Ja genau ![]()
Beiträge von Tom K.
Das Forum befindet sich im reduzierten Betrieb. Die Addon- und Supportforen bleiben weiterhin verfügbar.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
Ein communitybetriebenes Nachfolge-Forum wird hier verlinkt, sobald es gegründet und bereit ist.
Bitte beachte, dass OMSI nicht mehr weiterentwickelt wird. Ein Teil der Entwickler widmet sich inzwischen der Entwicklung eines neuen Simulators. Weitere Informationen zum LOTUS-Simulator findest Du hier.
Ein communitybetriebenes Nachfolge-Forum wird hier verlinkt, sobald es gegründet und bereit ist.
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Hallo zusammen,
ich habe eine Frage bezüglich der Kursanzeige im Düsseldorfer Solaris. Diese zeigt ja wahllos irgendwelche Kursnummern an. Kann man dies im Script so ändern das diese die Zahl aus dem Kursauswahl Menü anzeigt (nur die Zahl). Beispielsweise ich habe einen eigenen Kurs erstellt und dieser heißt Kurs 21 (Mo.-Fr.) dann soll die Kursanzeige nur die 21 übernehmen. Über hilfreiche Antworten wäre ich sehr dankbar
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Hallo zusammen,
lange ruhte OMSI2 jetzt auf meiner Festplatte. Durch defekt des alten PC´s ist auch viel Arbeit verloren gegangen. Ich weiß das dieses Thema damals mal im alten OMSI-Forum behoben wurde, finde dazu aber jetzt nichts mehr.
Bei einigen Fahrzeugen besteht ja das Problem, dass wenn z.B. eine Türstörung auftritt und man die Zündung ausschaltet alle Fahrgäste aus dem Bus flüchten. Wie konnte man dieses Thema nochmal beheben? Ich meine es handelte sich um einen Eintrag in der light.osc
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Hallo zusammen,
erstmal danke für den coolen Bus. Bei mir funktionieren die oberen Rücklichter nicht, Bremslichter schon. Hat noch jemand dieses Problem?
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Hallo,
am Heck oben geht das Licht nicht an, nur die Bremslichter und Blinker gehen an. Ist das schon bekannt?
Gruß
Tom
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Hallo erstmal danke für eure Hilfe. Das mit dem Ziel-String der Hof-Datei habe ich verstanden und werde das gleich mal ausprobieren.
Derzeit nutze ich im Facelift noch den LAWO Monitor aus dem Lion´s City A20. Dieser kreigt die Liniennummer ja vom Drucker. Leider werde ich aus dem IBIS Script dafür nicht schlau. Ich müsste nur wissen welche Zeilen ich von diesem Monitor übernehmen muss.
EDIT: Oder um es anders auszudrücken: Derzeit gibt es ja für bestimmte Linien wie 091 den Befehl das ein SB Logo vorgesetzt wird. Welchen Befehl aus dem Matrix Script muss ich wie einsetzten das der Monitor bei Eingabe von Kurs 39 das SB-Logo macht.
EDIT2: Ich habe den Monitor nun soweit das er Sonderzeichen anzeigen kann, allerdings wird statt dem Sonderzeichen ein "A" angezeigt. Bei Eingabe 09139 kommt außen also "SB91" und innen "A91". Normale Suffixe wie "211E" bei Eingabe 21110 funktionieren schon. Wenn ich einen Suffix ohne Linie eingebe z.B. 00029 "BVG" wird innen nichts angezeigt. Erst bei Linieneingabe wie z.B. 21129 wird innen das "A" angezeigt. Hier mal der Auszug aus dem Script:
'Liniennummer-String neu anhand der IBIS-Daten erstellen:
""
(L.L.IBIS_Linie_Complex) 100 / trunc s0
l0 0 =
{if}
""
{else}
(L.$.Matrix_Nr)
{endif}Das mit dem Ziel-String hat übrigens funktioniert. Vielen Dank!
MfG
Tom
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Hallo zusammen,
ich habe versucht den Monitor aus dem neuen Solaris NEW URBINO in den Facelift zu setzten. Das funktioniert soweit auch ganz gut. Monitor ist da, lässt hat Texturen und zeigt erstmal alles an.Das einzige Problem das bleibt sind die Liniennummer und das Fahrziel. Leider habe ich Script-Technisch nicht so viel Ahnung. Derzeit ist es so das der Innenmonitor die Liniennummer "normal" anzeigt. Mein erste Frage also:
1. Kann man den Innenmonitor irgendwie an die Matrix koppeln. Sprich wenn ich über den Drucker (FareGo ist installiert) 00738 eingebe, dass dann wie Außen auch im Monitor NE7 angezeigt wird. Derzeit ist im Innenmonitor Script nur eine Außnahme für bestimmte Linien auf der Ruhrgebiet Map eingetragen.
Das zweite Problem ist das Fahrziel im Monitor, dies greift in der Hof-Datei auf die falsche Zeile zu. Angezeigt wird die obere Zeile der Außenmatrix. Bei der Hof-Datei verwende ich das neue Layout (Zeilen hintereinander nicht untereinander). Frage zwei lautet also:
2. Kann ich die Zielanzeige im Innenmonitor entweder an die letzte Haltestelle der Route koppeln oder wie korrekt im Drucker auch an die letzte Zeile der Hof Datei.
Danke im Vorraus
Tom K.
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Hallo,
vielleicht kann mir jemand helfen. Ich habe mir die Brose Font´s heruntergeladen. Leider ist es so, dass manchmal bei 2-zeiligen Zielen die Zeilen zusammenrutschen. Es ist also keine Leerzeile dazwischen. Woran kann das liegen?
Als Beispiel, bei der Hofdatei Städtedreieck wird das Ziel Mecklenbeck Wendeplatz zusammengeschoben sodass man die Buchstaben untereinander kaum unterscheiden kann. Laupendahl Hauptbahnhof hingegen wird ganz normal angezeigt...
Die obere und untere Zeile ist auch leer...
MfG
Tom
-
Hallo,
ich habe jetzt leider kein Bild vom Facelift MÜ parat und im Netz habe ich nur das hier gefunden:
http://www.niederberg-bus.de/rheinbahn/DSCN1807.JPG
Diese beiden leisten unten an der Stoßstange habe ich bisher bei jedem MÜ egal ob Facelift oder nicht gesehen. Könntest du die noch dran machen oder über einen setvar Befehl steuerbar machen?
Sollte ich noch ein Bild vom MÜ Facelift finden reiche ich es nach.
Gruß Tom
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Im Texture Ordner die Datei 35.jpg einmal öffnen und dann wieder speichern!
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Also zur Beleuchtung nochmal:
- Rücklicht:
Die oberen "Positionslichter" (dort wo auch das Bremslicht angeht, rechts/links neben der Matrix) sind bei mir nicht an (habe den Bus nochmal neu installiert, leider immer noch nicht)
- Kennzeichenbeleuchtung:
Der Bus hat zudem bei mir keine Kennzeichenbeleuchtung, Kennzeichen wird in keiner weiße beleuchtet.
- Nebelscheinwerfer/Schlussleuchte:
Die Nebelscheinwerfer werden auch über setvar Befehl zugeschaltet? Die sind bei mir auch nicht da. Die Nebelschlussleuchte fehlt bei mir auch...
Vielleicht ist das sonst bisher keinem aufgefallen?
KevKev: Wenn interesse besteht ist habe die Texturen für das VDV Display mal so angepasst das die Tür vorne nicht nur einen halben Flügel breit ist sondern so breit wie normal nur halt ohne die Trennung dazwischen
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Hallo, danke für den Super-Bus!
Ein paar kleinere Fehler habe ich bei der ersten Testfahrt auch festgestellt:
- Die Rücklichter oben funktionieren nicht
- Keine Kennzeichenbeleuchtung
- Keine Nebelscheinwerfer/Nebelschlussleuchte?Ist das Fahrzeug von den Koordinaten vorne gleich wie der "normale" Facelift? Also kann man einen anderen Drucker mit den gleichen Koordinaten wie beim Facelift einsetzten?
MfG
Tom
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Ältere eher weniger, die Bahn hat diesemal viele Vorgaben gerade was Zielanzeigen und Klima betrifft. Viele Ex-Hamburger sind unterwegs (NG313/Citaro) sonst schon ziemlich viel modernes (Facelift, C2, Lion´s City).
Gruß
Tom
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Hallo,
erstmal danke für die Super-Mods! Ist deinerseits noch eine Erweiterung des CSF-Mods geplant? Es gibt ja die Sitzanordung so das im Heck eine halbe Konferenzecke und ein 4er/2er gegnüberliegend angebracht sind. Wäre finde ich noch eine nette Idee.
MfG
Tom
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Hallo,
danke schonmal für die Hilfe. Ja die Scripte habe ich angepasst. Die Text-Texturen waren auch die Fehler. Dort habe ich jetzt darauf geachtet das alle die nicht mehr genutzt werden raus sind (und die anderen Nummerntechnisch natürlich angepasst). Jetzt kommt nur noch die Zugriffsverletzung allerdings taucht der Bus wieder vollständig im Auswahlmenü auf (vorher aufgrund der Texttexturen nur der Nachläufer). Woran kann das nun noch liegen? Die Ticketbox sieht man in der Auswahl sogar schon
MfG Tom
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Hallo zusammen,
ich habe versucht die TicketBox in den VHH Gelenkbus 1999 mit Mophi´s Soundmod einzusetzten. Nachdem ich alles was mit dem alten Drucker zusammenhing gelöscht habe und den neuen nun eingefügt habe, lädt der Bus nicht mehr. Vielleicht hat jemand eine Lösung, habe die Anleitung für den Solaris genutzt und alle Punkte beachtet (bei mir laufen eigentlich alle Fahrzeuge mit der TicketBox):
Hier die entsprechenden Zeilen aus der logfile:
278 14:57:36 - - Error: In "vehicles\HH109_Stadtgelenkbus1999_VHH\model\model_VHH99_VW - IBOX.cfg" there was an error in line 213!
279 14:57:37 - - Warning: Did not find texture file "Kennz_DtAlt_Alpha.bmp"!
280 14:57:37 - - Warning: Did not find texture file "Kennz_DtAlt_Alpha.bmp"!
281 14:57:37 - - Warning: Did not find texture file "test1_alpha.bmp"!
