Hello,
I'm finalizing some things on my map, and yet, one thing bothers me about AI vehicle assignments despite, I think, a good setting from me.
Indeed, during the first 30 minutes of play, or even the first 45 minutes, the vehicles AI have many repaints which I attributed to them. However, after 45 minutes, I noticed that some AI vehicles no longer have the livery, they become either:
- all black, and when one approaches very near them, they find their normal livery
- basic delivery, in the case of the MAN NÜ of Chrizzly, it is the livery BVG which is on it.
Still, I put a sufficient number for AI vehicles on the ailists.cfg file, I do not understand why it does this after 30 minutes. I would like the liveries to be taken into account from the beginning to the end of my game.
I am attaching my file ailists.cfg:
- [aigroup_2]
- NormalCars
- vehicles\VW_Golf_2\AI_VW_Golf_2.bus
- vehicles\MB_W123_230E\AI_mb_w123_230e.bus
- vehicles\VW_T3\VW_T3_Van.ovh
- vehicles\Opel_Manta_B\ai_opel_manta_b.ovh
- vehicles\Citr_BX\BX.ovh
- vehicles\HH109_KIPKW1\ai_hh109kipkw1.bus
- vehicles\HH109_KIPKW2\ai_hh109kipkw2.bus
- vehicles\HH109_KIPKW3\ai_hh109kipkw3.bus
- vehicles\HH109_KIPKW4\ai_hh109kipkw4.bus
- vehicles\HH109_KIPKW4\ai_hh109kipkw4_stufenheck.bus
- vehicles\HH109_KIPKW5\ai_hh109kipkw5_ziv.bus
- vehicles\HH109_KIPKW6\ai_hh109kipkw6.bus
- [end]
- [aigroup_2]
- Trucks
- vehicles\MAN_F90\AI_MAN_F90_Wechselbruecke.bus
- [end]
- [aigroup_2]
- Ambulance
- vehicles\HH109_KIPKW7\ai_hh109kipkw7_ambu_active.bus
- vehicles\HH109_KIPKW5\ai_hh109kipkw5_pol_active.bus
- [end]
- [aigroup_2]
- Taxi
- vehicles\HH109_KIPKW5\ai_hh109kipkw5_taxi.bus
- [end]
- *****************************************************************************************************
- [aigroup_depot]
- Daniel Meyer
- Express 91.06
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Facelift\MB_O530FL EL 2D M.bus
- 622 Europ'Essonne 682
- 629 Europ'Essonne 682
- 630 Europ'Essonne 682
- 633 Europ'Essonne 682
- 635 Europ'Essonne 682
- 636 Europ'Essonne 682
- 637 Europ'Essonne 682
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Modded\MB_O530 EEV ZF.bus
- 403 Daniel Meyer
- 404 Daniel Meyer
- 409 Daniel Meyer
- 410 Daniel Meyer
- 412 Daniel Meyer
- 415 Daniel Meyer
- 419 Daniel Meyer
- 420 Daniel Meyer
- [end]
- *****************************************************************************************************
- [aigroup_depot]
- Inter'Essonne - 91.03
- Express 91.06
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Citaro_L\MB_O530_Aussenschiebetueren_K++_pc.bus
- 511 Inter'Essonne (3)
- 515 Inter'Essonne (2)
- 516 Inter'Essonne Gris
- 517 Inter'Essonne Gris
- 520 Inter'Essonne
- 521 Inter'Essonne (2)
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Facelift\MB_O530LFL EL 3D M.bus
- 741 Inter'Essonne
- 742 Inter'Essonne
- 743 Inter'Essonne
- 744 Inter'Essonne
- 745 Inter'Essonne
- 746 Inter'Essonne
- 747 Inter'Essonne
- 748 Inter'Essonne
- 749 Inter'Essonne
- 750 Inter'Essonne
- [end]
- *****************************************************************************************************
- [aigroup_depot]
- Inter'Essonne - 91.06C/D
