flickering light textures and want to remove the sidelights

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  • The flickering comes from two mesh surfaces on the exact same place. So you have to hide one of the meshes with [visible] entry to it. Use the variable of the headlight an the corosponding value. Be careful because OMSI uses sometimes not only 0 and 1 for the bus lights.

  • i've used so many numbers but it seems the sidelights.o3d is causing problems. it affects my tailight and the sidelights. changing the visibility to 2 got rid of the sidelights but also the tailights. plus there was no change in the flickering textures.