Hello!
This is my first OMSI2 mod, I'm doing a mod of Solaris Urbino IV.
I added more buttons to the gear selector. And I have this problem:
when it's daytime they look good but when it's dark looks like highlighted.
I don't think is a problem with the texture because I used the same colors and tones I think.
I used blender and another program called "3d object converter".
I exported the .obj with this configuration:
And then I used 3d object converter to convert it to .o3d
And I added this to the .cfg file:
Code
- [mesh]
- VDV\Schalter\UrbinoIV_Schalter_1.o3d
- [animparent]
- Dashboard_trans
- [illumination_interior]
- 0
- 4
- 6
- -1
- [mouseevent]
- automatic_1
- [newanim]
- origin_from_mesh
- origin_rot_y
- -90
- anim_trans
- cockpit_gang1
- 0.002
- [matl_change]
- buttons_gang.dds
- 0
- lights_stand
- [matl_item]
- [matl_nightmap]
- buttons_gang_lm.dds
- [mesh]
- VDV\Schalter\UrbinoIV_Schalter_2.o3d
- [animparent]
- Dashboard_trans
- [illumination_interior]
- 0
- 4
- 6
- -1
- [mouseevent]
- automatic_2
- [newanim]
- origin_from_mesh
- origin_rot_y
- -90
- anim_trans
- cockpit_gang2
- 0.002
- [matl_change]
- buttons_gang.dds
- 0
- lights_stand
- [matl_item]
- [matl_nightmap]
- buttons_gang_lm.dds
- [mesh]
- VDV\Schalter\UrbinoIV_Schalter_3.o3d
- [animparent]
- Dashboard_trans
- [illumination_interior]
- 0
- 4
- 6
- -1
- [mouseevent]
- automatic_3
- [newanim]
- origin_from_mesh
- origin_rot_y
- -90
- anim_trans
- cockpit_gang3
- 0.002
- [matl_change]
- buttons_gang.dds
- 0
- lights_stand
- [matl_item]
- [matl_nightmap]
- buttons_gang_lm.dds
How can I fix it?