282 14:57:48 - - Error: Zugriffsverletzung bei Adresse 005D2879 in Modul 'Omsi.exe'. Lesen von Adresse FFFFFFFC: AMUAV.CNAVO.MV.E
283 14:57:49 - - Error: You want to create vehicle vehicles\HH109_Stadtgelenkbus1999_VHH\HHStadtgelenkbus99zf4-IBOX_main.bus - it is invalid!
284 14:57:49 - - Information: Menu pos set
285 14:57:49 - - Error: SchedVehicles: Illegal Index: P.TL: 13
286 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
287 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
288 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
289 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
290 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
291 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
292 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
293 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
294 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
295 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
296 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
297 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
298 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
299 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
300 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
301 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
302 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
303 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
304 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
305 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
306 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
307 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
308 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
309 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
310 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
311 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
312 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
313 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
314 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
315 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
316 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
317 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
318 14:57:51 - - Error: SchedVehicles: Illegal Index: P.TL: 13
319 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
320 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
321 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
322 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
323 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
324 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
325 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
326 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
327 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
328 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
329 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
330 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
331 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
332 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
333 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
334 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
335 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
336 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
337 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
338 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
339 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
340 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
341 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
342 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
343 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
344 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13
345 14:57:52 - - Error: SchedVehicles: Illegal Index: P.TL: 13Den Fehler in Zeile 213 verstehe ich nicht (Zeile ist leer)
Hier die Model Datei des Vorderwagen:
########################################
Sichtbarkeits-Boundingbox
########################################[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
3.5Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.
Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.[tex_detail_factor]
0.5########################################
Textur-Changes
########################################[CTC]
Colorscheme
Texture\Werbung
0[CTCTexture]
farbschema_tex1
bodyfinalGN2.tga[CTCTexture]
farbschema_tex2
decals_vhh.dds[CTCTexture]
farbschema_tex3
vdv_innen.bmp[CTCTexture]
farbschema_tex4
GN2_trans.tga###################
Text-Texturen:
###################Wagennummer aussen:
0
[texttexture]
number
Kennz_DtAlt
200
111
0
190
190
190Kennzeichen:
1
[texttexture]
ident
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1
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0Matrix Krueger Flipdot
2 war 16
[texttexture_enh]
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krueger-font_klein99
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[texttexture_enh]
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[texttexture_enh]
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[texttexture_enh]
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06 war 20
[texttexture_enh]
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08 war 22
[texttexture_enh]
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09 war 23
[texttexture_enh]
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010 war 24
[texttexture_enh]
ident
krueger-font_linie99
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011 war 25
[texttexture_enh]
ident
krueger-font_linie99
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012 war 26 Innenanzeige
[texttexture]
stringoutput_innenanz
Anzeige_MZ
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0
255
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20Thermometer innen
13
[texttexture]
cockpit_temperatur
LCD_7-Segment
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52
0
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33
40Thermometer aussen
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[texttexture]
cockpit_temperatur_aussen
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40Wagennummer innen:
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[texttexture]
number
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0Atron
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[texttexture_enh]
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atron_font
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017
[texttexture_enh]
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atron_font
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[texttexture_enh]
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atron_font
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[texttexture_enh]
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atron_font
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[texttexture_enh]
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15Wagennummer schwarz:
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[texttexture]
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0###################
Script-Texturen:
###################0: Krüger-Speicher
[scripttexture]
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321: Krüger-Flipdot-Alphakanal
[scripttexture]
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256###############################################
Dummies für die Animation[mesh]
GN1\GN_Dum_Gelenk_A.o3d[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
-0.25[newanim]
origin_from_mesh
origin_rot_y
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origin_from_mesh
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anim_trans
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anim_trans
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origin_from_mesh
origin_rot_x
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anim_trans
articulation_positive_offset
0.00153[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_positive_offset
-0.00035[mesh]
GN1\GN_Dum_Gelenk_B.o3d[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
-0.50[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
-0.5[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_negative_offset
0.00309[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_negative_offset
0.0006[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_positive_offset
0.0031[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_positive_offset
-0.0006[mesh]
GN1\GN_Dum_Gelenk_C.o3d[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.125[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_negative_offset
0.003425[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_negative_offset
-0.00075[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_positive_offset
0.00345[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_positive_offset
0.00075[mesh]
GN1\GN_Dum_Gelenk_D.o3d[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.50[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.50[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_negative_offset
0.00685[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_negative_offset
-0.0013[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
articulation_positive_offset
0.0068[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
articulation_positive_offset
0.0008########################################
[LOD]
0.1
##########################################################################
Stern
##################################[mesh]
Generic\Stern_Front.o3d[matl]
chrome.bmp
0[matl_envmap]
envmap.bmp
1[matl_alpha]
2**********************************************************************
Innenraum
**********************************************************************################ Innenraum-Grundmesh
[mesh]
GN2\GN_VW_innenraum_hart.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand************************************************************************
INTERIORLIGHTS
************************************************************************0
[interiorlight]
lights_fahrerlicht
1
219
201
145
-0.268
5.42
2.41
[interiorlight]
lights_beleuchtung_vorn_1
2.5
54
50
38
0
2.3
22
[interiorlight]
lights_beleuchtung_vorn_2
2.5
54
50
38
0
-2.5
23
[interiorlight]
door_oberlicht2
1.3
219
201
145
1
-0.212
2************************************************************************
Folgende Beleuchtungen sind nur für die AI-Menschen!
************************************************************************4. Licht:
[interiorlight]
lights_beleuchtung_vorn
1
219
201
145
-0.01
3.511
35. Licht:
[interiorlight]
lights_beleuchtung_vorn
1
219
201
145
-0.01
3.511
36. Licht:
[interiorlight]
lights_beleuchtung_vorn
1
219
201
145
-0.01
3.511
37. Licht:
[interiorlight]
lights_beleuchtung_vorn
1
219
201
145
-0.010
-3.744
38. Licht:
[interiorlight]
lights_beleuchtung_vorn
1
219
201
145
-0.010
-3.744
3[mesh]
GN2\GN_VW_innenraum_weich.o3d[viewpoint]
3[matl]
vdv_innen.bmp
0[matl_lightmap]
vdv_innenN.bmp
lights_beleuchtung_vorn[mesh]
GN2\AI_GN2_VW_int.o3d[viewpoint]
4[illumination_interior]
0
1
2
3[matl_change]
bodyfinalGN2.tga
0
lights_beleuchtung_vorn_1[matl_item]
[matl_nightmap]
bodyfinalGN2N.tga################ Zahltischbeleuchtung
[mesh]
GN2\GN_VW_zahltischleuchte.o3d[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
lights_fahrerlicht[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[light_enh_2]
-0.133
5.296
2.91
0
