Hallo liebes Forum,
was muss ich in welchem Script ändern, damit die selbsteinzugebenden Kennzeichen rote statt shwarze Ziffern haben? MfG
Kennzeichenfarbe ändern
Das Forum befindet sich im reduzierten Betrieb. Die Addon- und Supportforen bleiben weiterhin verfügbar.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
-
-
Hallo Oscar 738,
um welchem Bus handelt es sich denn?
Dann kann dir auch geholfen werden.
Die Farbe der Fonts (Ziffern) stellst du in der Model.cfg des Fahrzeugs ein.
Und zwar direkt hier.. als Beispiel vom CItaro Ü###################
Text-Texturen:
###################Nummer:
0
[texttexture]
number
Kennz_DtAlt
64
64
0
235 <- Farbe
235 <- Farbe
235 <- FarbeHier hilft eine RBG-Farben Tabelle
Noch Fragen? Mein PM-Postfach ist immer offen
Liebe Grüße
Fin -
Um den 407 von Perotinus. Aber wieso drei mal 235? wofür stehen die Zahlen?
Hallo Oscar 738,
um welchem Bus handelt es sich denn?
Dann kann dir auch geholfen werden.
Die Farbe der Fonts (Ziffern) stellst du in der Model.cfg des Fahrzeugs ein.
Und zwar direkt hier.. als Beispiel vom CItaro Ü###################
Text-Texturen:
###################Nummer:
0
[texttexture]
number
Kennz_DtAlt
64
64
0
235 <- Farbe
235 <- Farbe
235 <- FarbeHier hilft eine RBG-Farben Tabelle
Noch Fragen? Mein PM-Postfach ist immer offen
Liebe Grüße
Fin -
Die stehen für Farben.
Versuche mal
250
0
0
Für rot -
Hey, ich habe die Model.cfg geändert, jedoch ist das kennzeichen nun komplett weiß, ohne sichtbare Zahlen
###################
Text-Texturen:
###################Nummer:
0
[texttexture]
number
Kennz_DtAlt_rot
64
64
1
235
0
01
[texttexture]
ident
Kennz_DtAlt_rot
128
64
1
235
0
0Thermometer
2
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
0
0
0Ticketdrucker
3
[texttexture]
ticketprinter_display
AFR200_5x7
256
64
0
95
211
188IBIS-Anzeige
4
[texttexture]
IBIS
AFR200_5x7
256
64
0
95
211
188IBIS:
5
[texttexture]
IBIS
IBIS_5x7
256
64
0
10
10
10Eurokennzeichen:
6
[texttexture]
ident
Kennz_DtAlt_rot
128
64
1
235
0
0 -
Warum hast du aus Kennz_DtAlt Kennz_DtAlt_rot gemacht? Daran sollst du doch gar nichts ändern. Außerdem muss das ne 250 sein, keine 235
-
und welcher der drei einträge muss geändert werden?
-
Naja, alle. Wobei 0 für die Wagennummer ist, die es aber beim O407 gar nicht gibt. Mach einfach überall, und keine befehle ändern!
-
########################################
Textur-Changes
########################################[CTC]
Colorscheme
Texture\Repaints_MB_O407_Vollmatrix
0[CTCTexture]
farbschema_tex1
MB_O407_BS.tga[CTCTexture]
farbschema_tex2
MB_O407_innen.tga[CTCTexture]
farbschema_tex3
Fenster_ext.tga[CTCTexture]
farbschema_tex4
Radkappen.tga[CTCTexture]
farbschema_tex5
Zahltisch.tga[CTCTexture]
farbschema_tex6
Lenkrad.tga[CTCTexture]
farbschema_tex7
panel1.tga[CTCTexture]
farbschema_tex8
AFR200.tga[CTCTexture]
farbschema_trans
MB_O407_trans.tga########################################
Sichtbarkeits-Boundingbox
########################################[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.
[tex_detail_factor]
0.5###################
Text-Texturen:
###################Nummer:
0
[texttexture]
number
Kennz_DtAlt
64
64
1
250
0
01
[texttexture]
ident
Kennz_DtAlt
128
64
1
250
0
0Thermometer
2
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
0
0
0Ticketdrucker
3
[texttexture]
ticketprinter_display
AFR200_5x7
256
64
0
95
211
188IBIS-Anzeige
4
[texttexture]
IBIS
AFR200_5x7
256
64
0
95
211
188IBIS:
5
[texttexture]
IBIS
IBIS_5x7
256
64
0
10
10
10Eurokennzeichen:
6
[texttexture]
ident
Kennz_DtNeu
128
64
1
250
0
0###################
Script-Texturen:
###################0: Krüger-Speicher
[scripttexture]
128
641: Krüger-Flipdot-Alphakanal
[scripttexture]
1024
512######################################
Wagenkasten außen
######################################[mesh]
Aussenmesh.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[matl]
MB_O407_BS.tga
0[matl_envmap]
envmap_unscharf.bmp
1.0[alphascale]
Envir_Brightness[matl_bumpmap]
SD80_bump.bmp
0.03[matl_transmap]
[mesh]
Dreck.o3d[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2-----
[mesh]
Fenstersteg_ext.o3d[visible]
vis_geteilte_Scheibe
1////////////////////////////////////////////////////////
Scheinwerfer und Lichtquellen
////////////////////////////////////////////////////////Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
Ist diese negativ, wird kein Scheinwerfer aktiviert.Angaben:
pos_x,
pos_y,
pos_z,
dir_x,
dir_y,
dir_z,
R,
G,
B,
Range,
InnerCone (Spot) [°],
OuterCone (Falloff) [°]Fernlicht:
[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
500
30
70Abblendlicht:
[spotlight]
0
2.0
0.763
0
1
-0.3
255
255
233
200
30
70Nebelscheinwerfer:
[spotlight]
0
2.0
0.763
0
1
-0.3
255
255
233
300
30
70[light_enh_2]
pos_x
pos_y
pos_z position
dir_x
dir_y
dir_z direction
up_x
up_y
up_z vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
omni 0 = directional light, 1 = omnidirectional light
rotating 0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
2 = light will rotate to user (around all axis)
r color
g color
b color
size meters
conesize_inner_angle degree, angle of inner cone (full brightness)
conesize_outer_angle degree, angle of outer cone (beginning of visibility)
fading_variable 0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
factor factor multiplied
z-offset offset of spot from position to user (if the light would
be inside of a solid object, you can make it visible
with this parameter; just set it e.g. two times of the
radius of the solid object.
parameters 0 = none
+ 1 = star
+ 2 = no fog effect
+ 4 = only effects
cone light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
timeconst time constant. It controls how much time the light will need to reach 63% of the illumination intensity
(or 27% in case of switch off)
bitmap effect texture (if "" then standard texture will be used)enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)
Fernlicht:
[light_enh_2]
0.926
5.9
0.857
0
1
0
0
0
1
0
0
200
200
255
0.32
50
150
lights_fern
3.0
0.1
1
1
0.1
D_Scheinwerfer.bmp[light_enh_2]
-0.926
5.9
0.857
0
1
0
0
0
1
0
0
200
200
255
0.32
50
150
lights_fern
3.0
0.1
1
1
0.1
D_Scheinwerfer.bmpAbblendlicht:
[light_enh_2]
0.926
5.9
0.857
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abbl
1.5
0.1
1
1
0.1
D_Scheinwerfer.bmp[light_enh_2]
-0.926
5.9
0.857
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abbl
1.5
0.1
1
1
0.1
D_Scheinwerfer.bmpStandlicht:
[light_enh_2]
0.926
5.9
0.857
0
1
0
0
0
1
0
0
255
230
140
0.25
120
150
lights_stand
0.4
0.1
1
0
0.03
D_Scheinwerfer.bmp[light_enh_2]
-0.926
5.9
0.857
0
1
0
0
0
1
0
0
255
230
140
0.25
120
150
lights_stand
0.4
0.1
1
0
0.03
D_Scheinwerfer.bmpPositionsleuchten Front
[light_enh_2]
1.221
5.514
2.901
1
0
0
0
0
1
0
0
255
230
140
0.1
150
150
lights_stand
1
0.1
0
1
0.03[light_enh_2]
-1.221
5.514
2.901
-1
0
0
0
0
1
0
0
255
230
140
0.1
150
150
lights_stand
1
0.1
0
1
0.03Nebellampen:
[light_enh_2]
0.766
5.876
0.850
0
1
0
0
0
1
0
0
255
255
200
0.35
50
190
lights_nebelschw
1.5
0.1
1
1
0.1[light_enh_2]
-0.766
5.876
0.850
0
1
0
0
0
1
0
0
255
255
200
0.35
50
190
lights_nebelschw
1.5
0.1
1
1
0.1Blinker:
[light_enh_2]
1.191
5.854
1.207
1
0.4
0
0
0
1
0
2
200
130
0
0.2
180
200
lights_blinker_r
1.0
0.1
1
1
0.03[light_enh_2]
-1.191
5.854
1.207
-1
0.4
0
0
0
1
0
2
180
130
0
0.2
