London Citybus 400 - Private Map
Beiträge von chrisrose1993
Das Forum befindet sich im reduzierten Betrieb. Die Addon- und Supportforen bleiben weiterhin verfügbar.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
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Have you got the windows at the end of the model.cfg file?
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All works now - Great
Now, I need to work out how to get the sound to loop the wav file once instead of playing it constantly!
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HT1507; I've been following this thread following the instructions and can confirm that the engine_timer is counting correctly however the warning sound plays after the timer is finished but the engine stays on.
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I hope you have permission to convert that bus...
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3ds Max is a LOT easier than blender
Rollerblinds should be easy to animate? You just create a rectangle with a texture on then just set it up in the model.cfg to scroll with the variables etc?
Julian; What roughly needs changing in the script? Just interested in some of the features specific to each bus you can change
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"File Belongs to Non-Validated Account.
The resource you are trying access belongs to an account that has not yet been validated"
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Couple of questions;
How are you making the windows?
What are you using in the models .cfg file to define them? -
Slight bump....
krtz07 did you get round to finishing the next release for this? It looked very promising!
Thanks,
Chris -
Don't worry, Your English is pretty good
So, It would look like this?
' Setzen der Haltestellenbremse erst bei Stillstand des Busses:
(L.L.bremse_halte_sw) (L.L.door_20h_sw)
(L.L.bremse_halte) ! (L.L.Velocity) (C.L.Door_Bremse_Halte_MaxKMH) < && &&
{if}
(L.L.elec_busbar_main)
{if}
(T.L.ev_haltebremse_an)
1 (S.L.bremse_halte)
{endif}
{endif}' Automod
(L.L.door_0) 0 > (L.L.door_1) 0 > (L.L.door_2) 0 > (L.L.door_3) 0 >
(L.L.bremse_halte) ! &&
{if}
(L.L.elec_busbar_main)
{if}
(T.L.ev_haltebremse_an)
1 (S.L.bremse_halte)
{endif}
{endif}Cheers,
Chris -
Would you be able to post the end result of the changes you did to the script? Google Translate isn't the best.
Thanks in advance,
Chris -
.3ds would be fine as I use 3dsMax
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Would you be willing to send me your windows .x file and the texture you want to use so I could have a look at it myself?
PM me if you want my email...