0
-1
0
0
1
1
0
219
201
195
0.07
20
50
lights_fahrerlicht
1.5
0
1
0
0.1################ Deckenleuchten
[mesh]
GN2\GN_VW_deckenleuchten1.o3d[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
lights_beleuchtung_vorn_1[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[mesh]
GN2\GN_VW_deckenleuchten2.o3d[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
lights_beleuchtung_vorn_2[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp################ Taster Rollstuhlwunsch ###
[mesh]
GN2\GN_VW_rampenwunsch_innen.o3d[viewpoint]
3[mouseevent]
door_rampenwunsch################ Nothaemmer ###
[mesh]
GN2\GN_VW_nothaemmer.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[mouseevent]
nothammer################ Haltewunsch ###
[mesh]
GN2\GN2_VW_haltewunsch.o3d[viewpoint]
3[mouseevent]
door_haltewunsch################ Klappsitze ###
[mesh]
GN2\GN2_VW_klappsitzR.o3d[viewpoint]
3[mouseevent]
klappsitzR[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
klappsitzR
-90
maxspeed
350[mesh]
GN2\GN2_VW_klappsitzL.o3d[viewpoint]
3[mouseevent]
klappsitzL[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
klappsitzL
-90
maxspeed
350################ Klapprampe ###
[mesh]
GN2\GN2_VW_klapprampe.o3d[viewpoint]
3[mouseevent]
handrampe_drag[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_handrampe_height
1
maxspeed
250################ Haltestellen-Innenanzeige ###
[mesh]
GN2\GN2_VW_innenanz.o3d[viewpoint]
3[illumination_interior]
-1
-1
-1
-1[matl_change]
vdv_innendecke.bmp
0
elec_busbar_main_sw[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[mesh]
GN2\GN2_VW_wagenhaelt.o3d[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
haltewunschlampe[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[mesh]
GN2\GN2_innenanz_text.o3d[viewpoint]
3[visible]
elec_busbar_main_sw
1[matl]
LCD-Innenanzeige_alpha.bmp
0[matl_alpha]
2[useTextTexture]
12[matl_noZwrite]
########### Tuerlichter Oberbeleuchtung #############
[mesh]
GN2\GN2_VW_tuerlicht_vorn.o3d[illumination_interior]
0
1
2
3[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
door_oberlicht1[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[light_enh_2]
1.199
4.987
2.567
0
0
-1
0
0
1
1
0
219
201
145
0.1
20
50
door_oberlicht1
1.5
0
1
0
0.1[mesh]
GN2\GN2_VW_tuerlicht_mitte.o3d[viewpoint]
3[matl_change]
vdv_innendecke.bmp
0
door_oberlicht2[matl_item]
[matl_nightmap]
vdv_innendeckeN.bmp[light_enh_2]
0.958
0.163
2.749
0
0
-1
0
0
1
1
0
219
201
195
0.07
20
50
door_oberlicht2
1.5
0
1
0
0.1[light_enh_2]
0.958
-0.577
2.749
0
0
-1
0
0
1
1
0
219
201
195
0.07
20
50
door_oberlicht2
1.5
0
1
0
0.1########### Halteschlaufen #############
[mesh]
GN2\GN2_VW_halteschlaufen1.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
schlaufen_swing
50
maxspeed
10
delay
500[mesh]
GN2\GN2_VW_halteschlaufen2.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
schlaufen_swing
50
maxspeed
10
delay
500[mesh]
GN2\GN2_VW_halteschlaufen3.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
schlaufen_swing
50
maxspeed
10
delay
500[mesh]
GN2\GN2_VW_halteschlaufen4.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
schlaufen_swing
50
maxspeed
10
delay
500################ Durchgangssperre ###
[mesh]
GN2\GN2_VW_fahrgastpendelL.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_FahrgastpendelL_Pos
80[mouseevent]
cp_FahrgastpendelL[mesh]
GN2\GN2_VW_fahrgastpendelR.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_FahrgastpendelR_Pos
-80[mouseevent]
cp_FahrgastpendelR########## Nothaehne ##########
[mesh]
GN2\GN2_VW_nothahn1.o3d[viewpoint]
2[matl_change]
vdv_innendecke.bmp
0
door_oberlicht1[matl_item]
[matl_nightmap]
innendeckeN.bmp[mouseevent]
cp_doorEntriegelung_01[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0anim_rot
doorEntriegelung_01
90
delay
10
maxspeed
320[mesh]
GN2\GN2_VW_nothahn2.o3d[viewpoint]
2[mouseevent]
cp_doorEntriegelung_23[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0anim_rot
doorEntriegelung_23
90
delay
10
maxspeed
320**********************************************************************
VDV-Cockpit
**********************************************************************VDV-Armaturenbrett
Basis
[mesh]
GN2\vdv_basis_hart.o3d[viewpoint]
3[matl_change]
vdv_armaturen.bmp
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[mouseevent]
vdv_move[mesh_ident]
vdv_basis[newanim]
origin_from_mesh
origin_rot_y
90
origin_rot_z
25
anim_trans
vdv_move_y
0.125[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_move_x
0.08[newanim]
origin_trans
-0.71
5.56
1.27
origin_rot_x
90
anim_rot
vdv_rot_x
10**********************************************************************
[mesh]
GN2\vdv_basis_weich.o3d[viewpoint]
3[mouseevent]
vdv_move[animparent]
vdv_basis**********************************************************************
Zettelklemme[mesh]
GN2\vdv_klemme.o3d[viewpoint]
3[animparent]
vdv_basis[mouseevent]
timetable_hide
**********************************************************************Fahrauftrag PVG
[mesh]
GN2\fahrauftragPVG.o3d[viewpoint]
3[animparent]
vdv_basis[mouseevent]
timetable_switch[matl]
Fahrauftraege\P1902101s1.dds
0[matl_freetex]
Fahrauftraege\P1902101s1.dds
current_tour_texname[visible]
PVG_schedule_visible
1[newanim]
origin_from_mesh
anim_trans
timetable_hide
-6000**********************************************************************
Fahrauftrag HHA
[mesh]
GN2\fahrauftragHHA.o3d[viewpoint]
3[animparent]
vdv_basis[mouseevent]
timetable_switch[matl]
Fahrauftraege\P651012.dds
0[matl_freetex]
Fahrauftraege\P651012.dds
current_tour_texname[visible]
HHA_schedule_visible
1[newanim]
origin_from_mesh
anim_trans
timetable_hide
-6000**********************************************************************
Datum Schichtkarte[mesh]
GN2\fahrauftrag_HHA_datum.o3d[viewpoint]
2[animparent]
vdv_basis[visible]
HHA_schedule_visible
1[matl]
HHAschedule_font.tga
0[matl_alpha]
2[useTextTexture]
33[matl_noZwrite]
[newanim]
origin_from_mesh
anim_trans
timetable_hide
-6000**********************************************************************
Fahrzeitkarte
[mesh]
GN2\fahrtzeitkarte.o3d[viewpoint]
3[animparent]
vdv_basis[mouseevent]
timetable_switch[visible]
timetable_visible
1[matl]
Fahrtzeitkarten\fahrtzeitkarte109SASOAW.jpg
0[matl_freetex]
Fahrtzeitkarten\fahrtzeitkarte109SASOAW.jpg
current_route_texname[newanim]
origin_from_mesh
anim_trans
timetable_hide
-6000**********************************************************************
Normaler Fahrplan fuer Fremdkarten[mesh]
GN2\SD_schedule.o3d[viewpoint]
3[animparent]
vdv_basis[visible]
nonHHA_schedule_active
1[matl]
Schedule.bmp
0[matl_freetex]
Schedule.bmp
file_schedule**********************************************************************
Thermometer[mesh]
GN2\thermo.o3d[viewpoint]
2[matl]
thermometer.bmp
0[matl_lightmap]
thermometerN.bmp
lights_stand[mesh]
GN2\thermo_d1.o3d[viewpoint]
2[matl]
LCD_7-Segment_alpha.bmp
0[matl_alpha]
2[useTextTexture]
13[matl_noZwrite]
[mesh]
GN2\thermo_d2.o3d[viewpoint]
2[matl]
LCD_7-Segment_alpha.bmp
0[matl_alpha]
2[useTextTexture]
14[matl_noZwrite]
**********************************************************************
[mesh]
GN2\vdv_schutzlappen.o3d[viewpoint]
3[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
vdv_move_y
-30## Zentrales Infodisplay ##############################
[mesh]
GN2\vdv_display_background.o3d[illumination_interior]
-1
-1
-1
-1[visible]
vdv_display_an
1[animparent]
vdv_basis[matl]
display_background.png
0[matl_freetex]
display_background.png
vdv_display_invert[matl_lightmap]
display_lightmap.png
vdv_display_an#######################################################
#######################################################
[mesh]
GN2\vdv_display.o3d[illumination_interior]
-1
-1
-1
-1[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_texture[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_knickschutz.o3d[visible]
vdv_display_knickschutz
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_knickschutz_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_diag.o3d[visible]
vdv_display_diag
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_diag_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_niveau.o3d[visible]
vdv_display_niveau
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_niveau_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_scheibenheizung.o3d[visible]
vdv_display_scheibenheizung
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_scheibenheizung_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_dachluke.o3d[visible]
vdv_display_dachluke
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_dachluke_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_gelb_multiple.o3d[visible]
vdv_display_gelb_multiple_vis
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_gelb_multiple_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_feststell.o3d[visible]
vdv_display_feststell
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_feststell_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_retarder.o3d[visible]
vdv_display_retarder
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_Retarder_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_asr.o3d[visible]
vdv_display_asr
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_asr_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_zusatzheizung.o3d[visible]
vdv_display_zusatzheizung
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_zusatzheizung_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_kinderwagen.o3d[visible]
vdv_display_kinderwagen
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_kinderwagen_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_rollstuhl.o3d[visible]
vdv_display_rollstuhl
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_rollstuhl_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_haltewunsch.o3d[visible]
vdv_display_haltewunsch
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_haltewunsch_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_kneel1.o3d[visible]
vdv_display_kneel1
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_kneel1_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_kneel2.o3d[visible]
vdv_display_kneel2
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_kneel2_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_rot_multiple.o3d[visible]
vdv_display_rot_multiple_vis
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_rot_multiple_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_tuer1.o3d[visible]
vdv_display_tuer1
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_tuer1_sperre[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_tuer2.o3d[visible]
vdv_display_tuer2
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_rampe_display[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_tuer3frei.o3d[visible]
vdv_display_tuer3frei
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_tuer3frei_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_tuer3.o3d[visible]
vdv_display_tuer3
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_tuer3_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_MA.o3d[visible]
vdv_display_MA
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_MA_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_HA.o3d[visible]
vdv_display_HA
1[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_display.dds
0[matl_freetex]
vdv_display.dds
vdv_display_HA_inv[matl_alpha]
2[matl_noZwrite]
[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main#######################################################
[mesh]