200
220
lights_blinker_l
1.0
0.1
1
1
0.03Heckblinker:
[light_enh_2]
1.038
-5.886
1.477
0
-1
0
0
0
1
0
0
200
130
0
0.29
180
210
lights_blinker_r
1.0
0.1
1
1
0.03
Hecklichter.bmp[light_enh_2]
0.992
-5.858
2.78
0
-1
0
0
0
1
0
0
200
130
0
0.15
180
200
lights_blinker_r
1.0
0.1
1
1
0.03
D_Scheinwerfer.bmp[light_enh_2]
-1.038
-5.886
1.477
0
-1
0
0
0
1
0
0
200
130
0
0.29
180
210
lights_blinker_l
1.0
0.1
1
1
0.03
Hecklichter.bmp[light_enh_2]
-0.992
-5.858
2.78
0
-1
0
0
0
1
0
0
200
130
0
0.15
180
200
lights_blinker_l
1.0
0.1
1
1
0.03
D_Scheinwerfer.bmpKennzeichenbeleuchtung
[light_enh_2]
-0.107
-5.886
0.637
0
-1
0
0
0
1
0
2
100
80
70
0.25
160
180
lights_stand
0.5
0.1
2
1
0.03[light_enh_2]
-0.307
-5.886
0.637
1
0
0
0
0
1
0
0
100
80
70
0.15
180
210
lights_stand
1.0
0.1
0
0
0.03[light_enh_2]
0.107
-5.886
0.637
0
-1
0
0
0
1
0
2
100
80
70
0.25
160
180
lights_stand
0.5
0.1
2
1
0.03[light_enh_2]
0.307
-5.886
0.637
-1
0
0
0
0
1
0
0
100
80
70
0.15
180
210
lights_stand
1.0
0.1
0
0
0.03Rücklichter:
[light_enh_2]
0.919
-5.888
1.477
0
-1
0
0
0
1
0
0
150
0
0
0.29
180
210
lights_rueck
1.0
0.1
1
1
0.03
Hecklichter.bmp[light_enh_2]
-0.919
-5.888
1.477
0
-1
0
0
0
1
0
0
150
0
0
0.29
180
210
lights_rueck
1.0
0.1
1
1
0.03
Hecklichter.bmpBremslichter:
[light_enh_2]
0.801
-5.886
1.477
0
-1
0
0
0
1
0
0
255
0
0
0.29
180
220
lights_brems
1.0
0.1
1
1
0.03
Hecklichter.bmp[light_enh_2]
-0.801
-5.886
1.477
0
-1
0
0
0
1
0
0
255
0
0
0.29
180
220
lights_brems
1.0
0.1
1
1
0.03
Hecklichter.bmpRückfahrscheinwerfer
[light_enh_2]
0.899
-5.872
0.637
0
-1
0
0
0
1
0
0
255
240
160
0.29
180
210
lights_rueckfahr
1.0
0.1
1
1
0.03
Hecklichter.bmp[light_enh_2]
-0.899
-5.872
0.637
0
-1
0
0
0
1
0
0
255
240
160
0.29
180
210
lights_rueckfahr
1.0
0.1
1
1
0.03
Hecklichter.bmpNebelschlussleuchte
[light_enh_2]
-0.759
-5.872
0.637
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_nebelschluss
2.0
0.1
1
1
0.03
Hecklichter.bmpPositionslampen Heck
[light_enh_2]
0.992
-5.858
2.83
0
-1
0
0
0
1
0
0
150
0
0
0.15
180
210
lights_stand
1
0.1
1
1
0.03
D_Scheinwerfer.bmp[light_enh_2]
-0.992
-5.858
2.83
0
-1
0
0
0
1
0
0
150
0
0
0.15
180
210
lights_stand
1
0.1
1
1
0.03
D_Scheinwerfer.bmp////////////////////////////////////////////////////////
Rauchsystem
////////////////////////////////////////////////////////Erzeugt Partikelsystem Rauch, welches an vorherigem Mesh angeheftet ist
* x, y, z Position
* x, y, z AusströmrichtungAb hier können wahlweise Variablennamen (nur lokal!) oder Werte eingegeben werden:
* Geschwindigkeit beim Ausstoß
* Geschwindigkeitsvariation
* Frequenz
* Lebensdauer
* Bremsfaktor
* Fallkoeffizient
* Startgröße
* Vergrößerungsrate
* Initialalpha
* Alphavariation
* R,G,B[smoke]
-1.221
-5.834
0.638
-1
-0.7
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8Kochendes Kühlwasser
[smoke]
0.5
-5.6
0.4
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1=====================================================
Regeneffekte an den Rädern:
=====================================================[smoke]
0.929
-2.857
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9[smoke]
-0.929
-2.857
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9[smoke]
1.039
3.277
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9[smoke]
-1.039
3.277
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9-------------------
Bus registration
-------------------
[mesh]
kennzeichen.o3d[matl]
D_kennzeichen.bmp
0[useTextTexture]
1[matl_alpha]
2[matl_texadress_clamp]
[visible]
vis_eurokennzeichen
0-------------------
Eurokennzeichen
-------------------[mesh]
Eurokennzeichen.o3d[matl]
D_kennzeichen.bmp
0[useTextTexture]
6[matl_alpha]
2[matl_texadress_clamp]
[visible]
vis_eurokennzeichen
1########################################
Unterboden
########################################[mesh]
Unterboden.o3d****************************
Spiegel
****************************[mesh]
Spiegel.o3d[viewpoint]
0****************************
Scheibenwischer liegend
****************************[mesh]
Wischer_rechts.o3d[mesh_ident]
Wischer_L_rechts[newanim]
origin_from_mesh
anim_rot
wiperpos_2
-90[visible]
vis_geteilte_Scheibe
0[mesh]
Wischer_links.o3d[mesh_ident]
Wischer_L_links[newanim]
origin_from_mesh
anim_rot
wiperpos_1
90[visible]
vis_geteilte_Scheibe
0****************************
Scheibenwischer stehend
****************************[mesh]
Wischer_ArmR2.o3d[viewpoint]
0[illumination_interior]
0
1
2
5[newanim]
origin_from_mesh
anim_rot
wiperpos
-80[visible]
vis_geteilte_Scheibe
1.............................
[mesh]
Wischer_ArmR1.o3d[mesh_ident]
Wischer_rechts[viewpoint]
0[newanim]
origin_from_mesh
anim_rot
wiperpos
-80[visible]
vis_geteilte_Scheibe
1.........................
[mesh]
Wischer_BlattR.o3d[viewpoint]
0[mesh_ident]
Wischer_BlattR[animparent]
Wischer_rechts[newanim]
origin_from_mesh
anim_rot
wiperpos
80[visible]
vis_geteilte_Scheibe
1.............................
[mesh]
Wischer_ArmL2.o3d[mesh_ident]
Wischer_links[viewpoint]
0[newanim]
origin_from_mesh
anim_rot
wiperpos
80[visible]
vis_geteilte_Scheibe
1.............................
[mesh]
Wischer_ArmL1.o3d[viewpoint]
0[newanim]
origin_from_mesh
anim_rot
wiperpos
80[visible]
vis_geteilte_Scheibe
1.........................
[mesh]
Wischer_BlattL.o3d[viewpoint]
0[mesh_ident]
Wischer_BlattL[animparent]
Wischer_links
[newanim]
origin_from_mesh
anim_rot
wiperpos
-80[visible]
vis_geteilte_Scheibe
1########################################
Wischwasser
########################################[mesh]
Wischer_Wasser_L_rechts.o3d[viewpoint]
2[visible]
wiper_wash_ganz
1[matl]
wischwasser.tga
0[texcoordtransY]
wiper_wash_texpos[matl_change]
wischwasser.tga
0
wiper_wash[matl_item]
[texcoordtransY]
wiper_wash_texpos[matl_transmap]
wischwasser.tga[matl_alpha]
2[animparent]
Wischer_L_rechts[mesh]
Wischer_Wasser_L_links.o3d[viewpoint]
2[visible]
wiper_wash_ganz
1[matl]
wischwasser.tga
0[texcoordtransY]
wiper_wash_texpos[matl_change]
wischwasser.tga
0
wiper_wash[matl_item]
[texcoordtransY]
wiper_wash_texpos[matl_transmap]
wischwasser.tga[matl_alpha]
2[animparent]
Wischer_L_links-------------------
stehende Wischer
-------------------[mesh]
Wischer_Wasser_S_rechts.o3d[viewpoint]
2[visible]
wiper_wash_geteilt
1[matl]
wischwasser.tga
0[texcoordtransY]
wiper_wash_texpos[matl_change]
wischwasser.tga
0
wiper_wash[matl_item]
[texcoordtransY]
wiper_wash_texpos[matl_transmap]
wischwasser.tga[matl_alpha]
2[animparent]
Wischer_BlattR[mesh]
Wischer_Wasser_S_links.o3d[viewpoint]
2[visible]
wiper_wash_geteilt
1[matl]
wischwasser.tga
0[texcoordtransY]
wiper_wash_texpos[matl_change]
wischwasser.tga
0
wiper_wash[matl_item]
[texcoordtransY]
wiper_wash_texpos[matl_transmap]
wischwasser.tga[matl_alpha]
2[animparent]
Wischer_BlattL*****************************
Dachluken
*****************************[mesh]
Dachluke_vorne_ext.o3d[illumination_interior]
-1
-1
-1
-1[mesh_ident]
Dachluke_V..............
[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_rot
-8
maxspeed
80..............
[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_1_pos
0.05
maxspeed
0.8..............................
[mesh]
Dachluke_vorne_int.o3d[illumination_interior]
0
1
2
3[animparent]
Dachluke_V[mouseevent]
cp_dachluke_1-------------
[mesh]
Dachluke_hinten_ext.o3d[illumination_interior]
-1
-1
-1
-1[mesh_ident]
Dachluke_H..............
