1. Welche Version von OMSI 1 oder OMSI 2 wird benutzt? Omsi 2
2. Wie häufig tritt das Problem auf und in welcher Form? (Fehlermeldung, aber weiter spielbar / Absturz / Freeze / ...)
Beim Laden der Karte taucht folgende Fehlermeldung auf:
nach dem Bestätigen wird nur der Himmel angezeigt. Man muss dazu sagen, dass die Karte auch fast nur aus Bäumen besteht, da ich mal nen hübschen Wald ausprobieren wollte. Im Editor wird aber alles angezeigt und es gibt auch keine Probleme.
3. Welche Tätigkeit/Aktion führt zu dem Problem? (Neuen Bus platzieren / Fahren mit Fahrplan /...) s.o.
4. Welcher Content wurde verwendet? (Karte, Busse, ...) s.o.
5. Welche Mods oder Plugins werden verwendet? (SweetFX, ...) nix
6. Logfile im Spoiler.
- ====================
- Start logging
- ====================
- Date: 22.02.2016
- Time: 17:16:55
- Version: 2.2.032
- 0 17:16:55 - - Information: OMSI is working in fullscreen mode
- 1 17:16:56 - - Information: TIR - looking for DLL path...
- 2 17:16:56 - - Information: TIR - DLL path not found - TIR disabled [0]
- 3 17:17:35 - - Information: Options dialog created
- 4 17:17:35 - - Information: Weather dialog created
- 5 17:17:36 - - Information: Profiles dialog created
- 6 17:17:36 - - Information: Time table running dialog created
- 7 17:17:36 - - Information: Start dialog created
- 8 17:17:36 - - Information: Menu 2 created
- 9 17:17:36 - - Information: Menu 3 created
- 10 17:17:36 - - Information: Tut dialog created
- 11 17:17:36 - - Information: Menu pos set
- 12 17:17:36 - - Information: Bro initialized
- 13 17:17:36 - - Information: Human engine initialized
- 14 17:17:36 - - Information: Forms set
- 15 17:17:36 - - Information: Captions set
- 16 17:17:36 - - Information: Screen ration set
- 17 17:17:36 - - Information: Init3D: BackBufferFormat = 22
- 18 17:17:36 - - Information: Init3D: Hardware vertex processing
- 19 17:17:36 - - Information: Init3D: Max iso = 16
- 20 17:17:36 - - Information: Init3D: Hal active
- 21 17:17:36 - - Information: Creating 3D device procedure finished
- 22 17:17:36 - - Information: 3D initialized
- 23 17:17:36 - - Information: Direct sound initialized
- 24 17:17:36 - - Information: Create main manager...
- 25 17:17:36 - - Information: Veh array created
- 26 17:17:36 - - Information: CS initialized
- 27 17:17:36 - - Information: Station manager created
- 28 17:17:36 - - Information: OBB created
- 29 17:17:36 - - Information: Tex managers created
- 30 17:17:36 - - Information: Tex manager started
- 31 17:17:36 - - Information: Tutorial manager created
- 32 17:17:36 - - Information: Material manager created
- 33 17:17:36 - - Information: Scenery object manager created
- 34 17:17:36 - - Information: Human manager created
- 35 17:17:36 - - Information: RV type manager created
- 36 17:17:36 - - Information: RV lists created
- 37 17:17:36 - - Information: Spline manager created
- 38 17:17:36 - - Information: Time table manager created
- 39 17:17:36 - - Information: Currency manager created
- 40 17:17:36 - - Warning: Did not find texture file "30er_reihensiedlung01.bmp"!
- 41 17:17:36 - - Warning: Did not find texture file "SD_Rad_v.bmp"!
- 42 17:17:36 - - Information: Visual helpers created
- 43 17:17:36 - - Information: Audio Mixer erstellen...
- 44 17:17:36 - - Information: ---
- 45 17:17:36 - - Information: Download Internet Textures...
- 46 17:17:38 - - Information: Input Manager erstellen...
- 47 17:17:38 - - Information: Tastaturbefehle laden...
- 48 17:17:38 - - Information: Game Controller laden...