GN2\vdv_display_menu2_leiste1.o3d[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
32[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
32[matl_change]
leer.tga
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_balken_night.png[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl_noZwrite]
#######################################################
[mesh]
GN2\vdv_display_menu1_leiste1.o3d[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
28[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
28[matl_change]
leer.tga
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_balken_night.png[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl_noZwrite]
#######################################################
[mesh]
GN2\vdv_display_menu1_leiste2.o3d[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
29[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
29[matl_change]
leer.tga
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_balken_night.png[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl_noZwrite]
#######################################################
[mesh]
GN2\vdv_display_menu1_leiste3.o3d[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
30[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
30[matl_change]
leer.tga
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_balken_night.png[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl_noZwrite]
#######################################################
[mesh]
GN2\vdv_display_menu1_leiste4.o3d[visible]
vdv_display_an
1[viewpoint]
3[animparent]
vdv_basis[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
31[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl]
leer.tga
0[matl_alpha]
2[useTextTexture]
31[matl_change]
leer.tga
0
vdv_display_licht[matl_item]
[matl_nightmap]
vdv_balken_night.png[matl_lightmap]
vdv_lightmap.dds
elec_busbar_main[matl_noZwrite]
#######################################
[mesh]
GN2\vdv_glas.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_dust.png
0[matl_alpha]
2[matl_envmap]
envmap.bmp
1[matl_noZwrite]
## Lenkrad ##############################
[mesh]
GN2\vdv_lenkrad.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[visible]
cp_lenkrad_visible
1[mouseevent]
vdv_rot[animparent]
vdv_basis[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
1450## Tacho ##############################
Zeiger
[mesh]
GN2\vdv_tachozeiger.o3d[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
125[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90Uhr
[mesh]
GN2\vdv_tachouhr_std.o3d[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cockpit_uhr_std
6[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90[mesh]
GN2\vdv_tachouhr_min.o3d[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cockpit_uhr_min
6[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90[mesh]
GN2\vdv_tachouhr_sek.o3d[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cockpit_uhr_sek
6[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90Tacho-Grundmesh
[mesh]
GN2\vdv_tacho.o3d[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
3[mouseevent]
cp_tacho2[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.35
[matl_alpha]
2-----------------------------
Klappe offen
[light_enh]
-0.929
5.581
1.318
255
0
0
0.01
cockpit_light_speedopen
1
0.02
3
0.05Geschwindigkeitswarnung
[light_enh]
-0.871
5.581
1.318
255
0
0
0.01
cockpit_light_speedwarning
1
0.02
3
0.05[mesh]
GN2\vdv_tachoschloss.o3d[animparent]
vdv_basis[mouseevent]
cp_tachoschloss_toggle[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[viewpoint]
2[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
cp_tachoschloss_sw
90
delay
10
maxspeed
2000[newanim]
origin_trans
-0.948
5.571
1.302
anim_rot
cp_tacho2_pos
-90Kilometerzaehlwerk
[mesh]
GN2\odo100000.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_100000
36[mesh]
GN2\odo10000.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_10000
36[mesh]
GN2\odo1000.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_1000
36[mesh]
GN2\odo100.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_100
36[mesh]
GN2\odo10.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_10
36[mesh]
GN2\odo1.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_1
36[mesh]
GN2\odo01.o3d[viewpoint]
2[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
lights_stand[animparent]
vdv_basis[newanim]
origin_from_mesh
anim_rot
cp_odometer_01
36**********************************************************************
[mesh]
GN2\vdv_basis_glas.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.35
[matl_alpha]
2## Klickspot fuer Lenkrad ##############################
[mesh]
GN2\vdv_basis_steeringbase.o3d[viewpoint]
3[mouseevent]
cp_lenkrad_toggle[animparent]
vdv_basis## Schluessel ##############################
[mesh]
GN2\vdv_schluessel.o3d[viewpoint]
3[animparent]
vdv_basis[mouseevent]
cp_schluessel_mov[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_schluessel_rot
70
delay
100
maxspeed
10000[newanim]
origin_from_mesh
anim_trans
cp_schluessel_trans
-0.031
delay
100
maxspeed
10000[mesh]
GN2\vdv_zuendschloss.o3d[viewpoint]
3[animparent]
vdv_basis[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_schluessel_rot
70
delay
100
maxspeed
10000## Kontrollleuchten ##############################
[mesh]
GN2\vdv_light_masterfailure.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_masterfailure[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_light_yellowfailure.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_yellowfailure[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_light_blinker.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_blinker[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_light_absasr.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_ABSASR[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_light_fernlicht.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_fernlicht[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_light_feststellbremse.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_feststellbremse[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1[mesh]
GN2\vdv_lights_viergruen.o3d[viewpoint]
3[animparent]
vdv_basis[matl]
vdv_armaturen.bmp
0[matl_envmap]
envmap.bmp
0.1[matl_change]
vdv_armaturen.bmp
0
cockpit_light_viergruen[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[matl_envmap]
envmap.bmp
0.1## Lichtschalter ##############################
[mesh]
GN2\vdv_lichtschalter.o3d[viewpoint]
3[matl_change]
vdv_armaturen.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[animparent]
vdv_basis[mouseevent]
cp_lichtschalter_mov[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
vdv_lichtschalter_rot_mode
50
delay
50
maxspeed
1000[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_lichtschalter_trans_mode
0.009
delay
50
maxspeed
1000## Taster Tuer 1 ##############################
[mesh]
GN2\vdv_sw_tuer1.o3d[animparent]
vdv_basis[mouseevent]
bus_doorfront0[matl_change]
vdv_cockpit1.bmp
0
cockpit_light_tuervorn[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster1
-0.005## Taster Tuer 2 ##############################
[mesh]
GN2\vdv_sw_tuer2.o3d[animparent]
vdv_basis[mouseevent]
bus_doorfront1[matl_change]
vdv_cockpit1.bmp
0
cockpit_light_tuerhinten[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster2
-0.005## Handbremsventil (Federspeicher) ##############################
[mesh]
GN2\GN2_handbremsventil.o3d[viewpoint]
3[mouseevent]
parking_brake_mouse[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-85
delay
10
maxspeed
320## Schalter Hoehenverstellung ##############################
[mesh]
GN2\vdv_sw_verstellung.o3d[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[mouseevent]
vdv_verstellbar_sw[newanim]
origin_from_mesh
anim_rot
vdv_verstellbar_sw
-9## Schalter Zusatzheizung ##############################
[mesh]
GN2\vdv_sw_auxheat.o3d[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[mouseevent]
vdv_auxheat_sw[newanim]
origin_from_mesh
anim_rot
cp_zusatzheizung_targeton
-9## Tastschalter Seitenscheibenheizung ##############################
[mesh]
GN2\vdv_sw_sidewindow.o3d[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[mouseevent]
vdv_sidewindow_sw[newanim]
origin_from_mesh
anim_rot
cp_sidewindowheatsw_targeton
-9## Schalter Niveauregelung ##############################
[mesh]
GN2\vdv_sw_niveau.o3d[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[viewpoint]
3[mouseevent]
vdv_niveau_toggle[newanim]
origin_from_mesh
anim_rot
cp_airride_targeton
-9## Schalter Deckenluefter (Turboluefter) ##############################
[mesh]
GN2\vdv_sw_deckenlueft.o3d[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_deckenlueft[newanim]
origin_from_mesh
anim_rot
cp_roofvent_targeton
-9## Schalter Unterstuhlgeblaese ##############################
[mesh]
GN2\vdv_sw_unterstuhl_L.o3d[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_unterstuhl_L[newanim]
origin_from_mesh
anim_rot
cp_floorventsw_mode
-9[mesh]
GN2\vdv_sw_unterstuhl_U.o3d[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_unterstuhl_U[newanim]
origin_from_mesh
anim_rot
cp_floorventsw_mode
-9## Lueftung: Drehschalter Thermostat ##############################
[mesh]
GN2\vdv_settemp.o3d[mouseevent]
cp_heizregler_temp[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
cockpit_heizregler_temp
-250## Lueftung: Drehschalter Luftklappen ##############################
[mesh]
GN2\vdv_setflaps.o3d[mouseevent]
vdv_setflaps[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
vdv_setflaps_rot_mode
-250## Lueftung: Drehschalter Geblaese ##############################
[mesh]
GN2\vdv_setventmode.o3d[mouseevent]
vdv_setventmode[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
vdv_setventmode_rot_mode
-90## Schalter Umluft ##############################
[mesh]
GN2\vdv_sw_umluft.o3d[matl_change]
vdv_armaturen.bmp
0
cp_vent_umluft_licht[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[mouseevent]
cp_vent_umluft[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_vent_umluft_target
-30## Schalter Scheibenheizungen ##############################
[mesh]
GN2\vdv_sw_windowheat.o3d[matl_change]
vdv_armaturen.bmp
0
cp_vent_scheibenheizung_licht[matl_item]
[matl_nightmap]
vdv_armaturenN.bmp[mouseevent]
cp_vent_scheibenheizung[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_windshieldheat_targeton
-30## Drehschalter Dachluken ##############################
[mesh]
GN2\vdv_hatch1_wheel.o3d[viewpoint]
3[mouseevent]
vdv_hatch1[newanim]
origin_from_mesh
anim_rot
vdv_hatch1_sw
-77
maxspeed
1000
delay
8[mesh]
GN2\vdv_hatch1_indic.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
vdv_hatch1_sw
-77
maxspeed
1000
delay
8[mesh]
GN2\vdv_hatch2_wheel.o3d[viewpoint]
3[mouseevent]
vdv_hatch2[newanim]
origin_from_mesh
anim_rot
vdv_hatch2_sw
-77
maxspeed
1000
delay
8[mesh]
GN2\vdv_hatch2_indic.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
vdv_hatch2_sw
-77
maxspeed
1000
delay
8[mesh]
GN2\vdv_hatch3_wheel.o3d[viewpoint]
3[mouseevent]
vdv_hatch3[newanim]
origin_from_mesh
anim_rot
vdv_hatch3_sw
-77
maxspeed
1000
delay
8[mesh]
GN2\vdv_hatch3_indic.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
vdv_hatch3_sw
-77
maxspeed
1000
delay
8## Wippschalter Zahltischbeleuchtung ##############################
[mesh]
GN2\vdv_sw_zahltischlicht.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
cp_fahrerlicht_toggle[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
cp_intlightsdriver_targeton
-9## Wippschalter Innenbeleuchtung ##############################
[mesh]
GN2\vdv_sw_innenlicht.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