[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_rot
-8
maxspeed
80..............
[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_2_pos
0.05
maxspeed
0.8..............................
[mesh]
Dachluke_hinten_int.o3d[illumination_interior]
1
2
3
4[animparent]
Dachluke_H[mouseevent]
cp_dachluke_2#####################################
LAWO Matrix-Anzeige
#####################################[mesh]
vmatrix.o3d[illumination_interior]
-1
-1
-1
-1
---------------[matl]
vmatrix_leer.bmp
0[matl_lightmap]
vmatrix_leer_LM.bmp
lights_stand---------------
[matl_change]
vmatrix_leer.bmp
1
lights_stand[matl_item]
[matl_lightmap]
vmatrix_leer_LM.bmp
--------------[matl]
vmatrix_voll.bmp
0[matl_transmap]
\S:1[matl_alpha]
2[matl_lightmap]
vmatrix_leer_LM.bmp
lights_stand##########################
Innenraum
##########################----------
vorne
----------[mesh]
innenmesh_V.o3d[illumination_interior]
0
1
2
5[matl]
Decke.tga
0[matl_alpha]
1..........................................
Interiorlights:
Innenleuchten
0. Licht
[interiorlight]
lights_fahrerlicht
1
205
200
175
-0.322
5.218
2.8991. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
0.000
3.016
2.9002. Licht
[interiorlight]
lights_beleuchtung_unterdeck
1
205
200
175
0.000
0.266
2.9002. Licht
[interiorlight]
lights_beleuchtung_unterdeck
1
205
200
175
0.000
-1.400
2.9003. Licht
[interiorlight]
lights_beleuchtung_unterdeck
1
205
200
175
0.000
-4.143
2.9004. Licht:
5. Licht
[interiorlight]
door_light_1
1
205
200
175
1.156
5.189
2.6106. Licht
[interiorlight]
door_light_2
1
205
200
175
1.156
-1.299
2.610[mesh]
Fenstersteg_int.o3d[visible]
vis_geteilte_Scheibe
1#########################
Innenraum Ausstattung vorne
#########################[mesh]
Sitze_Standard_V.o3d[visible]
vis_innenraum
0[mesh]
Sitze_Standard_V.o3d[visible]
vis_innenraum
3[mesh]
Sitze_Standard_V.o3d[visible]
vis_innenraum
6-------------
[mesh]
Sitze_HF_V.o3d[visible]
vis_innenraum
1[mesh]
Sitze_HF_V.o3d[visible]
vis_innenraum
4[mesh]
Sitze_HF_V.o3d[visible]
vis_innenraum
7-------------
[mesh]
Sitze_einfach_V.o3d[visible]
vis_innenraum
2[mesh]
Sitze_einfach_V.o3d[visible]
vis_innenraum
5[mesh]
Sitze_einfach_V.o3d[visible]
vis_innenraum
8---------------------------
[mesh]
gepaeckablagen_V.o3d[visible]
vis_innenraum
0[mesh]
gepaeckablagen_V.o3d[visible]
vis_innenraum
1[mesh]
gepaeckablagen_V.o3d[visible]
vis_innenraum
2-------------
[mesh]
gepaeckablage_einzeln_V.o3d[visible]
vis_innenraum
6[mesh]
gepaeckablage_einzeln_V.o3d[visible]
vis_innenraum
7[mesh]
gepaeckablage_einzeln_V.o3d[visible]
vis_innenraum
8-------------------------
[mesh]
Haltestangen_V_mG.o3d[visible]
vis_innenraum
0[mesh]
Haltestangen_V_mG.o3d[visible]
vis_innenraum
1[mesh]
Haltestangen_V_mG.o3d[visible]
vis_innenraum
2------------
[mesh]
Haltestangen_V_oG.o3d[visible]
vis_innenraum
3[mesh]
Haltestangen_V_oG.o3d[visible]
vis_innenraum
4[mesh]
Haltestangen_V_oG.o3d[visible]
vis_innenraum
5------------
[mesh]
Haltestangen_V_oG.o3d[visible]
vis_innenraum
6[mesh]
Haltestangen_V_HF_lG.o3d[visible]
vis_innenraum
7[mesh]
Haltestangen_V_oG.o3d[visible]
vis_innenraum
8-----------------
[mesh]
Piktogramme_V_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
0[mesh]
Piktogramme_V_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
1[mesh]
Piktogramme_V_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
2---------
[mesh]
Piktogramme_V_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
3[mesh]
Piktogramme_V_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
4[mesh]
Piktogramme_V_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
5----------------
[mesh]
Piktogramme_V_lG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
6[mesh]
Piktogramme_V_lG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
7[mesh]
Piktogramme_V_lG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
8#########################
Innenraum Ausstattung hinten
#########################[mesh]
innenmesh_H.o3d[illumination_interior]
2
3
4
6[matl]
Decke.tga
0[matl_alpha]
1[mesh]
Sitze_Standard_H.o3d[visible]
vis_innenraum
0[mesh]
Sitze_Standard_H.o3d[visible]
vis_innenraum
3[mesh]
Sitze_Standard_H.o3d[visible]
vis_innenraum
6-------------
[mesh]
Sitze_HF_H.o3d[visible]
vis_innenraum
1[mesh]
Sitze_HF_H.o3d[visible]
vis_innenraum
4[mesh]
Sitze_HF_H.o3d[visible]
vis_innenraum
7-------------
[mesh]
Sitze_einfach_H.o3d[visible]
vis_innenraum
2[mesh]
Sitze_einfach_H.o3d[visible]
vis_innenraum
5[mesh]
Sitze_einfach_H.o3d[visible]
vis_innenraum
8---------------------------
[mesh]
gepaeckablagen_H.o3d[visible]
vis_innenraum
0[mesh]
gepaeckablagen_H.o3d[visible]
vis_innenraum
1[mesh]
gepaeckablagen_H.o3d[visible]
vis_innenraum
2-------------
[mesh]
gepaeckablage_einzeln_H.o3d[visible]
vis_innenraum
6[mesh]
gepaeckablage_einzeln_H.o3d[visible]
vis_innenraum
7[mesh]
gepaeckablage_einzeln_H.o3d[visible]
vis_innenraum
8-------------------------
[mesh]
Haltestangen_H_mG.o3d[visible]
vis_innenraum
0[mesh]
Haltestangen_H_HF_mG.o3d[visible]
vis_innenraum
1[mesh]
Haltestangen_H_mG.o3d[visible]
vis_innenraum
2------------
[mesh]
Haltestangen_H_oG.o3d[visible]
vis_innenraum
3[mesh]
Haltestangen_H_HF_oG.o3d[visible]
vis_innenraum
4[mesh]
Haltestangen_H_oG.o3d[visible]
vis_innenraum
5------------
[mesh]
Haltestangen_H_oG.o3d[visible]
vis_innenraum
6[mesh]
Haltestangen_H_HF_lG.o3d[visible]
vis_innenraum
7[mesh]
Haltestangen_H_oG.o3d[visible]
vis_innenraum
8-----------------
[mesh]
Piktogramme_H_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
0[mesh]
Piktogramme_H_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
1[mesh]
Piktogramme_H_mG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
2---------
[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
3[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
4[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
5----------------
[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
6[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
7[mesh]
Piktogramme_H_oG.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[visible]
vis_innenraum
8---------
Nothähne
---------[mesh]
Nothahn_Tuer1.o3d[illumination_interior]
0
1
2
5[viewpoint]
3[mouseevent]
cp_doorEntriegelung_01[newanim]
origin_from_mesh
anim_rot
doorEntriegelung_01
90
maxspeed
400.............................................
[mesh]
Nothahn_Tuer2.o3d[illumination_interior]
2
3
4
6[viewpoint]
3[mouseevent]
cp_doorEntriegelung_23[newanim]
origin_from_mesh
anim_rot
doorEntriegelung_23
90
maxspeed
400---------------------------
Innenlampen
---------------------------[mesh]
Innenlampen_Gang_V.o3d[illumination_interior]
0
2
3
5[viewpoint]
0[matl]
panel1.tga
0[matl_envmap]
envmap_unscharf.bmp
0.03[matl_change]
panel1.tga
0
lights_beleuchtung_untenrechts[matl_item]
[matl_nightmap]
panel1_NM.tga.............................................
