Golczewo 1.1.0 has been released! Download link and more informations in the first post.
Beiträge von KMSzczecin
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Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
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Map: Szczecin Prawobrzeże 1.0 (work in progress)
Bus: Solaris Urbino 18 #2061
Maps in OMSI can look like taken from picture
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Hello!
#Krummenaab-Challenge in 92s - because why not tempo1, I hope I did all things correctly Is it the new record?
[Externes Medium: https://youtu.be/ic6IX0RNiwU]Really nice map, it looks beautiful, works beautiful and is beautiful C41 and C42 lines are really good, I really like city-part near "Altes Rathaus" bus stop. Optimization on Hauptbahnhof isn't on high level, but other part of the map work in high FPS for me Thanks for this map. Challenge - a lot of fun
Regards,
KMS.
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Install this folder:
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Reinstall the "Sceneryobjects" folder from archive with the map and replace all files.
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Original HOFs, that are included in the package, don't work with SU II (128x32 and 128x64). You have two ways to repair it:
1st: open the Golczewo.hof file and replace
with
2nd way is to use hof file from link below:
DOWNLOAD: HOF without bitmaps (for SU II and other buses that won't support it).
Regards!
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You have to download vehicle in version 1.7 first.
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All those who downloaded patch 1.0.2 before 20:00 are asked to download the patch again. Several bugs have been fixed that this package caused.
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Neragon: it's too late to repair all invisible walls. You have to drive with collisions turned off.
jamos: If you used HOF file "Golczewo 128x32" and in ailists HOF name is "Golczewo", I don't know what may cause this.
CarFanArne: Thanks
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Version 1.0.2 is released!
Changelog 1.0.2:
- all white textures are fixed
- fixed HOF files and one bitmap
- fixed a few errors on map itself.Download HERE (before installation, delete the "Golczewo 1.0" folder from maps) or under the link in the first post.
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Type of download:
Map
Name of project:
Golczewo 1.1.0
Changelog 1.0.1:
- fixed too high sidewalks on bus stops
- fixed HOF files
- fixed map from Documentation folder.
Changelog 1.0.2:
- all white textures are fixed
- fixed HOF files and one bitmap
- fixed a few errors on map itself.
Changelog 1.1.0:- Completely rebuilt connection grid
- New, more sensible timetables
- Complete reconstruction of the Galeria Północ loop - the whole area has been built practically from scratch, only the remains of the road system have been left
- Complete reconstruction of the loop at the Dworzec PKP and concentration of Golczewo communication at this point
- Fixes various bugs that players have caught since the release of version 1.0.2
- New painting on buses in the package (thanks to Alex Simulations)
- New renovations, detours, difficulties
- Liquidation of the tram line and launch of the tram line
- Replacing several textures to make the map look nicer
- Improvement of several driveways that were too sharp
Replace files from each patch. To install the 1.1.0 patch, all you need is Golczewo's version 1.0.0 (you do not need to download the remaining patches).
Involved persons:
KMSzczecin
Project details:
After two years of work, I finally release Golczewo. After a small leak, I decided to speed up the premiere as soon as possible, but that's another matter. Let's go to meat.
Golczewo is a small town created during the inter-war period, later expanded and modernized. The city has its own public transport, operated by MZK Golczewo. The map contains six lines, 5 bus lines (including one night and express one) and one tram line. The road system is loosely modeled after Szczecin and other cities, and some areas are a real representation of real places in Poland.
Lines on the map:
15 - Koranowo <=> Dworzec PKP
journey time: approx. 21 min. one way; for the tram
64 - Barki <=> Dworzec PKP
journey time: approx. 18-19 min. one way; shortened variant of line 94
84 - Galeria Północ <=> Kaputniki Szpital
journey time: approx. 18 min. one way
94 - Barki <=> Raptowskiego
journey time: approx. 31-32 min. one way
96 - Rondo Żołnierzy Wyklętych <=> Dworzec PKP
Journey time: approx. 9 min. one way
535 - Koranowo Borsucza <=:> Dworzec PKP
journey time: approx. 22-23 min. one way; night line
537 - Raptowskiego <=> Dworzec PKP
journey time: approx. 22-25 min. one way; night line
The project consists of 123 tiles, 300x300m size. To properly drive the entire map from the "Galeria Północ" loop to the "Raptowskiego" loop through all places on the map, you need to spend about an hour for this purpose, which indicates the size of the map. Textures are added to the project buses Solaris Urbino 10, 12 and 18, Jelcz M125M and M185M, MAN Lion's City (by Sobol), MAN NL202, Mercedes O530 and O530G (with modification by Morphi in version five), Mercedes Facelift, Urbino II and 4th generation Solaris. On the map you will drive through suburban, rural and urban areas, through Golczewo, Koranowo or Barki. The map has AI (artificial intelligence) traffic and game-driven buses that you can find on other lines.
More in the user's guide included with the package, which you must read (available also in German, thanks amiachim ).
TRAILER:
Download link:
Images/Videos:
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Not from Szczecin, Szczecin is a little inspiration. Koranowo is a semi-real image of Szczecin-Wielgowo, but Raptowskiego Szkoła loop is a real place from city Suchedniów (near Kielce), you can search for Ogrodowa street on Google street view. And yes, Golczewo is placed in Zachodniopomorskie.
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Night Solaris is running through the dark Kluczborska street and other areas of Golczewo, to the dark Koranowo...
Map: Golczewo 1.0 (WIP by KMSzczecin).
Bus: Solaris Urbino 10 (from Mega Pack).
Repaint: MZK Golczewo #100 (will be posted with map).
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Mercedes is testing a new bus loop, named "Raptowskiego Szkoła". Despite the fact that the weather isn't good, the drivers' mood is good
Map is almost finished, I have to build a 200m of road, make timetables, AI traffic on 1.5km section, HOF file and other small things, when I finish doing it, map will be ready for testing. I'm also searching for translator, who will translate the readme file for me from Polish or English to German. If you're interested, write to me via PM.
Regards,
KMS.
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Hello everyone!
Now this thread is not obsolete (yes, the last replay was more than 182 days ago, I know), I updated the first post, so now you can watch progress here More screenshots will be posted in future, now I can invite you to screenshots from March and April on my page, so if you can write an opinion about my map, I'll be really grateful
Regards,
KMSzczecin
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Type of download: bus repaint.
Name of project: Solaris Urbino II Szczecin Pack by KMSzczecin.
Involved persons: KMSzczecin, Alex Simulations (seats texture, thanks!)
Project details: Simply, I made a pack of Szczecin textures. There are 5 vehicles, numbers #2401, #2501-2504 (real). Please, read the readme file for better adventure with my repaint.
Download link: https://drive.google.com/file/…Ne2h9s1/view?usp=drivesdk
Images/Videos:
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Link z pierwszego postu działa poprawnie, pobierz stamtąd
For other users, download from first post works, I can download it.