cp_licht_untenrechts_toggle[newanim]
origin_from_mesh
anim_rot
cp_intlights_targeton
-9## Wippschalter Funk Ausruf ##############################
[mesh]
GN2\vdv_sw_funkL.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_funkL[newanim]
origin_from_mesh
anim_rot
vdv_sw_funkL
-9## Wippschalter Funk ##############################
[mesh]
GN2\vdv_sw_funkR.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
vdv_sw_funkR[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
vdv_sw_funkR
9## Wippschalter Retarder direkt ##############################
[mesh]
GN2\vdv_sw_retarder_dir.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
cp_retarder2_toggle[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
cp_retarder2_targeton
-9## Wippschalter Retarder aus ##############################
[mesh]
GN2\vdv_sw_retarder_aus.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
cp_retarder1_toggle[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
cp_retarder1_targeton
-9## Wippschalter ASR aus ##############################
[mesh]
GN2\vdv_sw_ASR.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
cp_asroffsw_toggle[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
cp_asroffsw_targeton
-9## Wippschalter Warnblinker ##############################
[mesh]
GN2\vdv_sw_warnblinker.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
blinker_warn_toggle[newanim]
origin_from_mesh
anim_rot
vdv_sw_warnblinker
-18## Wippschalter Kneeling ##############################
[mesh]
GN2\vdv_sw_kneelingL.o3d[animparent]
vdv_basis[mouseevent]
cp_kneeling_toggleon[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targeton
-9[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targetoff
9[mesh]
GN2\vdv_sw_kneelingU.o3d[animparent]
vdv_basis[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
cp_kneeling_toggleoff[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targeton
-9[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targetoff
9## Wippschalter Haltestellenbremse ##############################
[mesh]
GN2\vdv_sw_hstbremse.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
cp_stopbrake_toggle[newanim]
origin_from_mesh
anim_rot
cp_stopbrake_targeton
-9## Wippschalter Tuerfreigabe ##############################
[mesh]
GN2\vdv_sw_tuerfreigabe.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_tuerfreigabe[newanim]
origin_from_mesh
anim_rot
vdv_sw_tuerfreigabe
-9## Wippschalter Schulbusbetrieb ##############################
[mesh]
GN2\vdv_sw_schulbusL.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_schulbetriebL[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_R
9[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_L
-9[mesh]
GN2\vdv_sw_schulbusU.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_schulbetriebR[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_R
9[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_L
-9## Wippschalter Tuerfreigabe ##############################
[mesh]
GN2\vdv_sw_display.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
vdv_sw_display[newanim]
origin_from_mesh
anim_rot
vdv_sw_display
-9## Wippschalter Tuersperre ##############################
[mesh]
GN2\vdv_sw_tuersperre.o3d[animparent]
vdv_basis[viewpoint]
3[matl_change]
vdv_cockpit1.bmp
0
lights_stand[matl_item]
[matl_nightmap]
vdv_cockpit1N.bmp[mouseevent]
cp_lockdoors_toggle[newanim]
origin_from_mesh
anim_rot
cp_lockdoors_targeton
-9**********************************************************************
Fahrertuer[mesh]
GN2\GN2_fahrertuer.o3d[viewpoint]
3[mesh_ident]
fahrertuer[mouseevent]
cp_Fahrertuer[newanim]
origin_trans
0.098
5.389
1.000
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
-76**********************************************************************
[mesh]
Farego\Almex_b.o3d[illumination_interior]
0
1
2
3########################################
FareGo Ticket.Box
########################################
[mesh]
Farego\sales_fm.o3d
[illumination_interior]
0
1
2
3
[mesh_ident]
Ibox[newanim]
origin_rot_z
90
anim_trans
Daueranimation
0.32[newanim]
origin_rot_y
90
anim_trans
Daueranimation
0.163[newanim]
origin_rot_x
90
anim_trans
Daueranimation
-0.03
[mesh]
Farego\IBISautoRoute.o3d[viewpoint]
3[animparent]
Ibox[mouseevent]
IBIS_RouteSelect[visible]
IBIS_SelectIndex
1[matl]
textfeld.bmp
0[matl_alpha]
1[useTextTexture]
35[matl]
textfeld2.bmp
0[matl_alpha]
2[useTextTexture]
36[matl]
textfeld3.bmp
0[matl_alpha]
2[useTextTexture]
37***********************
[mesh]
Farego\IBISAbfahrt.o3d[viewpoint]
3[animparent]
Ibox[mouseevent]
IBIS_DepartureOkay[visible]
IBIS_DepartureTime
1**********************
[mesh]
Farego\Rot.o3d[viewpoint]
3[animparent]
Ibox[visible]
Delay_State_Colour
0[matl]
rgb.jpg
0[matl_lightmap]
weiss.bmp
elec_busbar_main***********************
[mesh]
Farego\Gruen.o3d[viewpoint]
3[animparent]
Ibox[visible]
Delay_State_Colour
1[matl]
rgb.jpg
0[matl_lightmap]
weiss.bmp
elec_busbar_main***********************
[mesh]
Farego\Blau.o3d[viewpoint]
3[animparent]
Ibox[visible]
Delay_State_Colour
2[matl]
rgb.jpg
0[matl_lightmap]
weiss.bmp
elec_busbar_main***********************
[mesh]
Farego\Verspaetung.o3d[viewpoint]
3[animparent]
Ibox[visible]
elec_busbar_main
1[matl]
textfeld2.bmp
0[matl_alpha]
2[useTextTexture]
38[matl]
textfeld3.bmp
0[matl_alpha]
2[useTextTexture]
39[matl]
textfeld.bmp
0[matl_alpha]
2[useTextTexture]
40***********************
[mesh]
Farego\IBISMonitor.o3d[viewpoint]
3[animparent]
Ibox[visible]
elec_busbar_main
1[matl]
textfeld.bmp
0[matl_alpha]
2[useTextTexture]
41[matl]
textfeld2.bmp
0[matl_alpha]
2[useTextTexture]
42[matl]
textfeld3.bmp
0[matl_alpha]
2[useTextTexture]
43
***********************[mesh]
Farego\LinieKurs.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_setmode_linie_kurs***********************
[mesh]
Farego\Ziel.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_setmode_ziel***********************
[mesh]
Farego\Route.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_setmode_route***********************
[mesh]
Farego\Ansage.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_Sonderansagen***********************
[mesh]
Farego\IBIS_vorwaerts.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_vorwaerts***********************
[mesh]
Farego\IBIS_rueckwaerts.o3d[animparent]
Ibox[visible]
elec_busbar_main
1[mouseevent]
IBIS_rueckwaerts***********************
[mesh]
Farego\Ansage1.o3d[animparent]
Ibox[visible]
IBIS_SonderansagenMode
1[mouseevent]
IBIS_Sonderansage1***********************
[mesh]
Farego\Ansage2.o3d[animparent]
Ibox[visible]
IBIS_SonderansagenMode
1[mouseevent]
IBIS_Sonderansage2***********************
[mesh]
Farego\Ansage3.o3d[animparent]
Ibox[visible]
IBIS_SonderansagenMode
1[mouseevent]
IBIS_Sonderansage3***********************
[mesh]
Farego\Ansage4.o3d[animparent]
Ibox[visible]
IBIS_SonderansagenMode
1[mouseevent]
IBIS_Sonderansage4***********************
[mesh]
Farego\Ansage5.o3d[animparent]
Ibox[visible]
IBIS_SonderansagenMode
1[mouseevent]
IBIS_Sonderansage5***********************
[mesh]
Farego\Linie.o3d[animparent]
Ibox[visible]
IBIS_mode
1[matl]
IBIS-Textfeld.tga
0[matl_alpha]
2[useTextTexture]
44[matl_noZwrite]
***********************
[mesh]
Farego\IBISZiel.o3d[animparent]
Ibox[visible]
IBIS_mode
3[matl]
IBIS-Textfeld.tga
0[matl_alpha]
2[useTextTexture]
44[matl_noZwrite]
***********************
[mesh]
Farego\IBIS_1.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_1[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_2.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_2[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_3.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_3[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_4.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_4[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_5.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_5[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_6.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_6[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_7.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_7[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_8.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_8[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_9.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_9[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_0.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_0[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\IBIS_enter.o3d[viewpoint]
2[animparent]
Ibox[mouseevent]
IBIS_eingabe[visible]
IBIS_Eingabetasten
1***********************
[mesh]
Farego\Kurs.o3d[animparent]
Ibox[visible]
IBIS_mode
2[matl]
IBIS-Textfeld.tga
0[matl_alpha]
2[useTextTexture]
44[matl_noZwrite]
***********************
[mesh]
Farego\IBISTicket.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[matl]
IBIS-Textfeld.tga
0[matl_alpha]
2[useTextTexture]
45[matl]
IBIS-Textfeld.tga
1[matl_alpha]
2[useTextTexture]
45***********************
[mesh]
Farego\Drucker_enter.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_enter***********************
[mesh]
Farego\Verkauf.o3d[animparent]
Ibox[mouseevent]
Printer_Taste_ITCS[visible]
elec_busbar_main
1***********************
[mesh]
Farego\ITCS.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
Printer_Taste_Verkauf***********************
[mesh]
Farego\Drucker_Ticket_0.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_ticket_0***********************
[mesh]
Farego\Drucker_Ticket_1.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_ticket_1***********************
[mesh]
Farego\Drucker_Ticket_2.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_ticket_2***********************
[mesh]
Farego\Drucker_Ticket_3.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_ticket_3***********************
[mesh]
Farego\Drucker_Ticket_4.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_ticket_4***********************
[mesh]
Farego\Drucker_cancel.o3d[animparent]
Ibox[visible]
ITCS_Visible
1[mouseevent]
ticketprinter_button_cancel***********************
[mesh]
Farego\Fahrschein.o3d[animparent]
Ibox[viewpoint]
3[mouseevent]
ticketprinter_getticket[newanim]
origin_trans
-0.01038
5.56795
1.44987origin_rot_y
90anim_trans
ticketprinter_ticket_pos
0.04+++ Zahltisch +++
[mesh]
GN2\cashdesk.o3d[viewpoint]
3[animparent]
fahrertuer[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.079[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011-------------------------------------------
[mesh]
GN2\cashlever005.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_2_00[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_2_00
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever015.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_8_00[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_8_00
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever10.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_1_00[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_1_00
-15
maxspeed
400[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[animparent]
fahrertuer[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever30.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_4_00[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_4_00
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever20.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_50[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_50