[mesh]
Innenlampen_Gang_H.o3d[illumination_interior]
0
1
6
-1[viewpoint]
0[matl]
panel1.tga
0[matl_envmap]
envmap_unscharf.bmp
0.03[matl_change]
panel1.tga
0
lights_beleuchtung_unterdeck[matl_item]
[matl_nightmap]
panel1_NM.tga------------------------------------
[mesh]
Innenlampen_Fahrer.o3d[illumination_interior]
1
2
3
5[viewpoint]
0[matl]
panel1.tga
0[matl_envmap]
envmap_unscharf.bmp
0.03[matl_change]
panel1.tga
0
lights_fahrerlicht[matl_item]
[matl_nightmap]
panel1_NM.tga-------------------------------
[mesh]
Innenlampen_Vordertuer.o3d[illumination_interior]
0
1
2
-1viewpoint]
0[matl_change]
panel1.tga
0
door_light_1[matl_item]
[matl_nightmap]
panel1_NM.tga-------------------------------
[mesh]
Innenlampen_Hintertuer.o3d[illumination_interior]
2
3
4
-1viewpoint]
0[matl_change]
panel1.tga
0
door_light_2[matl_item]
[matl_nightmap]
panel1_NM.tga##########################
Haltewunschtaster
##########################[mesh]
Stoptaster_V_mG.o3d[illumination_interior]
0
1
2
5[mouseevent]
door_haltewunsch[visible]
vis_innenraum
0[mesh]
Stoptaster_V_mG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
1[mesh]
Stoptaster_V_mG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
2-----------------
[mesh]
Stoptaster_V_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
3[mesh]
Stoptaster_V_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
4[mesh]
Stoptaster_V_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
5
------------------[mesh]
Stoptaster_V_lG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
6[mesh]
Stoptaster_V_HF_lG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
7[mesh]
Stoptaster_V_lG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
8--------------------
hinten
--------------------[mesh]
Stoptaster_H_mG.o3d[illumination_interior]
2
3
4
6[mouseevent]
door_haltewunsch[visible]
vis_innenraum
0[mesh]
Stoptaster_H_mG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
1[mesh]
Stoptaster_H_mG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
2-----------------
[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
3[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
4[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
5
------------------[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
6[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
7[mesh]
Stoptaster_H_oG.o3d[mouseevent]
door_haltewunsch[visible]
vis_innenraum
8.............................................
[mesh]
Wagenhaelt.o3d[illumination_interior]
0
1
2
5[viewpoint]
3[matl_change]
panel1.tga
0
haltewunschlampe[matl_item]
[matl_nightmap]
panel1_NM.tga##############################################
Dachlüfter
##############################################[mesh]
Turboluefter_links.o3d[illumination_interior]
2
3
4
6[viewpoint]
3[mouseevent]
cp_klappfenster_UL1[newanim]
origin_from_mesh
anim_trans
cp_klappfenster_UL1
-0.02---------
[mesh]
Turboluefter_rechts.o3d[viewpoint]
3[mouseevent]
cp_klappfenster_UL2[newanim]
origin_from_mesh
anim_trans
cp_klappfenster_UL2
-0.02########################
Fahrerplatz
########################[mesh]
Fahrersitz.o3d[illumination_interior]
0
1
2
5--------
[mesh]
Fahrertuer.o3d[viewpoint]
3[mesh_ident]
Fahrertuer[mouseevent]
cp_Fahrertuer[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_pos
60--------
[mesh]
Sonnenblende.o3d[viewpoint]
3[mouseevent]
cp_sonnenblende[newanim]
origin_from_mesh
anim_rot
cp_sonnenblende_pos
90--------
[mesh]
Kassenhalter_Arm.o3d[viewpoint]
3[mesh_ident]
Kassenarm[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_pos
60---------
[mesh]
Kassenhalter_Hebel.o3d[viewpoint]
3[animparent]
Kassenarm[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_pos
-65****************************
Innenspiegel
****************************[mesh]
innenspiegel.o3d[viewpoint]
3****************************
Steckschild
****************************[mesh]
Steckschild_Schild_1.o3d[visible]
rlbnd_steckschild_vis
1[matl]
Schild_Frnt.bmp
0[matl_freetex]
Schild_Frnt.bmp
Rollband_SchildFrnt-----------------------------
[mesh]
Steckschild_Schild_2.o3d[visible]
rlbnd_steckschild_vis
2[matl]
Schild_Frnt.bmp
0[matl_freetex]
Schild_Frnt.bmp
Rollband_SchildFrnt------------------------
[mesh]
Steckschild_Halter.o3d[mouseevent]
bus_rollband_change_steckschild****************************
Linienliste
****************************[mesh]
Linienliste.o3d[viewpoint]
3[matl]
Linienliste_ANX.bmp
0[matl_freetex]
Linienliste_ANX.bmp
Matrix_Linelist****************************
Fahrgastpendel
****************************[mesh]
Fahrgastpendel_links.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_FahrgastpendelL_Pos
-90[mouseevent]
cp_FahrgastpendelL[mesh]
Fahrgastpendel_rechts.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_FahrgastpendelR_Pos
90[mouseevent]
cp_FahrgastpendelR.............................................
[mesh]
Rollo_Gestell.o3d............
[mesh]
Rollo_Plane.o3d[mouseevent]
cp_rollo[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
1.2[mesh]
Rollo_Plane_2.o3d[newanim]
origin_from_mesh
anim_trans
cp_rollo_pos
0.6.............................................
[mesh]
Rollo_Bommel.o3d[viewpoint]
3[mouseevent]
cp_rollo_retract[newanim]
origin_from_mesh
anim_trans
cp_rollo_bommel
0.01#######################################
Fahrplan
#######################################[mesh]
Fahrplan.o3d[viewpoint]
3[matl]
schedule.bmp
0[matl_freetex]
schedule.bmp
file_schedule[visible]
schedule_active
1..................................
[mesh]
lenkrad.o3d[visible]
cp_lenkrad_visible
1[mesh_ident]
Lenkrad[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
-1680**********************
Hupknopf[mesh]
Hupe.o3d[mouseevent]
horn[visible]
cp_lenkrad_visible
1[viewpoint]
3[animparent]
Lenkrad[newanim]
origin_from_mesh
anim_trans
cockpit_hupe
0.001[mesh]
Lenksaeule.o3d[viewpoint]
3[mouseevent]
cp_lenkrad_toggle**********************
Lenkradschalter Blinker[mesh]
Kombihebel_Arm.o3d[viewpoint]
3[mesh_ident]
Kombihebel[newanim]
origin_trans
-0.814
5.407
1.548origin_rot_x
0.000
origin_rot_y
94.426
origin_rot_z
0.000anim_rot
cockpit_blinkerhebel
15[newanim]
origin_trans
-0.814
5.407
1.548origin_rot_x
0.000
origin_rot_y
0.000
origin_rot_z
94.426anim_rot
cockpit_fernlichthebel
10[mesh]
Kombihebel_Wischer.o3d[viewpoint]
3[animparent]
Kombihebel[mouseevent]
cp_wiper_turnswitch[newanim]
origin_from_mesh
anim_rot
cockpit_wischer_drehschalter
-90[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
-0.002Lenkradschalter Wascher
[mesh]
Kombihebel_Hupe.o3d[viewpoint]
3[animparent]
Kombihebel[mouseevent]
horn_2[newanim]
origin_from_mesh
anim_trans
cockpit_hupe_2
-0.003[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
-0.002---------
[mesh]
funkgeraet.o3d-------
[mesh]
Feststellbremse.o3d[viewpoint]
3[mouseevent]
parking_brake_mouse[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-70
delay
10
maxspeed
360
-------------------------
[mesh]
Gas.o3d[viewpoint]
3[newanim]
origin_from_meshanim_rot
throttle
22-------
[mesh]
Bremse.o3d[viewpoint]
3[newanim]
origin_from_meshanim_rot
Brake
22**********************
Fahrerplatz Schalter
-----------------[mesh]
Panel_Tast_Leuchterkont.o3d[viewpoint]
3[mouseevent]
cp_light_testbutton[newanim]
origin_from_mesh
anim_trans
cockpit_light_testbutton
0.002---------------------------------
[mesh]
Panel_Schluessel.o3d[mouseevent]
cp_schluessel_mov[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_schluessel_rot
-90[newanim]
origin_from_mesh
anim_trans
cp_schluessel_trans
0.005.............................................
[mesh]
Panel_Tast_Warnblink.o3d[viewpoint]
3[mouseevent]
blinker_warn_toggle[newanim]
origin_from_mesh
anim_trans
cp_taster_warnblinker
0.003Warnblinker
[light_enh]
-0.541
5.522
1.496
255
0
0
0.03
lights_warnblinkgeber
1
0.01
3
0.03.............................................
[mesh]
Panel_Tast_Anlasser.o3d[viewpoint]
3[mouseevent]
kw_m_engineshutdown[newanim]
origin_from_mesh
anim_trans
cp_taster_motorabstellung
0.002-------------------
[mesh]
Panel_Tast_Absteller.o3d[viewpoint]
3[mouseevent]
kw_m_engine_startbutton[newanim]
origin_from_mesh
anim_trans
cp_taster_anlasser
0.002.............................................
[mesh]
Panel_Tast_Nebelschluss.o3d[viewpoint]
3[mouseevent]
taster_nebelschluss[newanim]
origin_from_mesh
anim_trans
cp_taster_nebelschluss
0.003[light_enh]
-0.631
5.597
1.523
255
120
0
0.03
lights_nebelschluss
1
0.01
3
0.05.............................................
[mesh]
Panel_Tast_Tuer1.o3d[matl_change]
panel1.tga
0
cockpit_light_tuerkontrolle01[matl_item]
[matl_nightmap]
panel1_LM.tga[viewpoint]
3[mouseevent]
bus_doorfront0[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster1
0.004.............................................
[mesh]
Panel_Tast_Tuer2.o3d[matl_change]
panel1.tga
0
cockpit_light_tuerkontrolle23[matl_item]
[matl_nightmap]
panel1_LM.tga[viewpoint]
3[mouseevent]
bus_doorfront1[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster2
0.004.............................................
[mesh]
Panel_Hstbremse.o3d[viewpoint]
3[mouseevent]
bus_dooraft[newanim]
origin_from_mesh
anim_rot
bremse_halte_sw
-20.............................................