- 49 17:17:38 - - Information: Progman initialisieren...
- 50 17:17:38 - - Information: Partikelvertices initialisieren...
- 51 17:17:38 - - Information: Lichtquellen initialisieren...
- 52 17:17:38 - - Information: System-Scriptvariablen initialisieren...
- 53 17:17:38 - - Information: Redline initialisieren...
- 54 17:17:38 - - Information: Traffic Path Manager initialisieren...
- 55 17:17:38 - - Information: Plugins initialisieren...
- 56 17:17:38 - - Information: Spline-Helper initialisieren...
- 57 17:17:38 - - Warning: Did not find texture file "path_car_1.bmp"!
- 58 17:17:58 - - Information: Load maps\Test\global.cfg map...
- 59 17:17:58 - - Information: Load Cloud and Snowfall objects...
- 60 17:17:58 - - Warning: Did not find texture file "texture.tga"!
- 61 17:17:58 - - Warning: Did not find texture file "Snow_1.bmp.001"!
- 62 17:17:58 - - Information: Load Precip. Part. System...
- 63 17:17:58 - - Information: Load Precip. Sound...
- 64 17:17:58 - - Information: Sound erstellen...
- 65 17:17:58 - - Information: Sound laden...
- 66 17:17:58 - - Information: Set Weather System vars...
- 67 17:17:58 - - Information: Sky and Weather created
- 68 17:17:58 - - Information: Date: 2016 0522, Time: 120000
- 69 17:18:00 - - Information: Fonts initialized
- 70 17:18:00 - - Information: Map created
- 71 17:18:01 - - Information: Map Global File loaded
- 72 17:18:01 - - Information: Registrations loaded
- 73 17:18:01 - - Information: Parked Cars loaded
- 74 17:18:01 - - Information: Map AILists loaded
- 75 17:18:01 - - Information: New Centerkachel set
- 76 17:18:01 - - Information: VarParents loaded
- 77 17:18:01 - - Information: Special Objects refreshed
- 78 17:18:01 - - Information: Object and Spline Matrices refreshed
- 79 17:18:03 - - Information: Map loaded
- 80 17:18:03 - - Information: Humans created
- 81 17:18:03 - - Information: Editor refreshed
- 82 17:18:03 - - Warning: Cloudtype "-1" could not be found!
- 83 17:18:03 - - Information: Weather loaded
- 84 17:18:03 - - Information: Map camera loaded
- 85 17:18:03 - - Information: maps\Test\global.cfg map loaded!
- 86 17:18:04 - - Information: Refresh Tile: 3, maps\Test\tile_0_-3.map ...
- 87 17:18:05 - - Information: Refresh Tile: 2, maps\Test\tile_0_-2.map ...
- 88 17:18:05 - - Error: Zuviele Bäume im Wald!
- 89 17:18:29 - - Error: Forest Mesh: Create - Direct9 Error: D3DERR_INVALIDCALL (-2005530516)
- 90 17:18:29 - - Information: Date: 2016 0522, Time: 120000
- 91 17:18:31 - - Information: Traffic loaded
- 92 17:18:31 - - Information: Date: 2016 0522, Time: 120000
- 93 17:18:31 - - Information: Reset Passengers...
- 94 17:18:31 - - Information: Initialize Scheduled AI...
- 95 17:18:31 - - Information: Refresh All Vehicle Indices...
- 96 17:18:31 - - Warning: Direct3D-Device lost!
- 97 17:18:31 - - Information: Direct3D-Device resetted!
- 98 17:18:31 - - Information: Reset State Matrices...
- 99 17:18:31 - - Information: Start Tex Thread...
- 100 17:18:31 - - Information: Init Red Line...
- 101 17:18:31 - - Information: Set Initial Render States...
- 102 17:18:33 - - Information: Menu pos set
Ist das ein bekannteres Problem, und ließe sich das irgendwie umgehen, oder hilft da nur noch Abholzung?
Hat schon mal jemand Erfahrung damit gemacht, und weiß, wie viele Bäume man so stellen darf pro Kachel?