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever40.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_1_50[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_1_50
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever50.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_20[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_20
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever150.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_40[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_40
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever1.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_10[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_10
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever4.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_30[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_30
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever2.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_05[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_05
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011[mesh]
GN2\cashlever8.o3d[viewpoint]
2[matl]
vdv_cockpit3.bmp
0[matl_freetex]
vdv_cockpit3.bmp
cockpit_texname[mouseevent]
cashdesk_changer_0_15[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90anim_rot
cashdesk_changer_sw_0_15
-15
maxspeed
400[animparent]
fahrertuer[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
atron_meshtransform
-0.052[newanim]
origin_from_mesh
anim_trans
atron_meshtransform
0.1[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
atron_meshtransform
0.011******************************************************
Pedale
[mesh]
GN2\GN2_VW_gaspedal.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
Throttle
30[mesh]
GN2\GN2_VW_bremspedal.o3d[viewpoint]
3[newanim]
origin_from_mesh
anim_rot
Brake
30**********************************************************************
Klappblende[mesh]
GN2\VDV_klappblende.o3d[viewpoint]
3[mouseevent]
cp_blende_opn[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_blende_pos
-90**********************************************************************
Frontrollo[mesh]
GN2\GN2_VW_frontrollo.o3d[viewpoint]
3[mouseevent]
cp_rollo[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo_pos
-0.469[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_trans
cp_rollo_pos
0.068---------------------------
[mesh]
GN2\GN2_VW_frontrollobomm.o3d[viewpoint]
2[mouseevent]
cp_rollo_retract[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo_bommel
-0.012**********************************************************************
Seitenrollo[mesh]
GN2\GN2_VW_seitenrollo.o3d[viewpoint]
3[mouseevent]
cp_rollo2[matl]
rollonetz.dds
0[matl_alpha]
2[matl_noZwrite]
[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo2_pos
-0.4---------------------------
[mesh]
GN2\GN2_VW_seitenrollobommel.o3d[viewpoint]
2[mouseevent]
cp_rollo2_retract[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo2_bommel
-0.012**********************************************************************
Kombischalter Blinker Wischer Hupe Lichthupe Fernlicht[mesh]
GN2\vdv_kombischalter_griff.o3d[viewpoint]
3[mouseevent]
cp_wiper_turnswitch[animparent]
vdv_basis[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cockpit_wischer_drehschalter
90[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008[mesh]
GN2\vdv_kombischalter_base.o3d[viewpoint]
3[animparent]
vdv_basis[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008[mesh]
GN2\vdv_kombischalter_hupe.o3d[viewpoint]
3[mouseevent]
horn[animparent]
vdv_basis[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008[newanim]
origin_from_mesh
anim_trans
cockpit_hupe
0.002## Gangwahltaster ######################################
[mesh]
GN2\vdv_gtaster1.o3d[animparent]
vdv_basis[mouseevent]
automatic_1[viewpoint]
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gang1_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gang1
-0.01[mesh]
GN2\vdv_gtaster2.o3d[animparent]
vdv_basis[mouseevent]
automatic_2[viewpoint]
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gang2_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gang2
-0.01[mesh]
GN2\vdv_gtaster3.o3d[animparent]
vdv_basis[viewpoint]
3[mouseevent]
automatic_3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gang3_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gang3
-0.01[mesh]
GN2\vdv_gtasterD.o3d[animparent]
vdv_basis[mouseevent]
automatic_D[viewpoint]
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gangD_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangD
-0.01[mesh]
GN2\vdv_gtasterN.o3d[animparent]
vdv_basis[mouseevent]
automatic_N[viewpoint]
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gangN_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangN
-0.01[mesh]
GN2\vdv_gtasterR.o3d[animparent]
vdv_basis[mouseevent]
automatic_R[viewpoint]
3[matl]
vdv_armaturen.bmp
0[matl_lightmap]
vdv_armaturenN.bmp
cockpit_gangR_licht[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangR
-0.01**********************************************************************
FahrersitzFaltenbalg und Basis
[mesh]
GN2\seatbase.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12Sitzauflage --------------------
[mesh]
GN2\seatpad.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_trans
seat_padshift
-0.02
delay
5
maxspeed
100[newanim]
origin_from_mesh
anim_rot
seat_slant
8
delay
5
maxspeed
100Rueckenlehne --------------------
[mesh]
GN2\seatback.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_trans
-0.757
4.576
1.075
anim_rot
seat_back
1
delay
5
maxspeed
100Knopf Nr. 1 Sitzpad verschieben --------------------
[mesh]
GN2\seatbutton1.o3d[viewpoint]
3[mouseevent]
cp_seatbutton1[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button1
-0.01Knopf Nr. 2 Entlueften --------------------
[mesh]
GN2\seatbutton2.o3d[viewpoint]
3[mouseevent]
cp_seatbutton2[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button2
-0.01Knopf Nr. 3 Hoehenverstellung --------------------
[mesh]
GN2\seatbutton3U.o3d[viewpoint]
3[mouseevent]
cp_seatbutton3U[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button3
0.005[mesh]
GN2\seatbutton3L.o3d[viewpoint]
3[mouseevent]
cp_seatbutton3L[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button3
0.005Knopf Nr. 4 Hoehenverstellung --------------------
[mesh]
GN2\seatbutton4U.o3d[viewpoint]
3[mouseevent]
cp_seatbutton4U[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button4
0.005[mesh]
GN2\seatbutton4L.o3d[viewpoint]
3[mouseevent]
cp_seatbutton4L[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button4
0.005Knopf Nr. 5 Lehnenneigung --------------------
[mesh]
GN2\seatbutton5U.o3d[viewpoint]
3[mouseevent]
cp_seatbutton5U[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button5
0.005[mesh]
GN2\seatbutton5L.o3d[viewpoint]
3[mouseevent]
cp_seatbutton5L[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button5
0.005[mesh]
GN2\seatbutton6.o3d[viewpoint]
3[mouseevent]
cp_seatbutton6[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_height
0.12[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
seat_button6
-0.005**********************************************************************
Radioknopf[mesh]
GN2\VDV_radioknopf.o3d[viewpoint]
2[mouseevent]
vdv_radio[illumination_interior]
0
1
2
3**********************************************************************
Notloese Anfahrsperre[mesh]
GN2\VDV_notloese.o3d[viewpoint]
2[mouseevent]
notloese_anfahrsperre[illumination_interior]
0
1
2
3###############################################
Gelenk (innen)
###############################################Vorderes Flügelblech:
[mesh]
GN1\articul_basis_front.o3d[viewpoint]
3[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5[mesh]
GN2\AI_GN2_articul_front.o3d[viewpoint]
4[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Mittelsteg:
[mesh]
GN1\articul_basis.o3d[viewpoint]
3[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5[mesh]
GN2\AI_GN2_articul_basis.o3d[viewpoint]
4[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Hinteres Flügelblech:
[mesh]
GN2\AI_GN2_articul_back.o3d[viewpoint]
4[newanim]
origin_trans
0.000
-4.212
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5[mesh]
GN1\articul_basis_back.o3d[viewpoint]
3[newanim]
origin_trans
0.000
-4.212
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Buegel:
[mesh]
GN2\articul_midframe_in.o3d[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Faltenbalg innen
Vorn[mesh]
GN1\GN_VW_articul_bellows_in.o3d[smoothskin]
[setbone]
Gelenk_A
0[setbone]
Gelenk_B
1[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Hinten
[mesh]
GN1\GN_NL_articul_bellows_in.o3d[smoothskin]
[setbone]
Gelenk_A
2[setbone]
Gelenk_B
3[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5############# SPIEGEL INNEN
[mesh]
GN1\GN_mirrorin1.o3d[viewpoint]
3[mesh]
GN1\GN_mirrorin2.o3d[viewpoint]
3[mesh]
GN2\GN2_VW_spiegelht.o3d[viewpoint]
3################################################
Dachluken (innen)
################################################[mesh]
GN2\GN2_dachluke1in.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.055
delay
5
maxspeed
1[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
4.5
delay
50
maxspeed
10[mesh]
GN2\GN2_dachluke2in.o3d[viewpoint]
3[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch2_trans
0.055
delay
5
maxspeed
1[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch2_slant
4.5
delay
50
maxspeed
10################ AUSSENHAUT ###
[mesh]
GN2\GN2_VW_aussen_hart.o3d[viewpoint]
0[illumination_interior]
-1
-1
-1
-1[matl]
matrix_lichteffekt.dds
0[alphascale]
lights_stand[matl_alpha]
2[matl_noZwrite]
[matl]
matrixneu_hintergrund.dds
0[matl_lightmap]
matrixneu_hintergrundN.dds
lights_stand[matl]
bodyfinalGN2.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_bumpmap]
SD80_bump.bmp
0.04[matl_transmap]
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[mesh]
GN2\GN2_VW_aussen_weich.o3d[viewpoint]
0[matl]
bodyfinalGN2.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_bumpmap]
SD80_bump.bmp
0.04[matl_transmap]
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2################ Frontklappe
[mesh]
GN2\GN2_frontklappe.o3d[viewpoint]
0[matl]
bodyfinalGN2.tga
0[matl_envmap]
envmap_unscharf.bmp
1[matl_bumpmap]
SD80_bump.bmp
0.04[matl_transmap]
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[mouseevent]
cp_Fahrertuer1[newanim]
origin_trans
0.684
5.943
0.961origin_rot_x
0origin_rot_y
90origin_rot_z
0
anim_rot
cp_fahrertuer1_pos
-85########### Antennen
[mesh]
GN2\GN2_VW_antennen.o3d[viewpoint]
1[matl]
decals_vhh.dds
0[matl_alpha]
2########## Dachluken aussen
[mesh]
GN2\GN2_dachluke1out.o3d[viewpoint]
0[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.055
delay
5
maxspeed
1[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
4.5
delay
50
maxspeed
10[mesh]
GN2\GN2_dachluke2out.o3d[viewpoint]
0[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch2_trans
0.055
delay
5
maxspeed
1[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch2_slant
4.5
delay
50
maxspeed
10################################################
Spiegel
################################################[mesh]
GN2\GN2_spiegel_R.o3d[visible]
collision_mirror_R
0[viewpoint]
5[matl]
reflexion1.bmp
0[matl_envmap]
envmap.bmp
0.5[mesh]
GN2\GN2_spiegel_L.o3d[visible]
collision_mirror_L
0[viewpoint]
5[matl]
reflexion0.bmp
0[matl_envmap]
envmap.bmp
0.5[mesh]
GN2\GN2_mirrorint_R.o3d[viewpoint]
2[visible]
collision_mirror_R
0[mesh]
GN2\GN2_mirrorint_L.o3d[viewpoint]
2[visible]
collision_mirror_L
0##################################
Matrix[mesh]
Vollmatrix\vollmatrix.o3d[illumination_interior]
-1