[mesh]
Panel_Sch_n_Lueftung_1.o3d[viewpoint]
2[matl_change]
panel2.tga
0
cp_heizluefter_Tasterlicht_2[matl_item]
[matl_nightmap]
panel2_NM.tga[matl_change]
panel2.tga
1
cp_heizluefter_Tasterlicht_1[matl_item]
[matl_nightmap]
panel2_NM2.tga[mouseevent]
cp_heizluefter_toggle[newanim]
origin_trans
-0.562
5.616
1.530
origin_rot_x
-18.041
origin_rot_z
-7.714
origin_rot_z
21.560
anim_rot
cp_heizluefter_sw
-10.............................................
[mesh]
Panel_Sch_n_Lueftung_2.o3d[viewpoint]
2[mouseevent]
cp_luefter_max_toggle[matl_change]
panel2.tga
0
cp_luefter_max[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_luefter_max
-10.............................................
[mesh]
Panel_Sch_n_Lueftung_3.o3d[viewpoint]
2[matl_change]
panel2.tga
0
cp_raumheizgeraete_Tasterlicht_2[matl_item]
[matl_nightmap]
panel2_NM.tga[matl_change]
panel2.tga
1
cp_raumheizgeraete_Tasterlicht_1[matl_item]
[matl_nightmap]
panel2_NM2.tga[mouseevent]
cp_raumheizgeraete_toggle[newanim]
origin_trans
-0.515
5.597
1.524
origin_rot_x
-18.041
origin_rot_z
-7.714
origin_rot_z
21.560
anim_rot
cp_raumheizgeraete
-10.............................................
[mesh]
Panel_Sch_n_Dachhzg_1.o3d[viewpoint]
2[mouseevent]
cp_dachhzg_toggle[matl_change]
panel2.tga
0
cp_dachhzg_Tasterlicht_2[matl_item]
[matl_nightmap]
panel2_NM.tga[matl_change]
panel2.tga
1
cp_dachhzg_Tasterlicht_1[matl_item]
[matl_nightmap]
panel2_NM2.tga[newanim]
origin_trans
-0.467
5.578
1.517
origin_rot_x
-18.041
origin_rot_z
-7.714
origin_rot_z
21.560
anim_rot
cp_dachhzg
-10...............................................
[mesh]
Panel_Sch_n_Dachhzg_2.o3d[mouseevent]
cp_dachhzg2_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dachhzg2_Tasterlicht_1[matl_item]
[matl_nightmap]
panel2_NM.tga[matl_change]
panel2.tga
0
cp_dachhzg2_Tasterlicht_2[matl_item]
[matl_nightmap]
panel2_NM2.tga[newanim]
origin_from_mesh
anim_rot
cp_dachhzg2
10...............................................
[mesh]
Panel_Sch_n_Licht_Zahltisch.o3d[mouseevent]
cp_fahrerlicht_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_fahrerlicht_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_sw
-10.............................................
[mesh]
Panel_Sch_n_Licht_innen1.o3d[mouseevent]
cp_licht_untenrechts_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_licht_untenrechts_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_licht_untenrechts_sw
-10
.............................................[mesh]
Panel_Sch_n_Licht_innen2.o3d[mouseevent]
cp_licht_unterdeck_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_licht_unterdeck_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_licht_unterdeck_sw
-10
.............................................[mesh]
Panel_Sch_n_M_Bremse.o3d[mouseevent]
cp_retarder_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_retarder_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_retarder_sw
-10
.............................................[mesh]
Panel_Sch_n_Nebelscheinw.o3d[mouseevent]
cp_licht_nebelschw_sw[viewpoint]
2[matl_change]
panel2.tga
0
cp_licht_nebelschw_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_licht_nebelschw_sw
-10.............................................
[mesh]
Panel_Sch_n_Heizung_Spi.o3d[mouseevent]
cp_spiegelheizung_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_spiegelheizung_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_spiegelheizung_sw
-10.............................................
[mesh]
Panel_Sch_n_Heizung_Fenster.o3d[mouseevent]
cp_dummy_sw08_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw08[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw08
-10.............................................
[mesh]
Panel_Sch_n_Umluft.o3d[viewpoint]
2[mouseevent]
cp_luftsteuerung_toggle[matl_change]
panel2.tga
0
cp_luftsteuerung[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_luftsteuerung
-10
.............................................[mesh]
Panel_Sch_n_Luefter_Fahrer.o3d[mouseevent]
cp_dummy_sw04_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw04[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw04
-10.............................................
[mesh]
Panel_Sch_n_Standhz.o3d[mouseevent]
taster_standheizung[viewpoint]
2[matl_change]
panel2.tga
0
cockpit_light_auxheat[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_taster_standheizung_target
-10.............................................
Seitenkonsole
.............................................[mesh]
Panel_Heizregler.o3d[viewpoint]
2[mouseevent]
cp_heizregler_temp[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_temp
180
delay
20
maxspeed
2000.............................................
[mesh]
Panel_Sch_n_Luefter_front.o3d[mouseevent]
cp_dummy_sw01_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw01[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw01
-10
.............................................[mesh]
Panel_Sch_n_Luefter_fussrau.o3d[mouseevent]
cp_dummy_sw02_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw02[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw02
-10.............................................
[mesh]
Panel_Sch_n_Luefter_Scheibe.o3d[mouseevent]
cp_dummy_sw03_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw03[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw03
-10.............................................
[mesh]
Panel_Sch_n_Abgas.o3d[mouseevent]
cp_dummy_sw05_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw05[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw05
-10
.............................................[mesh]
Panel_Sch_n_Dachentluefter.o3d[mouseevent]
cp_dummy_sw06_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_dummy_sw06[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw06
-10....................................
[mesh]
Panel_Sch_n_Funk.o3d[mouseevent]
cp_funk_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_funk_sw[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_funk_sw
-10.............................................
[mesh]
Panel_Sch_n_hz_ventil.o3d[mouseevent]
cp_Wasserhahn_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_Wasserhahn[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_Wasserhahn
-10.............................................
[mesh]
Panel_Sch_n_Turboluefter.o3d[mouseevent]
cp_turboluefter1_toggle[viewpoint]
2[matl_change]
panel2.tga
0
cp_turboluefter1[matl_item]
[matl_nightmap]
panel2_NM.tga[newanim]
origin_from_mesh
anim_rot
cp_turboluefter1
-10.............................................
[mesh]
Panel_km_0.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_01
36.............................................
[mesh]
Panel_km_1.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_1
36.............................................
[mesh]
Panel_km_10.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_10
36.............................................
[mesh]
Panel_km_100.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_100
36.............................................
[mesh]
Panel_km_1000.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_1000
36.............................................
[mesh]
Panel_km_10000.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_10000
36.............................................
[mesh]
Panel_km_100000.o3d[viewpoint]
2[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[newanim]
origin_from_mesh
anim_rot
cp_odometer_100000
36.............................................
[mesh]
Panel_Tachonadel.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_tachowinkel
-1
delay
10
maxspeed
360.............................................
[mesh]
Panel_Uhr_Min.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_uhr_min
-6[mesh]
Panel_Uhr_Std.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_uhr_std
-6.............................................
[mesh]
Panel_Bremsdruck_VA.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
bremse_p_brzyl_VA
-0.00024offset
12.............................................
[mesh]
Panel_Vorratsdruck_VA.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
bremse_p_tank02
-0.00024offset
12.............................................
[mesh]
Panel_Bremsdruck_HA.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
bremse_p_brzyl_HA
-0.00024offset
12.............................................
[mesh]
Panel_Vorratsdruck_HA.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
bremse_p_tank01
-0.00024offset
12.............................................
[mesh]
Panel_Oeldruck.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_oeldruck
-22.............................................
[mesh]
Panel_Kuehlwasser.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_motortemperaturwinkel
-1.............................................
[mesh]
Panel_Tankuhr.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_tankuhr
-0.3.............................................
