Art des Downloads: Bus-Mod
Projektname: Räder vom FL LE auf den FL Solo, Gelenk übertragen
Beteiligte Personen: (Selbsterklärend)
Projektdetails: (Selbsterklärend)
Copyright: -
Bilder/Videos: (Selbsterklärend)
Anmerkung zu konstruktiver Kritik:
Ich bin/Wir sind offen für jedwede Art von konstruktiver Kritik. Sie darf mich/uns nicht angreifen und meine/unsere Arbeit nicht herabwürdigen.
Bitte formuliere Deine Kritik an meiner/unserer Arbeit
- Präzise und klar, also nicht vage oder emotional
- Analytisch und rational, also sauber recherchiert und praktisch, nicht im Affekt
- Lösungsorientiert, also ggf. unter Anbringung von Gegenvorschlägen, Konsequenzen und Implikationen
Da ich mich/wir uns natürlich auch über Lob freue/n, hilft mir/uns ein ausgeglichenes Verhältnis zwischen Lob und Kritik, die konstruktive Kritik besser zu verarbeiten.
→ Mit diesem Tutorial zeige ich euch, wie ihr die Räder von Arnes Facelift LE auf den Facelift Solo und Gelenk übertragen könnt.
Vorraussetzung ist der Facelift LE (Ü) von Arne J.
Um klarzustellen (auch bzgl. Copyright): Dies ist eine Anleitung zum manuellen Einfügen. Hier wird nichts zum Download angeboten.
• Als erstes müsst ihr im Script Ordner die Datei "O530_main.osc" und "O530G_main.osc" öffnen. Im Hauptteil fügt ihr unter "(M.L.VDV_init)" den Eintrag "1 (S.L.Daueranimation)" ein. Speichert die Datei ab.
• Schließlich öffnet ihr eine Facelift Solo Modelldatei (z.B. "model_O530_FL_2doors_M.cfg") eurer Wahl, egal ob 2, oder 3-Türer. Sucht nach "ÊÎËÅÑÀ" und ersetzt den ganzen Eintrag mit diesem hier:
**************************************
ÊÎËÅÑÀ
**************************************
[mesh]
LowEntry\Rad_VR.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_trans
1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_VL.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_HR.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[mesh]
LowEntry\Rad_HL.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
**************************************
WHEELCAPS
**************************************
[mesh]
LowEntry\Rad_VR_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_trans
1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_VL_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_HR_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[mesh]
LowEntry\Rad_HL_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
*******************************
• Für die Gelenkversion öffnet ihr eine beliebige "..._Main.cfg" Modelldatei (z.B. "model_O530G_FL_3doors_Main") und ersetzt auch den Räder Eintrag mit folgendem:
**************************************
ÊÎËÅÑÀ
**************************************
[mesh]
LowEntry\Rad_VR.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_trans
1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_VL.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_HR.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.018
[mesh]
LowEntry\Rad_HL.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.018
**************************************
WHEELCAPS
**************************************
[mesh]
LowEntry\Rad_VR_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_trans
1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_VL_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Vorne_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-1.099
3.275
0.485
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.099
3.275
0.485
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105
[mesh]
LowEntry\Rad_HR_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.018
[mesh]
LowEntry\Rad_HL_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.069
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.018
*******************
• Den gleichen Prozess machen wir mit der Trail Modelldatei:
**************************************
ÊÎËÅÑÀ
**************************************
[mesh]
LowEntry\Rad_HR.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
2.288
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.018
[mesh]
LowEntry\Rad_HL.o3d
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
2.288
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.018
**************************************
WHEELCAPS
**************************************
[mesh]
LowEntry\Rad_HR_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
2.288
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.018
[mesh]
LowEntry\Rad_HL_wheelcap.o3d
[visible]
vis_wheelcaps
1
[illumination_interior]
-1
-1
-1
-1
[matl]
Rad_Hinten_Radkappe.bmp
0
[matl_envmap]
envmap_2.bmp
0
[newanim]
origin_trans
-0.916
-2.6864
0.485
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
2.288
[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.018
• Nun öffnet ihr die "cockpit_varlist" und fügt das Wort "Daueranimation" unten ein.
• Alternativ könnt ihr unter "Textur-Changes" folgende Einträge hinzufügen, damit die Räder und Radkappen repaintbar sind:
[CTCTexture]
repaint_felgev
Rad_Vorne.bmp
[CTCTexture]
repaint_felgeh
Rad_Hinten.bmp
[CTCTexture]
repaint_kappev
Rad_Vorne_Radkappe.bmp
[CTCTexture]
repaint_kappeh
Rad_Hinten_Radkappe.bmp
Resultat