0
(L.$.Matrix_TerminusL2)
(M.V.STTextOut)
{endif}'Linie Heck schreiben:
0
l5
128
(L.L.Matrix_Font_3)
2
0
(L.$.Matrix_Linie)
(M.V.STTextOut)'Übernehme Terminus-Index intern für KI-Fahrgäste
(L.L.Matrix_TerminusIndex) (S.L.target_index_int)'Scripttextur unlocken und Mipmaps erzeugen
0 (M.V.STUnlock)
0 (M.V.STFilter)'Das Ganze nochmal, da es nicht immer auf Anhieb funktioniert
0 (M.V.STLock)
0 (M.V.STUnlock)
0 (M.V.STFilter)
{end}{macro:Matrix_ClearMatrix}
'Anzeige löschen
0 (M.V.STNewTex)
0 (M.V.STLock)
0 (M.V.STUnlock)
0 (M.V.STFilter)-1 (S.L.Matrix_TerminusIndex)
"" (S.$.Matrix_Linie)
{end}{macro:Matrix_RefreshSeitenschild}
"..\..\Anzeigen\Seitenschilder\" 2 (M.V.GetDepotStringGlobal) $+ "\" $+ (L.$.Matrix_Linie) $+ ".bmp" $+ (S.$.Matrix_Seitenschild)
{end}'Matrix_CapitalizeString-Makro entnommen aus dem Krüger++ Script
{macro:Matrix_CapitalizeString}
"" (S.$.Matrix_CapStr) $+
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(M.L.Matrix_CapitalizeStringStep) (M.L.Matrix_CapitalizeStringStep)
(L.$.Matrix_CapStr)
{end}{macro:Matrix_CapitalizeStringStep}
$d $length 1 >
{if}
$d 2 $SetLengthR $d 1 $SetLengthL
$d " " $= $d "-" $=$d "<" $= $d "(" $= $d "+" $= "/" $= !
1 $SetLengthR &&
{if}
(M.L.Matrix_CharToLowerCase)
{endif}
(L.$.Matrix_CapStr) $+ (S.$.Matrix_CapStr) 0 $* $+
1 $cutEnd
{endif}
$d $length 1 =
{if}
(L.$.Matrix_CapStr) $+ (S.$.Matrix_CapStr) ""
1 $cutEnd
{endif}
{end}{macro:Matrix_CharToLowerCase}
0
d ! $d "A" $= && {if} 0 $* $+ "a" {endif}d ! $d "B" $= && {if} 0 $* $+ "b" {endif}
d ! $d "C" $= && {if} 0 $* $+ "c" {endif}d ! $d "D" $= && {if} 0 $* $+ "d" {endif} ||
d ! $d "E" $= && {if} 0 $* $+ "e" {endif} || d ! $d "F" $= && {if} 0 $* $+ "f" {endif} ||
d ! $d "G" $= && {if} 0 $* $+ "g" {endif} || d ! $d "H" $= && {if} 0 $* $+ "h" {endif} ||
d ! $d "I" $= && {if} 0 $* $+ "i" {endif} || d ! $d "J" $= && {if} 0 $* $+ "j" {endif} ||
d ! $d "K" $= && {if} 0 $* $+ "k" {endif} || d ! $d "L" $= && {if} 0 $* $+ "l" {endif} ||
d ! $d "M" $= && {if} 0 $* $+ "m" {endif} || d ! $d "N" $= && {if} 0 $* $+ "n" {endif} ||
d ! $d "O" $= && {if} 0 $* $+ "o" {endif} || d ! $d "P" $= && {if} 0 $* $+ "p" {endif} ||
d ! $d "Q" $= && {if} 0 $* $+ "q" {endif} || d ! $d "R" $= && {if} 0 $* $+ "r" {endif} ||
d ! $d "S" $= && {if} 0 $* $+ "s" {endif} || d ! $d "T" $= && {if} 0 $* $+ "t" {endif} ||
d ! $d "U" $= && {if} 0 $* $+ "u" {endif} || d ! $d "V" $= && {if} 0 $* $+ "v" {endif} ||
d ! $d "W" $= && {if} 0 $* $+ "w" {endif} || d ! $d "X" $= && {if} 0 $* $+ "x" {endif} ||
d ! $d "Y" $= && {if} 0 $* $+ "y" {endif} || d ! $d "Z" $= && {if} 0 $* $+ "z" {endif} ||
d ! $d "Ä" $= && {if} 0 $* $+ "ä" {endif} || d ! $d "Ö" $= && {if} 0 $* $+ "ö" {endif} ||
d ! $d "Ü" $= && {if} 0 $* $+ "ü" {endif} ||
{end}
EDIT: Vielen dank für all die Antworten Problem ist gerlöst.
Für alle noch einen Schönen Advent und frohes Fest! -
Ich hätte nochmal eine Frage zu eingetragenen Kennzeichen in der ailists.cfg: In der aigroup "HVG T" sind Busse mit den Kennzeichen P-UT 11, P-UT 14, PM-HK 954 und PM-HK 955 eingetragen. Welche Fahrzeugtypen sind die in der Realität und zu welchem Unternehmen gehören sie? Dazu finde ich im Internet leider nichts.
-
Die Aigroup ist für Linientaxis. HK ist Firma Kortschlag und die andere Firma kenne ich nicht, habe nur das Kennzeichen gesehen.
-
hallo zusammen.
eine frage wenn ich von zoo los fahre spornt er mich wo anderst hin , wobei ich grafig schon runter stellte
und auf low stellte und 4 gb patch installierte weiß jemand noch ein rat ? -
Moin,
wo spawnt er dich denn hin?
mfg
Daniel
-
der spawnt mich irgendwo hin wenn ich richtung kurfürstendamm fahre stehen da auf einmal häuser und rasen
-
I've managed to do this route in real life the X10 and my goodness it was too surreal it is exact exact and because you can't see Teltow on Google Streetview it was lovely to see Ramrath Brucke in real life! Hopefully will do the N10 next time to Zehlendorf.
I noticed though that if people wanted to, the drivers change at U Adenauerplatz, but the timetable between Joseph Joachim Platz, Teplitzer and Clayallee is a lot tighter in real life, we were doing 50 km/h an hour on the 19:50 departure X10 towards Teltow and he didn't arrive at Clayallee before Oskar Helene Heim too early he was there for about a minute or so and then departed but we didn't even hang at Zehlendorf for 3 minutes either it was a continous flow. So why do we have the waiting around in the sim? Surely the timing between Grunewald Roseneck and Oskar Helene Heim could be tighter?
I've tried driving slower from S Halensee to increase time but still arrive to early! It is only a sim but still the timetable in real life is much tighter
-
truckersteff:
Was hast du für einen Rechner?LT586:
Do I understand it right? Real life = Timetable is perfect. Omsi = You need to stand long to aviod early departures?
Then the solution is easy. The departure Mo-Fr 19:50 has in 2017 a 4min shorter timetable than in 2013 when the addon takes place. I've been riding at 19:50 a couple of times in real life that time and the real bus always had to wait with the "omsi timetable". -
AMD Athlon 2 x3 455 processor 10,0gb RAM AMD Radeon HD 6670
-
Klingt eigentlich okay. Habe aber leider keinen Geheimtipp für dich. Das Phänomen wurde noch nicht richtig aufgeklärt.