[mesh]
Panel_Drehzahlmesser.o3d[matl]
panel1.tga
0[matl_lightmap]
panel1_LM.tga
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
anim_rot
cockpit_drehzahlwinkel
-1**********************
------------------------
Gangwahltaster
------------------------[mesh]
Auto_Tast_Gang_1.o3d[mouseevent]
automatic_1[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gang1
0.005[mesh]
Auto_Tast_Gang_2.o3d[mouseevent]
automatic_2[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gang2
0.005[mesh]
Auto_Tast_Gang_3.o3d[mouseevent]
automatic_3[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gang3
0.005[mesh]
Auto_Tast_Gang_D.o3d[mouseevent]
automatic_D[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gang4
0.005[mesh]
Auto_Tast_Gang_N.o3d[mouseevent]
automatic_N[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gangN
0.005[mesh]
Auto_Tast_Gang_R.o3d[mouseevent]
automatic_R[viewpoint]
3[newanim]
origin_from_mesh
anim_trans
cockpit_gangR
0.005*****************************
[mesh]
Panel_Body_Auto.o3d[viewpoint]
3[matl_change]
panel1.tga
1[matl_lightmap]
panel1_LM.tga
lights_stand**********************
********************************************
L E U C H T M E L D E R
****************************************************************************************
LM Störung[matl_change]
panel1.tga
2
cockpit_light_masterfailure[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Batterie[matl_change]
panel1.tga
4
cockpit_light_batterie[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Fernlicht[matl_change]
panel1.tga
5
cockpit_light_fern[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Blinker[matl_change]
panel1.tga
6
cockpit_light_blinker[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Haltewunsch[matl_change]
panel1.tga
7
cockpit_light_haltewunsch[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Türkontrolle[matl_change]
panel1.tga
8
cockpit_light_tuerkontrolle[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Abfahrbreit[matl_change]
panel1.tga
9
cockpit_light_Abfahrt[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Feststellbremse[matl_change]
panel1.tga
10
cockpit_light_feststellbremse[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Kuehlwasser[matl_change]
panel1.tga
14
cockpit_light_kuehlwasser[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Federspeicher[matl_change]
panel1.tga
11
cockpit_light_federspeicher[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Spiegelheizung[matl_change]
panel1.tga
16
cockpit_light_spiegelheizung[matl_item]
[matl_nightmap]
panel1_NM.tga**********************
LM Standheizung[matl_change]
panel1.tga
17
cockpit_light_auxheat[matl_item]
[matl_nightmap]
panel1_NM.tga#########################
Material Glasabdeckung
[matl]
Fenster_int.tga
0[matl_alpha]
2[matl]
Fenster_int.tga
1[matl_envmap]
envmap_lenkrad2.bmp
0.5[matl_alpha]
2########################
[mesh]
Panel_LOD.o3d[viewpoint]
4[visible]
vis_almex
0[mesh]
Panel_LOD_Almex.o3d[viewpoint]
4[visible]
vis_almex
1#########################
Thermometer[mesh]
Thermometer.o3d[viewpoint]
3[matl]
Textfeld_Thermo.tga
0[matl_alpha]
2[useTextTexture]
2##############################
Zahltisch, neu
##############################[mesh]
Zahltisch_Body.o3d[animparent]
Kassenarm[viewpoint]
3[visible]
vis_almex
0Untere Reihe
[mesh]
Zahltisch_Wechsler_0_05.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_05[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_05
-15
maxspeed
400[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_0_10.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_10[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_10
-15
maxspeed
400[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_0_50.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_50
-15
maxspeed
400[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_1.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_1_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_00
-15
maxspeed
400[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_2.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_2_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_2_00
-15
maxspeed
400[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_5.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_5_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_5_00
-15
maxspeed
400[visible]
vis_almex
0Obere Reihe
[mesh]
Zahltisch_Wechsler_0_15.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_15[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_15
-25
maxspeed
700[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_0_30.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_30[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_30
-25
maxspeed
700[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_1_50.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_1_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_50
-25
maxspeed
700[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_4.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_4_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_4_00
-25
maxspeed
700[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_8.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_8_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_8_00
-25
maxspeed
700[visible]
vis_almex
0[mesh]
Zahltisch_Wechsler_15.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_15_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_15_00
-25
maxspeed
700[visible]
vis_almex
0##############################
Zahltisch, alt
##############################[mesh]
Zahltisch_alt_Body.o3d[animparent]
Kassenarm[viewpoint]
3[visible]
vis_almex
1Untere Reihe
[mesh]
Zahltisch_Wechsler_alt_0_05.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_05[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_05
-15
maxspeed
400[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_0_10.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_10[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_10
-15
maxspeed
400[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_0_50.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_50
-15
maxspeed
400[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_1.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_1_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_00
-15
maxspeed
400[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_2.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_2_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_2_00
-15
maxspeed
400[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_5.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_5_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_5_00
-15
maxspeed
400[visible]
vis_almex
1Obere Reihe
[mesh]
Zahltisch_Wechsler_alt_0_15.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_15[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_15
-25
maxspeed
700[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_0_30.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_0_30[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_30
-25
maxspeed
700[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_1_50.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_1_50[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_50
-25
maxspeed
700[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_4.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_4_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_4_00
-25
maxspeed
700[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_8.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_8_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_8_00
-25
maxspeed
700[visible]
vis_almex
1[mesh]
Zahltisch_Wechsler_alt_15.o3d[animparent]
Kassenarm[viewpoint]
3[mouseevent]
cashdesk_changer_15_00[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_15_00
-25
maxspeed
700[visible]
vis_almex
1###########################
Fahrscheindrucker
###########################[mesh]
AFR200.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
IBIS2-Textfeld.bmp
1[useTextTexture]
3[matl_alpha]
2[matl_lightmap]
IBIS2-Textfeld_LM.bmp
elec_busbar_main[matl]
IBIS2-Textfeld.bmp
0[useTextTexture]
4[matl_alpha]
2[matl_lightmap]
IBIS2-Textfeld_LM.bmp
elec_busbar_main[visible]
vis_almex
0[mesh]
AFR200_Ticket.o3d[animparent]
Kassenarm[viewpoint]
3[visible]
vis_almex
0[mouseevent]
ticketprinter_getticket[newanim]
origin_from_mesh
anim_trans
ticketprinter_ticket_pos
0.04------------------
Tasten
------------------[mesh]
AFR200_Tast_Ausloesung.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_eingabe[visible]
vis_almex
0[mesh]
AFR200_Tast_Linie.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_setmode_linie_kurs[visible]
vis_almex
0[mesh]
AFR200_Tast_Kurs.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_setmode_route[visible]
vis_almex
0[mesh]
AFR200_Tast_HST_rueck.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_rueck[visible]
vis_almex
0[mesh]
AFR200_Tast_HST_vor.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_vor[visible]
vis_almex
0[mesh]
AFR200_Tast_Z1.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_setmode_ziel[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_7.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_7[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_8.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_8[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_9.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_9[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_4.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_4[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_5.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_5[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_6.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_6[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_1.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_1[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_2.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_2[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_3.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_3[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_0.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_0[visible]
vis_almex
0[mesh]
AFR200_Tast_Num_C.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
IBIS_Loeschen[visible]
vis_almex
0[mesh]
AFR200_Tast_Drucken.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
ticketprinter_button_enter[visible]
vis_almex
0[mesh]
AFR200_Tast_Ticket_24H.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
ticketprinter_button_ticket_2[visible]
vis_almex
0[mesh]
AFR200_Tast_Ticket_Kind.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
ticketprinter_button_ticket_3[visible]
vis_almex
0[mesh]
AFR200_Tast_Ticket_Kind_Kurz.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
ticketprinter_button_ticket_4[visible]
vis_almex
0[mesh]
AFR200_Tast_Ticket_Kurz.o3d[animparent]
Kassenarm[viewpoint]
3[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
ticketprinter_button_ticket_1[visible]
vis_almex
0######################################
Almex-Drucker[mesh]
Almex_body.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mesh]
Almex_Kurbel.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_ausgabe[newanim]
origin_from_mesh
anim_rot