-1
-1
-1[matl]
vmatrix_voll.bmp
0[matl_transmap]
\S:1[matl_alpha]
2[matl_lightmap]
vmatrix_leer_LM.bmp
lights_stand[matl_noZcheck]
[matl_noZwrite]############################################################
Faltenbalg[mesh]
GN1\GN_VW_articul_bellows_out.o3d[smoothskin]
[setbone]
Gelenk_A
0[setbone]
Gelenk_B
1[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5[mesh]
GN1\GN_NL_articul_bellows_out.o3d[smoothskin]
[setbone]
Gelenk_A
2[setbone]
Gelenk_B
3[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5Daempferstangen
[mesh]
GN1\GN_VW_daempfer_zylinder.o3d[viewpoint]
5[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_0_alpha
0.5[mesh]
GN1\GN_VW_daempfer_muffe.o3d[viewpoint]
5[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
-0.5[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_0_alpha
0Buegel:
[mesh]
GN1\articul_midframe_out.o3d[newanim]
origin_trans
0.000
-3.892
0.660
anim_rot
articulation_0_beta
0.5[newanim]
origin_trans
0.000
-4.050
0.660
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5################ Aufkleber innen ###
[mesh]
GN2\GN2_VW_decals_int.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[matl]
decals_vhh.dds
0[matl_alpha]
2[matl_noZwrite]
[mesh]
GN2\GN2_VW_wagennr_int.o3d[viewpoint]
2[matl]
test1_alpha.bmp
0[matl_alpha]
2[useTextTexture]
15+++ Zielcodeliste +++
[mesh]
GN2\zielcodes.o3d[viewpoint]
3[matl]
Linienlisten\Spandau_ANX.jpg
0[matl_freetex]
Linienlisten\Spandau_ANX.jpg
linelist################################################
Klappfenster
################################################[mesh]
GN2\GN2_klappfenster1R_griff.o3d[viewpoint]
3[mouseevent]
cp_klappfensterR[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterR
30
maxspeed
600[mesh]
GN2\GN2_klappfenster1R.o3d[mouseevent]
cp_klappfensterR[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterR
30
maxspeed
600[mesh]
GN2\GN2_klappfenster1R_overlay.o3d[mouseevent]
cp_klappfensterR[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterR
30
maxspeed
600[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
[mesh]
GN2\GN2_klappfenster1L_griff.o3d[viewpoint]
3[mouseevent]
cp_klappfensterL[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterL
-30
maxspeed
600[mesh]
GN2\GN2_klappfenster1L.o3d[mouseevent]
cp_klappfensterL[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterL
-30
maxspeed
600[mesh]
GN2\GN2_klappfenster1L_overlay.o3d[mouseevent]
cp_klappfensterL[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterL
-30
maxspeed
600[mesh]
GN2\GN2_klappfenster2R_griff.o3d[viewpoint]
3[mouseevent]
cp_klappfenster2R[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2R
30
maxspeed
600[mesh]
GN2\GN2_klappfenster2R.o3d[mouseevent]
cp_klappfenster2R[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2R
30
maxspeed
600[mesh]
GN2\GN2_klappfenster2R_overlay.o3d[mouseevent]
cp_klappfenster2R[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
[newanim]
origin_trans
1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2R
30
maxspeed
600[mesh]
GN2\GN2_klappfenster2L_griff.o3d[viewpoint]
3[mouseevent]
cp_klappfenster2L[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2L
-30
maxspeed
600[mesh]
GN2\GN2_klappfenster2L.o3d[mouseevent]
cp_klappfenster2L[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2L
-30
maxspeed
600[mesh]
GN2\GN2_klappfenster2L_overlay.o3d[mouseevent]
cp_klappfenster2L[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
[newanim]
origin_trans
-1.237
0
2.359
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2L
-30
maxspeed
600#######################################################
Scheibenwischer
#######################################################[mesh]
GN2\GN2_wiperL_1.o3d[newanim]
origin_trans
-0.610
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
-84[newanim]
origin_trans
-0.610
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
-4[mesh]
GN2\GN2_wiperL_2.o3d[newanim]
origin_trans
-0.564
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
-84[newanim]
origin_trans
-0.564
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
-4[mesh]
GN2\GN2_wiperL_blade.o3d[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiperpos
84[newanim]
origin_trans
-0.587
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
-84[newanim]
origin_trans
-0.587
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
-4[mesh]
GN2\GN2_wiperR_1.o3d[newanim]
origin_trans
0.610
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
84[newanim]
origin_trans
0.610
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
4[mesh]
GN2\GN2_wiperR_2.o3d[newanim]
origin_trans
0.564
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
84[newanim]
origin_trans
0.564
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
4[mesh]
GN2\GN2_wiperR_blade.o3d[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiperpos
-84[newanim]
origin_trans
0.587
5.945
1.240
origin_rot_z
90
anim_rot
wiperpos
84[newanim]
origin_trans
0.587
5.945
1.240
origin_rot_y
90
anim_rot
wiperpos
4########################
Wagennummern
######################################## Wagen-Nr.:
[mesh]
GN1\GN_VW_wagennr.o3d[visible]
wagennr_alt
0[viewpoint]
5[matl]
Kennz_DtAlt_Alpha.bmp
0[matl_alpha]
2[useTextTexture]
0[matl_noZwrite]
[mesh]
GN1\GN_VW_wagennr_standard.o3d[visible]
wagennr_alt
1[viewpoint]
5[matl]
test1_alpha.bmp
0[matl_alpha]
2[useTextTexture]
34[matl_noZwrite]
################ Kennzeichen vorn
[mesh]
GN1\GN_VW_kennz.o3d[viewpoint]
5[matl]
HH109_Kennz.bmp
0[matl_alpha]
2[useTextTexture]
1################ Aufkleber aussen
[mesh]
GN2\GN2_aufkl_front_rollstuhl.o3d[viewpoint]
5[visible]
decals_wheelchair
1[mouseevent]
cp_Fahrertuer1[matl]
decals_vhh.dds
0[matl_alpha]
2[newanim]
origin_trans
0.684
5.943
0.961origin_rot_x
0origin_rot_y
90origin_rot_z
0
anim_rot
cp_fahrertuer1_pos
-85[mesh]
GN2\GN2_VW_decalsout.o3d[viewpoint]
5[visible]
decals_outside
1[matl]
decals_vhh.dds
0[matl_alpha]
2################ Taster Rollstuhlwunsch ###
[mesh]
GN2\GN_VW_rampenwunsch_aussen.o3d[viewpoint]
5[mouseevent]
door_rampenwunsch################################################
Scheiben innen
################################################[mesh]
GN2\GN2_VW_fenster_int_norain.o3d[viewpoint]
0
-----------------------------[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.3
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
Fenster_int_tint.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.05
[matl_alpha]
2[mesh]
GN2\GN2_VW_fenster_in.o3d[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.1
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
1
[matl_envmap]
envmap.bmp
0.1
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
Klebeflaeche Scheiben innen
[mesh]
GN2\GN2_VW_fenster_in_overlay.o3d[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
Windschutzscheibe innen
[mesh]
GN2\GN2_frontsch_innen_wipe.o3d-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.1
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_wipe[matl_noZwrite]
-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Wiped[matl_alpha]
2[matl_noZwrite]
-----------------------------[mesh]
GN2\GN2_frontsch_innen_nowipe.o3d-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.1
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZwrite]
-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------################################################
Schiebefahrerfenster
################################################[mesh]
GN2\GN2_fahrerfenster_griff.o3d[viewpoint]
3[mouseevent]
cp_fahrerfenster_opn[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.4-----------------------------
[mesh]
GN2\GN2_fahrerfenster.o3d[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.4-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.3[alphascale]
Envir_Brightness
[matl_alpha]
2-----------------------------
[matl]
Fenster_int.tga
0[matl_noZwrite]
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2-----------------------------
[matl]
regen.tga
0[matl_noZwrite]
[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
########### Tueren ################################
Vordertür 1. Flügel
###################+++Vordertür 1. Flügel Halter
[mesh]
GN1\GN_VW_tuer0_hebel.o3d[viewpoint]
3[illumination_interior]
0
1
2
3[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76Vordertür 1. Flügel:
[mesh]
GN2\GN_VW_tuer0.o3d[viewpoint]
0[mouseevent]
door0-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.4
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------
[matl]
decals_vhh.dds
0[matl_alpha]
2[matl_noZwrite]
-----------------------------[newanim]
origin_trans
1.198
5.398
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
166[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76[mesh]
GN2\VW_tuer0_aufkleber.o3d[mouseevent]
door0[matl]
decals_vhh.dds
0[matl_alpha]
2[matl_noZwrite]
-----------------------------[newanim]
origin_trans
1.198
5.398
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
166[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76+++Lippen
[mesh]
GN1\GN_VW_tuer0_lippe2.o3d2 = innere Lippe
[viewpoint]
0[newanim]
origin_trans
1.198
5.398
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
166[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76[mesh]
GN1\GN_VW_tuer0_lippe1.o3d1 = aeussere Lippe
[viewpoint]
0Ursprung = Aussenkante
[newanim]
origin_trans
1.241
5.641
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-77.5Vordertür 1. Flügel Schloss
[mesh]
GN1\GN_VW_tuer0_schloss.o3d[viewpoint]
1[mouseevent]
bus_doorfront0_lock[newanim]
origin_trans
1.198
5.398
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
166[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76[newanim]
origin_from_mesh
origin_rot_x7
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_0_locked
90
maxspeed
200
delay
20Klebeflaeche Vordertür 1. Flügel:
[mesh]
GN2\tuer0_overlay.o3d[viewpoint]
0[mouseevent]
door0[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.198
5.398
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
166[newanim]
origin_trans
1.154
5.666
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-76###################
Vordertür 2. Flügel
###################+++Vordertür 2. Flügel Halter
[mesh]
GN1\GN_VW_tuer1_hebel.o3d[viewpoint]
3[newanim]
origin_trans
1.154
4.352
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
76Vordertür 2. Flügel:
[mesh]
GN2\GN_VW_tuer1.o3d[viewpoint]
0[mouseevent]
door1-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_wipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.4
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[newanim]
origin_trans
1.198
4.595
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-166[newanim]
origin_trans
1.154
4.352
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
76+++Lippen Tür 1
[mesh]
GN1\GN_VW_tuer1_lippe2.o3d2 = innere Lippe
[viewpoint]
0[newanim]
origin_trans
1.198
4.595
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-166[newanim]
origin_trans
1.154
4.352
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
76[mesh]
GN1\GN_VW_tuer1_lippe1.o3d1 = aeussere Lippe
[viewpoint]
0Ursprung = Aussenkante
[newanim]
origin_trans
1.241
4.386
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
77.5Vordertür 2. Flügel Schloss
[mesh]
GN1\GN_VW_tuer1_schloss.o3d[viewpoint]
1[mouseevent]
bus_doorfront1_lock[newanim]
origin_trans
1.198
4.595
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-166[newanim]
origin_trans
1.154
4.352
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
76[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_1_locked
-90
maxspeed
200