- Express 91.06
- [aigroup_depot_typgroup_2]
- Vehicles\Solaris BVG\Urbino 18 Main.bus
- 529 Inter'Essonne
- 530 Inter'Essonne
- 531 Inter'Essonne
- 532 Inter'Essonne
- 533 Inter'Essonne
- 534 Inter'Essonne
- 535 Inter'Essonne
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Facelift\MB_O530GFL Voith 3D Main.bus
- Inter'Essonne 566
- Inter'Essonne 567
- Inter'Essonne 568
- Inter'Essonne 569
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_C2_FR\HHStadtgelenkbus2012_main.bus
- 611-Inter'Essonne
- 612-Inter'Essonne
- 613-Inter'Essonne
- 614-Inter'Essonne
- [end]
- *****************************************************************************************************
- [aigroup_depot]
- Inter'Essonne
- Express 91.06
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Facelift\MB_O530FL EL 2D M.bus
- Inter'Essonne 556
- Inter'Essonne 556
- Inter'Essonne 556
- Inter'Essonne 559
- Inter'Essonne 560
- Inter'Essonne 561
- Inter'Essonne 562
- Inter'Essonne 563
- Inter'Essonne 564
- Inter'Essonne 578
- Inter'Essonne 579
- Inter'Essonne 580
- Inter'Essonne 581
- Inter'Essonne 582
- Inter'Essonne 583
- Inter'Essonne 584
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Modded\MB_O530 CNG ZF.bus
- 419 - Inter'Essonne
- 420 - Inter'Essonne
- 421 - Inter'Essonne
- 422 - Inter'Essonne
- 423 - Inter'Essonne
- 424 - Inter'Essonne
- 425 - Inter'Essonne
- 426 - Inter'Essonne
- 427 - Inter'Essonne
- 428 - Inter'Essonne
- 429 - Inter'Essonne
- 430 - Inter'Essonne
- 461 - Inter'Essonne
- 462 - Inter'Essonne
- 463 - Inter'Essonne
- 464 - Inter'Essonne
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Modded\E3 ZF UEF.bus
- 353 - Inter'Essonne
- 354 - Inter'Essonne
- 361 - Inter'Essonne
- 362 - Inter'Essonne
- 363 - Inter'Essonne
- 364 - Inter'Essonne
- 369 - Inter'Essonne
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MAN_NL_NG_263\MAN_NUE263_ZF.bus
- 403 - Inter'Essonne
- 404 - Inter'Essonne
- 405 - Inter'Essonne
- 406 - Inter'Essonne
- 407 - Inter'Essonne
- 408 - Inter'Essonne
- 409 - Inter'Essonne
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MAN_NL_NG_263\MAN_NL263_ZF.bus
- 410 - Inter'Essonne
- 411 - Inter'Essonne
- 412 - Inter'Essonne
- 413 - Inter'Essonne
- 414 - Inter'Essonne
- [end]
- *****************************************************************************************************
- [aigroup_depot]
- Mobicapm - 11
- Express 91.06
- [aigroup_depot_typgroup_2]
- Vehicles\MB_O530_Facelift\MB_O530FL EL 2D M.bus
- Keolis Essonne Mobilités 096216
- Keolis Essonne Mobilités 096217
- Keolis Essonne Mobilités 096218
- [end]
- [aigroup_depot_typgroup_2]
- Vehicles\MAN Lion's City by V3D\MAN_A37_Euro6_ZF.bus
- 169383 - Keolis Essonne Mobilités
- 169384 - Keolis Essonne Mobilités
- 169385 - Keolis Essonne Mobilités
- [end]
- *****************************************************************************************************
You may find that I do not use the plate and the park number, unnecessary for me since the textures park numbers and plaques are directly performed on the repaints for more customization.
Anyone would know how to fix this worry that bothered me enough?
Thank you.