almex_ausgabehebel
-70
maxspeed
300[mesh]
Almex_Ruecksteller.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rueckstell[newanim]
origin_from_mesh
anim_rot
almex_rueckstell
90
maxspeed
300[mesh]
Almex_Rippe_1.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe1[newanim]
origin_from_mesh
anim_rot
almex_rippe_stunde_10
8.7
maxspeed
200[mesh]
Almex_Rippe_2.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe2[newanim]
origin_from_mesh
anim_rot
almex_rippe_stunde_1
8.7
maxspeed
200[mesh]
Almex_Rippe_3.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe3[newanim]
origin_from_mesh
anim_rot
almex_rippe_minute_10
8.7
maxspeed
200[mesh]
Almex_Rippe_4.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe4[newanim]
origin_from_mesh
anim_rot
almex_rippe_minute_1
8.7
maxspeed
200[mesh]
Almex_Rippe_5.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe5[newanim]
origin_from_mesh
anim_rot
almex_rippe_ticket1
8.7
maxspeed
200[mesh]
Almex_Rippe_6.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe6[newanim]
origin_from_mesh
anim_rot
almex_rippe_ticket2
8.7
maxspeed
200[mesh]
Almex_Rippe_7.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe7[newanim]
origin_from_mesh
anim_rot
almex_rippe_preis_10
8.7
maxspeed
200[mesh]
Almex_Rippe_8.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe8[newanim]
origin_from_mesh
anim_rot
almex_rippe_preis_1
8.7
maxspeed
200[mesh]
Almex_Rippe_9.o3d[viewpoint]
3[animparent]
Kassenarm[visible]
vis_almex
1[mouseevent]
almex_rippe9[newanim]
origin_from_mesh
anim_rot
almex_rippe_preis_0_1
8.7
maxspeed
200[mesh]
Almex_fahrschein.o3d[viewpoint]
3[animparent]
Kassenarm[viewpoint]
3[visible]
vis_almex
1[mouseevent]
ticketprinter_getticket[newanim]
origin_from_mesh
anim_trans
almex_ticketpos
-0.035#######################################
IBIS
#######################################[mesh]
Luminator_Body.o3d[viewpoint]
3[matl_change]
LAWO.tga
0
elec_busbar_main[matl_item]
[matl_nightmap]
LAWO_NM.tga[visible]
vis_almex
1[mesh]
Luminator_Body.o3d[viewpoint]
3[visible]
vis_almex
0
--------------------------------[mesh]
Luminator_Textfeld.o3d[matl]
IBIS2-Textfeld.tga
0[matl_alpha]
2[useTextTexture]
5[matl_noZwrite]
[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_1.o3d[viewpoint]
2[mouseevent]
IBIS_1[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_2.o3d[viewpoint]
2[mouseevent]
IBIS_2[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_3.o3d[viewpoint]
2[mouseevent]
IBIS_3[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_4.o3d[viewpoint]
2[mouseevent]
IBIS_4[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_5.o3d[viewpoint]
2[mouseevent]
IBIS_5[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_6.o3d[viewpoint]
2[mouseevent]
IBIS_6[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_7.o3d[viewpoint]
2[mouseevent]
IBIS_7[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_8.o3d[viewpoint]
2[mouseevent]
IBIS_8[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_9.o3d[viewpoint]
2[mouseevent]
IBIS_9[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_0.o3d[viewpoint]
2[mouseevent]
IBIS_0[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_Enter.o3d[viewpoint]
2[mouseevent]
IBIS_Eingabe[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_CE.o3d[viewpoint]
2[mouseevent]
IBIS_Loeschen[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_A.o3d[viewpoint]
2[mouseevent]
IBIS_setmode_ziel[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1--------------------------------
[mesh]
Luminator_Taste_L.o3d[viewpoint]
2[mouseevent]
IBIS_setmode_linie_kurs[matl]
invisible.tga
0[matl_alpha]
1[visible]
vis_almex
1**********************************************************************
Räder
**********************************************************************[mesh]
rad_vr.o3d[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1.063
3.261
0.480anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_y
100
anim_rot
Axle_Steering_0_R
57.29577951308232087679815481410[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_R
4--------------
[mesh]
rad_vl.o3d[newanim]
origin_trans
-1.063
3.261
0.480
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_y
80
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_L
4-------------------------
[mesh]
rad_hr.o3d[newanim]
origin_trans
0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1----------------------
[mesh]
rad_hl.o3d[newanim]
origin_trans
-0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1----------------------
Radkappen
----------------------Modell 1, Chrom
[mesh]
Radkappe__1_vr.o3d[illumination_interior]
-1
-1
-1
-1[matl]
Radkappen.tga
0[matl_envmap]
envmap_rad2.bmp
0.1[alphascale]
Envir_Brightness[matl_bumpmap]
Radkappen_bump.bmp
0.2[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
1.063
3.261
0.480anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_y
100
anim_rot
Axle_Steering_0_R
57.29577951308232087679815481410[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_R
4[visible]
vis_Radkappe
1--------------
[mesh]
Radkappe__1_vl.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_rad2.bmp
0.1[alphascale]
Envir_Brightness[matl_bumpmap]
Radkappen_bump.bmp
0.2[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-1.063
3.261
0.480
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_y
80
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_L
4[visible]
vis_Radkappe
1-------------------------
[mesh]
Radkappe__1_hr.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_rad.bmp
0.1[alphascale]
Envir_Brightness[matl_bumpmap]
Radkappen_bump.bmp
0.5[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1[visible]
vis_Radkappe
1----------------------
[mesh]
Radkappe__1_hl.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_rad2.bmp
0.1[alphascale]
Envir_Brightness[matl_bumpmap]
Radkappen_bump.bmp
0.2[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1[visible]
vis_Radkappe
1-------------------------------------
Modell 2, lackiert
-------------------------------------[mesh]
Radkappe__1_vr_Lack1.o3d[illumination_interior]
-1
-1
-1
-1[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
1.063
3.261
0.480anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_y
100
anim_rot
Axle_Steering_0_R
57.29577951308232087679815481410[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_R
4[visible]
vis_Radkappe
2--------------
[mesh]
Radkappe__1_vl_Lack1.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-1.063
3.261
0.480
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_y
80
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_L
4[visible]
vis_Radkappe
2-------------------------
[mesh]
Radkappe__1_hr_Lack1.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1[visible]
vis_Radkappe
2----------------------
[mesh]
Radkappe__1_hl_Lack1.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1[visible]
vis_Radkappe
2-------------------------------------
Modell 3, lackiert
-------------------------------------[mesh]
Radkappe__1_vr_Lack2.o3d[illumination_interior]
-1
-1
-1
-1[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
1.063
3.261
0.480anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_y
100
anim_rot
Axle_Steering_0_R
57.29577951308232087679815481410[newanim]
origin_trans
1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_R
4[visible]
vis_Radkappe
3--------------
[mesh]
Radkappe__1_vl_Lack2.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-1.063
3.261
0.480
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_y
80
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[newanim]
origin_trans
-1.063
3.261
0.480
origin_rot_z
90
anim_rot
Axle_Steering_0_L
4[visible]
vis_Radkappe
3-------------------------
[mesh]
Radkappe__1_hr_Lack2.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1[visible]
vis_Radkappe
3----------------------
[mesh]
Radkappe__1_hl_Lack2.o3d[matl]
Radkappen.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_transmap]
Radkappen_trans.tga[matl_alpha]
2[newanim]
origin_trans
-0.924
-2.836
0.480
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1[visible]
vis_Radkappe
3########################################
Scheinwerfer-Deckglas
########################################[mesh]
scheinwerfer.o3d[matl]
Streuglas.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[matl_noZwrite]
########################################
Stern
########################################[mesh]
Stern.o3d[matl]
MB_O407_BS.tga
0[matl_envmap]
envmap_unscharf.bmp
1.0[alphascale]
Envir_Brightness[visible]
vis_stern_invisible
0########################################
Fahrerfenster innen
########################################[mesh]
Fahrerfenster_int.o3d[illumination_interior]
0
1
2
5[viewpoint]
0[mouseevent]
cp_fahrerfenster_opn[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.473-----------------------------
[matl]
Fenster_int.tga
0[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
########################################
Türen innen
########################################-----------------
Bügel vorne 1[mesh]
Tuer__1_Buegel_1.o3d[illumination_interior]
0
1
2
5[newanim]
origin_trans
1.098
4.823
1.922
origin_rot_y
90
anim_rot
door_1
140[newanim]
origin_trans
1.098
4.823
1.922
origin_rot_y
-90
anim_trans
door_1_hub
0.015[mesh]
Tuer__1_Buegel_2.o3d[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1.098
5.079
2.832
origin_rot_y
90
anim_rot
door_1
140[newanim]
origin_trans
1.098
5.079
2.832
origin_rot_y
-90
anim_trans
door_1_hub
0.015Bügel hinten 1
[mesh]
Tuer__2_Buegel_1.o3d[illumination_interior]
2
3
4
6[newanim]
origin_trans
1.098
-0.673
1.922
origin_rot_y
90
anim_rot
door_2
-135[newanim]
origin_trans
1.098
-0.673
1.922
origin_rot_y
90
anim_trans
door_2_hub
-0.015[mesh]
Tuer__2_Buegel_2.o3d[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1.098
-0.857
0.433
origin_rot_y
90
anim_rot
door_2
-130[newanim]
origin_trans
1.098
-0.857
0.433
origin_rot_y
-90
anim_trans
door_2_hub
0.015Bügel hinten 2
[mesh]
Tuer__3_Buegel_1.o3d[illumination_interior]
2
3
4
6[newanim]
origin_trans
1.098
-1.921
1.922
origin_rot_y
90
anim_rot
door_3
135[newanim]
origin_trans
1.098
-1.921
1.922
origin_rot_y
90
anim_trans
door_3_hub
-0.015[mesh]
Tuer__3_Buegel_2.o3d[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1.098
-1.738
0.433
origin_rot_y
90
anim_rot
door_3
130[newanim]
origin_trans
1.098
-1.738
0.433
origin_rot_y
90
anim_trans
door_3_hub
-0.015------------------
Flügel intern
------------------[mesh]
Tuer_1_int.o3d[mesh_ident]
Tuer 1[illumination_interior]
0
1
2
5-----------------------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.143
5.188
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_1
-140[newanim]
origin_trans
1.098
4.823
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_1
140[newanim]
origin_trans
1.144
5.184
1.922
origin_rot_y
90
anim_trans
door_1_hub
-0.015[mouseevent]
door1++++++
[mesh]
Tuer_2_int.o3d[mesh_ident]
Tuer 2[illumination_interior]
2
3
4
6[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.143
-1.037
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2
135[newanim]
origin_trans
1.098
-0.673
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2
-135[newanim]
origin_trans
1.098
-0.673
1.922
origin_rot_y
90
anim_trans
door_2_hub
-0.015[mouseevent]
door2++++++
[mesh]
Tuer_3_int.o3d[mesh_ident]
Tuer 3[illumination_interior]
2
3
4
6-----------------------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.143