delay
20Vordertür 2. Flügel:
[mesh]
GN2\tuer1_overlay.o3d[viewpoint]
0[mouseevent]
door1[newanim]
origin_trans
1.198
4.595
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-166[newanim]
origin_trans
1.154
4.352
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
76[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
###################
Hintertür 1. Flügel
###################+++Hintertür 1. Flügel Halter
[mesh]
GN1\GN_VW_tuer2_hebel.o3d[viewpoint]
3[newanim]
origin_trans
1.154
0.459
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-76Hintertür 1. Flügel:
[mesh]
GN1\GN_VW_tuer2.o3d[viewpoint]
0[mouseevent]
door2-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_wipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[newanim]
origin_trans
1.198
0.189
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
166[newanim]
origin_trans
1.154
0.459
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-76+++Lippen Hintertür 1
[mesh]
GN1\GN_VW_tuer2_lippe2.o3d2 = innere Lippe
[viewpoint]
0[newanim]
origin_trans
1.198
0.189
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
166[newanim]
origin_trans
1.154
0.459
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-76[mesh]
GN1\GN_VW_tuer2_lippe1.o3d1 = aeussere Lippe
[viewpoint]
0Ursprung = Aussenkante
[newanim]
origin_trans
1.241
0.430
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-77.5Hintertür 1. Flügel Schloss
[mesh]
GN1\GN_VW_tuer2_schloss.o3d[viewpoint]
1[mouseevent]
bus_doorfront2_lock[newanim]
origin_trans
1.198
0.189
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
166[newanim]
origin_trans
1.154
0.459
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-76[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_2_locked
90
maxspeed
200
delay
20Klebeflaeche Hintertür 1. Flügel:
[mesh]
GN2\tuer2_overlay.o3d[viewpoint]
0[mouseevent]
door2[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
-----------------------------
[newanim]
origin_trans
1.198
0.189
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
166[newanim]
origin_trans
1.154
0.459
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-76###################
Hintertür 2. Flügel
###################+++Hintertür 2. Flügel Halter
[mesh]
GN1\GN_VW_tuer3_hebel.o3d[viewpoint]
3[newanim]
origin_trans
1.154
-0.856
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
76Hintertür 2. Flügel:
[mesh]
GN1\GN_VW_tuer3.o3d[viewpoint]
0[mouseevent]
door3-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_wipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_int.tga
0
[matl_envmap]
envmap.bmp
0.15
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
-----------------------------
[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.2
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[newanim]
origin_trans
1.198
-0.614
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-166[newanim]
origin_trans
1.154
-0.856
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
76+++Lippen Tür 1
[mesh]
GN1\GN_VW_tuer3_lippe2.o3d2 = innere Lippe
[viewpoint]
0[newanim]
origin_trans
1.198
-0.614
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-166[newanim]
origin_trans
1.154
-0.856
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
76[mesh]
GN1\GN_VW_tuer3_lippe1.o3d1 = aeussere Lippe
[viewpoint]
0Ursprung = Aussenkante
[newanim]
origin_trans
1.241
-0.825
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
77.5Hintertür 2. Flügel Schloss
[mesh]
GN1\GN_VW_tuer3_schloss.o3d[viewpoint]
1[mouseevent]
bus_doorfront3_lock[newanim]
origin_trans
1.198
-0.614
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-166[newanim]
origin_trans
1.154
-0.856
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
76[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_3_locked
-90
maxspeed
200
delay
20Hintertür 2. Flügel:
[mesh]
GN2\tuer3_overlay.o3d[viewpoint]
0[mouseevent]
door3[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
[newanim]
origin_trans
1.198
-0.614
0.176
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-166[newanim]
origin_trans
1.154
-0.856
1.770
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
76################################################
Scheiben aussen
################################################+++ Windschutzscheibe (aussen)
[mesh]
GN2\GN2_frontsch_aussen_wipe.o3d[matl]
Fenster.tga
0
[matl_envmap]
envmap.bmp
0.3
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Wiped_Wetness[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_wipe[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Wiped[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]
-----------------------------[mesh]
GN2\GN2_frontsch_aussen_nowipe.o3d[matl]
Fenster.tga
0
[matl_envmap]
envmap.bmp
0.3
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Front_Wetness[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZcheck]
[matl_noZwrite]-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]
-----------------------------[mesh]
GN2\GN2_VW_fenster.o3d[matl]
Fenster.tga
0
[matl_envmap]
envmap.bmp
0.45
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
beschlag.tga
0
[matl_alpha]
2[alphascale]
beschlag_vis_nowipe[matl_noZwrite]
-----------------------------
[matl]
Fenster_green.tga
0
[matl_envmap]
envmap.bmp
0.45
[matl_alpha]
2[alphascale]
Envir_Brightness[matl_noZwrite]
-----------------------------[matl]
regen.tga
0[matl_alpha]
2[alphascale]
Rain_Window_Norm_Wetness[matl_noZwrite]
-----------------------------
[matl]
dirt.tga
0[alphascale]
Dirt_Norm[matl_alpha]
2[matl_noZwrite]
Klebeflaeche Scheiben aussen
[mesh]
GN2\GN2_VW_fenster_out_overlay.o3d[matl]
GN2_trans.tga
0
[matl_alpha]
2[matl_noZwrite]
////////////////////////////////////////////////////////
Scheinwerfer und Lichtquellen
////////////////////////////////////////////////////////Fernlicht:
[spotlight]
0
5.945
0.74
0
1
-0.3
233
233
255
500
40
80Abblendlicht:
[spotlight]
0
5.945
0.74
0
1
-0.3
255
255
233
250
30
70Abblendlicht links:
[light_enh_2]
-0.979
5.91
0.737
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_abbl
1.5
0.15
1
1
0.1
Scheinwerfer.bmpAbblendlicht rechts:
[light_enh_2]
0.970
5.91
0.737
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_abbl
1.5
0.15
1
1
0.1
Scheinwerfer.bmpNebelscheinwerfer
[light_enh_2]
-0.788
5.938
0.737
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_nebelscheinw
1.5
0.1
1
1
0.1
Scheinwerfer2.bmp[light_enh_2]
0.788
5.938
0.737
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_nebelscheinw
1.5
0.1
1
1
0.1
Scheinwerfer2.bmpStandlicht:
[light_enh_2]
0.970
5.91
0.737
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.1
1
0
0.03
Scheinwerfer.bmp[light_enh_2]
-0.970
5.91
0.737
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.1
1
0
0.03
Scheinwerfer.bmpBegrenzungsleuchten
[light_enh_2]
1.23
5.589
2.933
1
0.4
0
0
0
1
1
2
255
230
140
0.1
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
-1.23
5.589
2.933
1
0.4
0
0
0
1
1
2
255
230
140
0.1
220
240
lights_stand
1.0
0.1
1
1
0.03Umrissleuchten
[light_enh_2]
1.247
4.207
0.706
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
1.247
1.091
0.706
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
1.247
-1.253
0.706
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
1.247
-3.033
0.706
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
-1.265
-3.035
0.717
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
-1.265
-0.530
0.717
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
-1.265
1.809
0.717
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03[light_enh_2]
-1.265
4.229
0.717
1
0.4
0
0
0
1
1
2
230
130
0
0.07
220
240
lights_stand
1.0
0.1
1
1
0.03Rampenblinker
[light_enh_2]
1.263
0.627
0.733
1
0.4
0
0
0
1
0
2
230
130
0
0.2
220
300
rampe_blinker
1.0
0.1
1
1
0.03[light_enh_2]
1.265
-1.030
0.733
1
0.4
0
0
0
1
0
2
230
130
0
0.2
220
300
rampe_blinker
1.0
0.1
1
1
0.03[light_enh_2]
0.939
-0.22
2.77
-1
0.4
0
0
0
1
0
2
230
130
0
0.2
220
300
rampe_blinker
1.0
0.1
1
1
0.03Blinker
RV[light_enh_2]
1.231
5.867
1.124
1
0.4
0
0
0
1
0
2
230
130
0
0.2
220
300
lights_blinker_r
1.0
0.1
1
1
0.03LV
[light_enh_2]
-1.231
5.867
1.124
-1
0.5
0
0
0
1
0
2
230
130
0
0.2
220
300
lights_blinker_l
1.0
0.1
1
1
0.03RS
[light_enh_2]
1.291
4.194
1.167
1
0.4
0
0
0
1
0
2
230
130
0
0.2
220
300
lights_blinker_r
1.0
0.1
1
1
0.03LS
[light_enh_2]
-1.291
4.194
1.167
-1
0.5
0
0
0
1
0
2
230
130
0
0.2
220
300
lights_blinker_l
1.0
0.1
1
1
0.03=====================================================
Regeneffekte an den Rädern:
=====================================================[smoke]
0.937
3.007
0.425
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9[smoke]
-0.937
3.007
0.425
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9[smoke]
0.937
-2.756
0.425
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9[smoke]
-0.937
-2.756
0.425
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9################################################
Räder
################################################[mesh]
GN1\GN_rad_VR.o3d[illumination_interior]
-1
-1
-1
-1[newanim]
origin_trans
1.025
3.514
0.496
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_trans
1.025
3.514
0.496
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105[mesh]
GN1\GN_rad_VL.o3d
[newanim]
origin_trans
-1.035
3.514
0.496
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.035
3.514
0.496
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105[mesh]
GN1\GN_rad_MR.o3d
[newanim]
origin_trans
0.906
-2.248
0.496
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1[mesh]
GN1\GN_rad_ML.o3d
[newanim]
origin_trans
-0.917
-2.248
0.496
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
##############################################
Klickspot für Frontklappe[mesh]
GN2\GN_VW_klickspot_tueroeffner.o3d[illumination_interior]
0
1
2
3[mouseevent]
bus_doorfront0_external########################################
Schatten
########################################[mesh]
GN1\GN_shadow.o3d[isshadow]
[matl]
Shadow.tga
0[matl_alpha]
2[matl_noZcheck]
[matl_noZwrite]########################################
[LOD]
0.05
########################################[mesh]
GN2\GN2_LOD_VW.o3d[matl]
Fenster_green.tga
0
[matl_envmap]
envmap_unscharf.bmp
0.7Hoffe mir kann jemand helfen.
MfG
Tom
-
Hallo,
ich habe eine Fragen zum 3Gen-Modpack. Erstmal vielen Dank für die tolle Arbeit vorallem mit der Matrix. Ist es möglich die Sonderzeichen also Beispiel SB36 oder R52 irgendwie über den Drucker einzustellen? Oder geht das nur über das Menü?
MfG
Tom K.
-
Also mit ein bisschen suchen habe ich herausgefunden das es doch die aus dem Standard-Font sind. Allerdings wurden die entsprechenden Fonts nicht genutzt nämlich die Nummeric mit dem _p dahinter. Musste die jetzt selber anpassen aber es sieht wieder besser aus. Nur komisch das man diese bearbeiteten Standard-Fonts nirgends mehr findet.
Gruß
Tom -
Ich probiere die mal aus, aber gesondert heruntergeladen hatte ich die nicht. Die waren bei irgendeinem Mod dabei.
Gruß
Tom
-
Hallo zusammen,
bis vor kurzem war ich immer zufrieden mit der Krüger+ und Krüger++ Matrix. Leider habe ich mir jetzt ein Update heruntergeladen und die FlipDot Matrix zeigt nun wieder eine fette Liniennummer. Vorher war die Liniennummer bei Flip-Dot und LED dünn. Jetzt nur noch bei der LED, weiß jemand vielleicht wo ich die Fonts für die dünne FlipDot nochmal finden kann. In der aktuellen Version bleibt das Problem bei mir nämlich.
Die Flipdot vorher hatte 2 Dots beim Strich der 1, jetzt hat Sie 3. Auch wenn das jetzt kleinlich klingt aber das fällt auf gerade bei SB/NE Symbolen. Hoffe ihr habt rat
Gruß Tom