Gear Button animation

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  • Hi members


    I and my friend building local city bus


    our project based SD 200 85


    I am very beginner level in modelling software but I solved "origin from mesh and anim rot " animation
    But gearbox contoller animation section


    Code
    1. [newanim]
    2. origin_from_mesh
    3. anim_trans
    4. cockpit_gang3
    5. -0.021



    I selected down corner of button model in blender and pivot point progres( cursor selection > object mode > center > cursor )


    my button moving left direction not pressing button animaton


    What should I do in blender.


    please help me

  • If the direction of the animation is not right, you have to rotate the coordinate system of your object. All objects rotate (origin_rot) around the X axis or shifted (origin_trans) on the X axis. The X-axis is the lateral alignment (left / right).
    By rotating the orientation of the object origin can set you the direction:



    Since the dashboard is inclined, you need to further adjust the angle.


  • Since I work with zModeler, I do not know how I implemented it in Blender.
    Origin_from_mesh says the object origin is at the position where the animation is supposed to be. Is the object origin at the zero position of the bus.


    Then one writes:


    Orgin_trans moves the object origin to the position of the animation. Below are the exact coordinates:
    X position
    Y position
    Z position