-1.556
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_3
-135[newanim]
origin_trans
1.098
-1.921
1.922
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_3
135[newanim]
origin_trans
1.098
-0.673
1.922
origin_rot_y
90
anim_trans
door_3_hub
-0.015[mouseevent]
door3########################################
Klappfenster innen
########################################[mesh]
klappfenster_hr_int.o3d[illumination_interior]
2
3
4
6[mesh_ident]
Klappfenster_hr[viewpoint]
0[mouseevent]
cp_klappfenster_OR3[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.215
-4.218
2.372
origin_rot_x
0origin_rot_y
0origin_rot_z
-90anim_rot
cp_klappfenster_OR3
28##########
[mesh]
klappfenster_hl_int.o3d[mesh_ident]
Klappfenster_hl[viewpoint]
0[mouseevent]
cp_klappfenster_OL3[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
-1.215
-4.218
2.372
origin_rot_x
0origin_rot_y
0origin_rot_z
90anim_rot
cp_klappfenster_OL3
28#####################
[mesh]
klappfenster_vr_int.o3d[illumination_interior]
0
1
2
3[mesh_ident]
Klappfenster_vr[viewpoint]
0[mouseevent]
cp_klappfenster_OR2-----------------------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.215
3.089
2.372
origin_rot_x
0origin_rot_y
0origin_rot_z
-90anim_rot
cp_klappfenster_OR2
28[mesh]
Piktogramme_vr.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vr[visible]
vis_Innenraum
0[mesh]
Piktogramme_vr.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vr[visible]
vis_Innenraum
1[mesh]
Piktogramme_vr.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vr[visible]
vis_Innenraum
2########################
[mesh]
klappfenster_Vl_int.o3d[mesh_ident]
Klappfenster_vl[viewpoint]
0[mouseevent]
cp_klappfenster_OL2-----------------------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
-1.215
1.630
2.372
origin_rot_x
0origin_rot_y
0origin_rot_z
-90anim_rot
cp_klappfenster_OL2
-28[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
0[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
1[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
2[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
6[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
7[mesh]
Piktogramme_vl.o3d[matl]
Piktogramme.tga
0[matl_alpha]
1[animparent]
Klappfenster_vl[visible]
vis_Innenraum
8########################################
Fenster von innen
########################################[mesh]
fenster_int.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[matl]
Fenster_int.tga
0[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_ext.tga
0[matl_alpha]
2[matl]
lochfolie.tga
0[matl_alpha]
1[matl_noZwrite]
---------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
2[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
1[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZwrite]
-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
[visible]
vis_geteilte_Scheibe
0########################################
Fenster von innen, geteilte Frontscheibe
########################################[mesh]
fenster_gS_int.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[matl]
Fenster_int.tga
0[matl_envmap]
envmap.bmp
0.25[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_ext.tga
0[matl_alpha]
2[matl]
lochfolie.tga
0[matl_alpha]
1[matl_noZwrite]
---------------
[matl]
folie_unters.bmp
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
2[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
1[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZwrite]
-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
[visible]
vis_geteilte_Scheibe
1##########################
Klappfenster Rahmen
##########################[mesh]
klappfenster_hr.o3d[illumination_interior]
2
3
4
-1[animparent]
Klappfenster_hr-----------
[mesh]
klappfenster_hl.o3d[animparent]
Klappfenster_hl-----------
[mesh]
klappfenster_vr.o3d[illumination_interior]
0
1
2
3[animparent]
Klappfenster_vr-----------
[mesh]
klappfenster_vl.o3d[animparent]
Klappfenster_vl##########################
Fahrerkabine
##########################[mesh]
Fahrerkabine.o3d[matl]
glas_innen.tga
0[matl_envmap]
envmap.bmp
0.2[matl_alpha]
2########################################
Klappfenster extern
########################################[mesh]
klappfenster_hr_ext.o3d[illumination_interior]
-1
-1
-1
-1[viewpoint]
0[mouseevent]
cp_klappfenster_OR3-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[animparent]
Klappfenster_hr##########
[mesh]
klappfenster_hl_ext.o3d[viewpoint]
0[mouseevent]
cp_klappfenster_OL3-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[animparent]
Klappfenster_hl#####################
[mesh]
klappfenster_vr_ext.o3d[viewpoint]
0[mouseevent]
cp_klappfenster_OR2-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[animparent]
Klappfenster_vr########################
[mesh]
klappfenster_Vl_ext.o3d[viewpoint]
0[mouseevent]
cp_klappfenster_OL2-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[animparent]
Klappfenster_vl########################################
Fahrerfenster extern
########################################[mesh]
Fahrerfenster_ext.o3d[viewpoint]
0[mouseevent]
cp_fahrerfenster_opn[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.473-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
########################################
Fenster von außen
########################################[mesh]
fenster_ext.o3d[viewpoint]
3[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_anz.tga
0[matl_envmap]
envmap.bmp
1.0[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_ext.tga
0[matl_alpha]
2[matl_noZwrite]
[matl]
lochfolie.tga
0[matl_alpha]
1---------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
2[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
1[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZwrite]
-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[visible]
vis_geteilte_Scheibe
0########################################
Fenster von außen, geteilte Scheibe
########################################[mesh]
fenster_gS_ext.o3d[viewpoint]
3[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_anz.tga
0[matl_envmap]
envmap.bmp
1.0[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_ext.tga
0[matl_alpha]
2[matl_noZwrite]
[matl]
lochfolie.tga
0[matl_alpha]
1---------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
2[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
1[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZwrite]
-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[visible]
vis_geteilte_Scheibe
1########################################
Fenster LOD
########################################[mesh]
Fenster_LOD.o3d[viewpoint]
4[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_anz.tga
0[matl_envmap]
envmap.bmp
1.0[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------
[matl]
Fenster_ext.tga
0[matl_alpha]
2[matl_noZwrite]
[matl]
lochfolie.tga
0[matl_alpha]
1---------------
[matl]
MB_O407_BS.tga
0[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2########################################
Türen außen
########################################[mesh]
Tuer_1_ext.o3d[matl]
MB_O407_BS.tga
0[matl_envmap]
envmap_unscharf.bmp
1.0[alphascale]
Envir_Brightness[matl_bumpmap]
SD80_bump.bmp
0.03[matl_transmap]
-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
1[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2[animparent]
Tuer 1-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2+++++++++
[mesh]
Tuer_2_ext.o3d[matl]
MB_O407_BS.tga
0[matl_envmap]
envmap_unscharf.bmp
1.0[alphascale]
Envir_Brightness[matl_bumpmap]
SD80_bump.bmp
0.03[matl_transmap]
-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
1[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[animparent]
Tuer 2+++++++++
[mesh]
Tuer_3_ext.o3d[matl]
MB_O407_BS.tga
0[matl_envmap]
envmap_unscharf.bmp
1.0[alphascale]
Envir_Brightness[matl_bumpmap]
SD80_bump.bmp
0.03[matl_transmap]
-----------------------------
[matl]
Fenster.tga
0[matl_envmap]
envmap.bmp
0.6[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
MB_O407_BS.tga
1[matl_transmap]
MB_O407_trans.tga[matl_alpha]
2-----------------------------
[matl]
Dreck.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[animparent]
Tuer 3########################################
Schatten
########################################[mesh]
Schatten.o3d[isshadow]
[matl]
Shadow.tga
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]########################################
Klickspot Tür 1 außen
########################################[mesh]
Klickspot_Tuer_1.o3d[illumination_interior]
0
1
2
5[matl]
invisible.tga
0[matl_alpha]
1[mouseevent]
bus_doorfront0_externalwie du gesagt hast, aber noch immer schwarze Zahlen
-
Hmm, komisch, ich glaub dann bin ich da verkalkt oder so, aber meines Erachtens nach ist 250 rot, da muss dir dann jemand anders helfen, Sorry.
-
Das regelt die Textur (bei DIN-Kennzeichen die Datei "Kennz_DtAlt.bmp"). Wenn Du rote Zahlen haben willst, mußt Du die rot färben. Das ist leider über die Farbe in der cfg nicht allein veränderbar. Für solche eher seltenen Fälle einer roten Nummer, würde sich empfehlen das Kennzeichen auf dem Repaint zu haben und die automatischen Nummern auszuschalten, so wie es der Facelift Citaro vom Entwickler mitbringt, wobei da wohl eher ausländische Kennzeichen das Motiv waren und weniger rote Ziffern.
-
Das regelt die Textur (bei DIN-Kennzeichen die Datei "Kennz_DtAlt.bmp"). Wenn Du rote Zahlen haben willst, mußt Du die rot färben. Das ist leider über die Farbe in der cfg nicht allein veränderbar. Für solche eher seltenen Fälle einer roten Nummer, würde sich empfehlen das Kennzeichen auf dem Repaint zu haben und die automatischen Nummern auszuschalten, so wie es der Facelift Citaro vom Entwickler mitbringt, wobei da wohl eher ausländische Kennzeichen das Motiv waren und weniger rote Ziffern.
Und wie mache ich das?
-
Ich kann grad nicht in 'ne model.cfg reingucken und dementsprechend nicht überprüfen ob meine Vermutung stimmt, aber änder mal die 1 unter den beiden 64ern zu 'ner 0 und lass die Farbwerte auf denen für rot. Möglicherweise ist es dann auch rot.
Edit: umgekehrt natürlich...
-
Was willst Du machen? In meinem Zitat nenne ich Dir zwei Wege. Fonttextur umbenennen und neuen Font in rot anlegen. Dürfte selbst erklärend sein. Die Kennzeichengebung ausschalten funktioniert beim Facelift über die cti des Repaints, bei allen anderen Bussen mußt Du die automatische Nummerngebung abschalten, also für die Busse mit roten Kennzeichen eine eigene cfg anlegen und diese ausschalten. Übrigens, wenn Du den ersteren Weg wählst, muß auch dieser neue Font in die gesonderte cfg eingetragen werden und ebenfalls eine eigene cfg angelegt werden (sonst haben alle Busse rote Nummern). Alles in allem finde ich den Aufwand für ein Schild und einen Bus viel zu groß. Und auch mit meinen Erklärungen kann ich nur begrenzt helfen, wenn das vorgeschlagene nicht umsetzbar ist/ verstanden wird.
Nochmal: einfaches ändern der Farbe, wie bei der busfanat-Matrix über die Farbe der Text-Texturen ist nicht möglich, weil die Farbe von einer Textur im Font-Ordner bestimmt wird.
-
Zitat
Nochmal: einfaches ändern der Farbe, wie bei der busfanat-Matrix über die Farbe der Text-Texturen ist nicht möglich, weil die Farbe von einer Textur im Font-Ordner bestimmt wird.
Was ist dann das? -
Textur ausgeschalten und dafür fehlen dann aber die Plaketten auf der Textur.